inherit "inherit/room2";
#define NAME "josh"
reset (arg) {
if (arg) return;
set_short( "Standard Workroom");
set_long ("You are in Josh's work room, enjoy.\n");
set_weather(5,1,0);
set_exits (({"/room/city/square.c", "square",
"/players/josh/room/mage/dungeon/stcase.c","dung",
"/room/city/post.c", "post"}));
}