#include <mudlib.h> inherit MONSTER; string str; reset (arg) { ::reset(arg); if(arg) return; set_level(12); set_al(0); set_name("thief"); set_short("A thief"); set_long("This thief is here to test backstab.\n"); add_class("thief"); set_hp(230); set_wc(14); set_ac(11); } init() { ::init(); str = "backstab "+this_player(); init_command("hide"); init_command(str); }