#ifndef SKILLS_H #define SKILLS_H #include <general.h> #include <fighter.h> #include <thief.h> #include <cleric.h> #include <mage.h> #include <paladin.h> #include <ranger.h> #include <psi.h> #define STARTUP_CLASSES ({ "fighter", }) #define HP_PER_LEVEL ({ "mage", 7, "thief", 12, "psi", 10,\ "paladin", 12,\ "ranger", 12,\ "cleric", 9, "fighter", 15, }) #endif /* SKILLS_H */