inherit "inherit/armour"; void reset (status arg) { if (arg) return; set_short("Cloak of Nightmares"); set_name("cloak"); set_type("cloak"); set_ac(4); set_weight(4); set_value(750); set_long("This is the cloak that belonged to the monster under \n"+ "Epsilon's bed. It is definately wierd. It is made from an \n"+ "unknown substance. It seems to radiate a black color. \n"); set_light(-2); set_sell_destruct(1); }