inherit "inherit/room2"; object warrior; reset (arg) { if(!warrior) { warrior = clone_object("/players/wrath/mon/drw_black.c"); move_object(warrior,this_object()); } if (arg) return; set_weather(1,1,1); set_short("City of Zolgath"); set_long( "You are in the city of Zolgath. There are two major streets extending south\n" "and west. There is also a small path extending to the northeast that\n" "does not appear to be used very often. The people here are not very\n" "friendly but so far not openly hostile either. Everyone seems to be\n" "ignoring you.\n"); set_exits(({ "/players/wrath/room/zolgath/16","south", "/players/wrath/room/zolgath/6","west", "/players/wrath/room/zolgath/4","northeast" })); }