#include <mudlib.h>
inherit MONSTER;
void reset(status arg) {
::reset(arg);
if(arg) return;
/* Leprechaun */
set_name("leprechaun");
set_short("Loony Leprechaun");
set_long(
"The Loony Leprechaun was here guarding his treasures when someone\n"+
"tried to steal it! He now waits here for them to return so he may\n"+
"kill them for their crime.\n");
set_level(28);
set_gender(1);
set_race("leprechaun");
set_al(-750);
set_max_hp(1700);
set_hp(1700);
set_wc(30);
set_ac(17);
add_class("mage");
load_spells(40, ({
"fire shield", "resist magic", "burning hands",
"chain lightning", "fireball",
}));
}