inherit "inherit/std_bank.c"; void reset(status arg){ set_owner("Daridian"); ::reset(arg); if(arg) return; set_weather(2,2,1); set_short("Nightmare Exchange"); set_long( "You are the Nightmare Exchange. Here is a long stone counter with the\n" "owner sitting behind it. There are also 2 guards here obviously to prevent\n" "theft. These people don't look pleasant and you wonder if you should leave\n" "your money with them.\n"); set_exits(({"/players/wrath/room/zolgath/7","south"})); } int query_no_fight() { return 1; } int query_prop(string str) { if (str=="Nulmagic") return 1; else return query_prop(str); }