inherit "inherit/room2";
void reset(status arg) {
if(arg) return;
set_weather(1,1,0);
set_short("Manor");
set_long(
"Manor of the village of Thrance. \n");
set_exits(({
"/players/epsilon/private/park1.c", "north",
"/players/epsilon/private/park3.c", "east",
}));
}