inherit "inherit/room2";
void reset(status arg) {
if(arg) return;
set_weather (1,1,0);
set_short("Main Street");
set_long(
"Main Street of the village of Thrance. \n");
set_exits(({
"players/epsilon/private/rd1", "west",
"players/epsilon/private/rd3", "east",
"players/epsilon/private/pawn", "north",
"players/epsilon/private/park1", "south",
}));
}