#define NAME "biggs"
#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
if (arg) return;
set_short("Alley Way");
set_long (
"You are far from the main town now, travelling down \n"+
"what seems to be an endless alley. It appears that no \n"+
"one comes this way anymore.\n");
set_listen("You hear shufflings to the west. \n");
set_smell("It smells dank and musty here as well.\n");
set_weather(5, 0, 0);
set_exits (({"/players/biggs/town/all8ey.c", "east",
"/players/biggs/town/all6ey.c", "west"}));
}