#include <mudlib.h> inherit ROOM; void reset(status arg) { load_door(({ "file", "room/city/arena/arena1", "direction", "east gate", "long", "Huge iron gates tower before you, spikes lining the tips\n"+ "of its bars which scrape the arched ceiling above. You are\n"+ "sure that blood drips from it.\n", "unlocked", })); if(arg) return; set_short("Arena Road"); set_long( "\tArena Road\n"+ "The Tempus arena looms overhead, its walls seemingly hundreds \n"+ "of feet tall. "); set_items(({ "arena", "A grand site it is", })); set_weather(2,4,0); set_exits(({ "room/city/arena1", "west", })); }