#include <mudlib.h>
inherit MONSTER;
void reset(status arg) {
::reset(arg);
if(arg) return;
set_name("guard");
set_short("A Castle Guard");
set_long(
"This guard is placed on the lower floor of the castle to\n"+
"protect the vast treasures placed throughout the castle. This\n"+
"guard is not as strong as those placed on the higher floors of\n"+
"the castle.\n");
set_level(12);
set_gender(1);
set_race("minotaur");
set_ac(10);
set_hp(250);
set_max_hp(250);
set_wc(17);
set_al(100);
set_strength(13);
set_dexterity(14);
add_money(150);
}