#include <mudlib.h>
inherit MONSTER;
string str;
reset (arg) {
::reset(arg);
if(arg) return;
set_level(12);
set_al(0);
set_name("thief");
set_short("A thief");
set_long("This thief is here to test backstab.\n");
add_class("thief");
set_hp(230);
set_wc(14);
set_ac(11);
}
init() {
::init();
str = "backstab "+this_player();
init_command("hide");
init_command(str);
}