#include <mudlib.h>
inherit "/players/josh/room/dungeon/Dtemp.c";
#define NAME "josh"
reset (arg) {
if (arg) return;
set_short("Large central chamber");
set_long(
"This room is brightly lit by dozens of glowing orbs. With this light you can \n"+
"see that this room is shaped like a pentagon. Each wll is etched with protective \n"+
"glyphs that your eyes have a hard time focusing on. Five carved collums support \n"+
"the ceiling.\n"
);
set_items(({
"collums#collum","Which collum? There are five. i.e. look at ne collum\n",
"ceiling","High above you see a arching domed roof. \n"
}));
set_exits (({
"stcase.c","u",
"neh.c","ne",
"seh.c","se",
"sh.c","south",
"swh.c","sw",
"nwh.c","nw"
}));
}