inherit "inherit/room2"; object warrior; reset (arg) { if (!warrior) { warrior = clone_object("/players/wrath/mon/drw_black.c"); move_object(warrior,this_object()); } if (arg) return; set_weather(1,1,1); set_short("City of Zolgath"); set_long( "You are at a major intersection in the City of Zolgath. To the east\n" "you see the Shadow of Death Trading Post and to the west you see the rising\n" "spire in the center of the town. Also the street continues north and south.\n" ); set_exits(({ "/players/wrath/room/zolgath/16","north", "/players/wrath/room/zolgath/28","south", "/players/wrath/room/zolgath/17","east", "/players/wrath/room/zolgath/19","west" })); }