#include <mudlib.h>
inherit BASE;
#ifdef NATIVE_MODE
void create() {
#else
void reset(status arg) {
if(arg) return;
#endif /* native */
/* Default */
set_weight(1);
set_value(10);
set_name("gem");
set_alias("ruby");
set_short("Gem");
set_long("It looks like a small ruby.\n");
set_extra_info("It doesn't look very valuable.\n");
}
status get() { return 1; }
string query_object_type() { return "Treasure"; }