#include <mudlib.h> inherit MONSTER; void reset(status arg) { ::reset(arg); if(arg) return; set_name("bandit"); set_race("human"); set_short("A bandit"); set_long("The bandit hides in the shadows. He waits for you to move \n"+ "along the alley. Dressed in black rags, and dark cloaks, \n"+ "he hesitates, sensing your gaze.\n"); set_level(1); set_hp(50); set_gender(1); set_ac(5); set_wc(4); set_attack_msg(({ "misses", "", "stabs", "with his hidden blade", "swings", "with a mighty blow", "cuts", "with a quick strike", "rips", "desparately", "crushes", "with a swift kick", "shreds", "angrily", })); load_chat(8, ({ "The bandit looks at your purse. \n", "The bandit creeps in the shadows. \n", "The bandit says- Time for you to Die! \n", "The bandit cackles at you. \n", })); load_a_chat(6, ({ "The bandit screams!\n", "The bandit tries to escape!\n", "The Bandit curses you! \n", })); }