#include <mudlib.h> inherit MONSTER; void reset(status arg) { ::reset(arg); if(arg) return; /* Leprechaun */ set_name("leprechaun"); set_short("Loony Leprechaun"); set_long( "The Loony Leprechaun was here guarding his treasures when someone\n"+ "tried to steal it! He now waits here for them to return so he may\n"+ "kill them for their crime.\n"); set_level(28); set_gender(1); set_race("leprechaun"); set_al(-750); set_max_hp(1700); set_hp(1700); set_wc(30); set_ac(17); add_class("mage"); load_spells(40, ({ "fire shield", "resist magic", "burning hands", "chain lightning", "fireball", })); }