inherit "inherit/std_bank.c";
void reset(status arg){
set_owner("Daridian");
::reset(arg);
if(arg) return;
set_weather(2,2,1);
set_short("Nightmare Exchange");
set_long(
"You are the Nightmare Exchange. Here is a long stone counter with the\n"
"owner sitting behind it. There are also 2 guards here obviously to prevent\n"
"theft. These people don't look pleasant and you wonder if you should leave\n"
"your money with them.\n");
set_exits(({"/players/wrath/room/zolgath/7","south"}));
}
int query_no_fight() { return 1; }
int query_prop(string str) {
if (str=="Nulmagic") return 1;
else return query_prop(str);
}