inherit "inherit/armour";
void reset (status arg) {
if (arg) return;
set_short("Cloak of Nightmares");
set_name("cloak");
set_type("cloak");
set_ac(4);
set_weight(4);
set_value(750);
set_long("This is the cloak that belonged to the monster under \n"+
"Epsilon's bed. It is definately wierd. It is made from an \n"+
"unknown substance. It seems to radiate a black color. \n");
set_light(-2);
set_sell_destruct(1);
}