inherit "inherit/room2";
void reset(status arg) {
if (arg) return;
set_weather(1,1,1);
set_short("Road");
set_long(
"You are travelling on a small road. Immediately to the north you see the\n"
"dark cliff face that rises up to the sky. To the south you see nothing but\n"
"open, barren, wasteland.\n");
set_exits(({
"/players/wrath/room/entry/rd_4","north",
"players/wrath/room/entry/rd_2","south"
}));
}