inherit "inherit/room2";
#define NAME "spike"
reset (arg) {
if (arg) return;
set_short("Spike's workroom");
set_long ("This is Spike's workroom. You notice huge piles of food\n"+
"on the floor. Possibly, Spike is a very messy eater. You\n"+
"also notice a heap of gadgets lying on the floor, and on\n"+
"the oak desk.\n");
set_weather(5, 5, 5);
set_exits (({"/room/city/square.c", "square",
"/room/city/post.c", "post"}));
}