/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
string tied_to;
object tied_to_ob;

id(str) {
    return str == "rope";
}

short() {
    if (tied_to)
        return "A rope tied to " + tied_to;
    return "A rope";
}

long() {
    write("You see nothing special about the rope.\n");
}

query_value() { return 15; }

get() {
    if (tied_to) {
        write("The rope is tied to " + tied_to + ".\n");
	return 0;
    }
    return 1;
}

query_weight() {
    return 1;
}

init() {
    add_action("tie", "tie");
    add_action("untie", "untie");
}

tie(str)
{
    string t1, t2;
    object ob;

    if (!str)
	return 0;
    if (tied_to) {
        write("It is already tied to " + tied_to + ".\n");
	return 1;
    }
    if (sscanf(str, "%s to %s", t1, t2) != 2)
        return 0;
    if (!id(t1))
	return 0;
    if (t2 == "me") {
        write("Why would you do that ?\n");
	return 1;
    }
    ob = present(t2, this_player());
    if (!ob)
	ob = present(t2, environment(this_player()));
    if (!ob) {
	if (call_other(environment(this_player()), "id", t2))
	    ob = environment(this_player());
    }
    if (!ob) {
	write("What ?\n");
	return 1;
    }
    if (!call_other(ob, "tie", t2)) {
        write("You can't tie the rope to " + t2 + ".\n");
	return 1;
    }
    /* Is he carrying the rope ? */
    if (environment() == this_player()) {
	move_object(this_object(), environment(this_player()));
	call_other(this_player(), "add_weight", - query_weight());
    }
    tied_to = t2;
    tied_to_ob = ob;
    write("Ok.\n");
    say(call_other(this_player(), "query_name") + " ties rope to " +
	t2 + ".\n");
    return 1;
}

untie(str) {
    if (!id(str))
        return 0;
    if (!tied_to) {
        write("It is not tied to anything.\n");
	return 1;
    }
    if (!call_other(tied_to_ob, "untie")) {
        write("You fail.\n");
	return 1;
    }
    write("Ok.\n");
    tied_to = 0;
    tied_to_ob = 0;
    return 1;
}