[ Party System ] The party system is a simply configured object which can either be saved upon a quit, or remove the player from the party. The object and daemon store all party members, experience, and party age in an array, and writes a list of best parties in an /open/party file. Other files include: party.cfg Fn specs for the party objects party_d.c Party 'daemon' object which handles party data storage and retrieval party_ob.c Party object which is cloned to a player See also: man <party>