#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
load_door(({
"file", "room/city/arena/arena1",
"direction", "east gate",
"long",
"Huge iron gates tower before you, spikes lining the tips\n"+
"of its bars which scrape the arched ceiling above. You are\n"+
"sure that blood drips from it.\n",
"unlocked",
}));
if(arg) return;
set_short("Arena Road");
set_long(
"\tArena Road\n"+
"The Tempus arena looms overhead, its walls seemingly hundreds \n"+
"of feet tall. ");
set_items(({
"arena", "A grand site it is",
}));
set_weather(2,4,0);
set_exits(({
"room/city/arena1", "west",
}));
}