inherit "inherit/room2"; #define NAME "spike" reset (arg) { if (arg) return; set_short("Spike's workroom"); set_long ("This is Spike's workroom. You notice huge piles of food\n"+ "on the floor. Possibly, Spike is a very messy eater. You\n"+ "also notice a heap of gadgets lying on the floor, and on\n"+ "the oak desk.\n"); set_weather(5, 5, 5); set_exits (({"/room/city/square.c", "square", "/room/city/post.c", "post"})); }