inherit "inherit/treasure";
void reset(status arg) {
if(arg) return;
set_sell_destruct(1);
set_name("list");
set_short("The list of best parties");
set_long(
"Written here is the list of the best parties on the mud.\n"+
"Perhaps you could read it?\n");
set_weight(1);
set_value(10);
}
init() {
::init();
add_action("read_me", "read");
}
status read_me(string str) {
object obj;
if(!str) return 0;
if(present(str, this_player())) {
if(str == "list") {
obj = clone_object("obj/more");
move_object(obj, environment());
obj -> more("/open/party/party_best");
return 1;
}
}
return 0;
}