#include <mudlib.h>
inherit ROOM;
void reset(status arg){
if(arg)return;
set_short("Valrejn's Workroom");
set_long(
" Valrejn's workroom is very sparse. There is a large cushion in the corner\n"+
"where he often sits and dreams up ideas to bring into reality. A soft light\n"+
"illuminates the room, but its source is not apparent.\n");
set_weather(5,1,0);
set_exits (({"room/city/square", "square",
"room/city/post", "post"}));
}