/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
#include <mudlib.h>
inherit MONSTER;
object apron;

void make_items();
void reset(status arg) {
  ::reset(arg);
  if(arg) make_items();

  set_name("igor");
  set_short("Igor, the goblin");
  set_gender(1);
  set_race("goblin");
  set_long(
	"He looks dirty and smells horrible, but thats only because \n"+
	"he collects compost for Milomoo the gardener. Igor is a good\n"+
	"helper, but just forgets what he is doing most of the time.\n");

  set_level(1);
  set_wander(10, 360);

  load_chat(2, ({ "Igor says: Hullo there.\n",
	"Igor asks: Why is the sky blue?\n",
	"Igor asks: Why are the flowers leaves green?\n",
	"Igor asks: Why are you here?\n",
	"Igor asks: Why is it dark at night?\n",
	"Igor asks: Who are you?\n",
	"Igor asks: Where is Milomoo?\n",
	"Igor asks: You haven't got any fertilizer have you?\n",
	"Igor asks: Have you seen the cows?\n",
	"Igor asks: Have you seen the squirrels?\n",
	"Igor asks: Are you married?\n",
	"Igor asks: Where is Angel? Have you seen him?\n",
	"Igor asks: Are you my friend?\n"
  }));

  load_a_chat(5, ({ "Igor shouts: Ouch! That hurt!\n",
	"Igor asks: Don't pick on me please?\n",
	"Igor says: You're a big meanie.\n",
	"Igor shouts: Help! Milomoo!\n",
	"Igor says: Milomoo will be angry if you kill me.\n",
	"Igor says: Go away...\n"
  }));
  add_money(30);
  make_items();
}

void make_items() {
  if(present("apron")) return;
  apron = clone_object(CLOTHING);
  apron -> set_name("apron");
  apron -> set_short("A gardening apron");
  apron -> set_long("It has a small pocket at the front\n");
  apron -> set_weight(1);
  apron -> set_value(20);
  apron -> set_sell_destruct(1);
  move_object(apron, this_object());
  command("wear apron",this_object());
}

void catch_tell(string str) {
  string tmp1, tmp2;

  if(sscanf(str, "%s says: hullo%s", tmp1, tmp2)) 
    tell_room(environment(), "Igor says: Hullo.\n");
  else
    if(sscanf(str, "%s says: shut%s", tmp1, tmp2))
      tell_room(environment(), "Igor says: I will not shut up.\n");
  else
    if(sscanf(str, "%s says: go away%s", tmp1, tmp2)) {
      tell_room(environment(), "Igor sulks.\n");
      run_away();
    }
}