inherit "inherit/room2"; void reset(status arg) { if(arg) return; set_weather (1,1,0); set_short("Main Street"); set_long( "Main Street of the village of Thrance. \n"); set_exits(({ "players/epsilon/private/rd1", "west", "players/epsilon/private/rd3", "east", "players/epsilon/private/pawn", "north", "players/epsilon/private/park1", "south", })); }