^#^
brief^#^
SUBTOPIC-player^#^
-=[ Help ]=-
command: brief
Usage: brief
Description: When you are in brief mode, you will get the
'short' descriptions of the rooms. However,
you can miss a lot of information this way.
Related topics: look, examine.
^#^
bomb^#^
SUBTOPIC-creator^#^
-=[ Help ]=-
command: bomb
Usage: bomb
Description: The bomb command destructs all objects, except interactive
players in the room.
Related topics: dest, clean.
^#^
barkskin^#^
SUBTOPIC-cleric^#^
________________________________________________________________
()_______________________________________________________________)
| Prayer: Barkskin Sphere: Nature |
| Level: 7 Cost: 7 |
| Component: Branch or bark. Usage: barkskin who |
| Description: |
| |
| This prayer will cause the target's skin to thicken like |
| bark. This forms an armour like barrier, helping to |
| protect from physical damage. |
| |
| |
|_______________________________________________________________|
()_______________________________________________________________)
^#^
bless^#^
SUBTOPIC-cleric^#^
________________________________________________________________
()_______________________________________________________________)
| Prayer: Bless Sphere: Combat |
| Level: 1 Cost: 1 |
| Component: None. Usage: bless who |
| Description: |
| |
| This prayer will bless the recipient of this prayer. A |
| blessed recipient is generally able to attack and defend |
| themselves better. |
| |
| |
|_______________________________________________________________|
()_______________________________________________________________)
^#^
bbb^#^
SUBTOPIC-mage^#^
______________________________ ______________________________
__/ \/ \__
| /| |: |:||
||:| Spell: Beltyn's Burning Blood|: Description: |:||
||:| School: Necromancy |: |:||
||:| Cost: 10 |: The spell causes the |:||
||:| Level: 10 |: target's blood to boil. |:||
||:| Usage: bbb who |: |:||
||:| |: |:||
||:| Related Spells: |: |:||
||:| None. |: |:||
||:| |: |:||
||:|_____________________________ |: _____________________________|:||
||/______________________________\|:/______________________________\||
|_______________________________ _______________________________|
'----`
^#^
burning hands^#^
SUBTOPIC-mage^#^
______________________________ ______________________________
__/ \/ \__
| /| |: |:||
||:| Spell: Burning Hands |: Description: |:||
||:| School: Alteration |: |:||
||:| Cost: 1 |: This spell causes flames |:||
||:| Level: 2 |: to burn from the caster's |:||
||:| Usage: burning hands who |: hands. The flames burn the |:||
||:| |: designated victim. |:||
||:| Related Spells: |: |:||
||:| None. |: |:||
||:| |: |:||
||:|_____________________________ |: _____________________________|:||
||/______________________________\|:/______________________________\||
|_______________________________ _______________________________|
'----`
^#^
bind_lambda^#^
SUBTOPIC-efun32^#^
SYNOPSIS
closure bind_lambda(closure, object ob)
DESCRIPTION
Binds an unbound closure to an object.
Ifthe optional argument ob is not this_object(), a privilege
violation occurs. If ob is omitted, this_object() is used as
default. The newly bound closure is returned.
SEE ALSO
lambda(E), unbound_lambda(E), apply(E), funcall(E), closures(LPC)
^#^
break_point^#^
SUBTOPIC-efun32^#^
SYNOPSIS
void break_point()
DESCRIPTION
This function is for system internal use and should never be called by
user objects. It is supposed to check the stack integrity, but has a good
chance of crashing the parser.
SEE ALSO
shutdown(E), swap(E)
^#^
backstab^#^
SUBTOPIC-thief^#^
-=[ Backstab ]=-
Command: backstab
Usage: backstab <who>
Description: This command allows you to sneak up behind someone and
visciously strike them while they are not looking.
Example: backstab bob
Related Topics: move silently, hide in shadows.
^#^
banish^#^
SUBTOPIC-creator^#^
-=[ Help ]=-
Command: banish
Usage: banish <name>
Description: The banish command stops any player name <name> from
logging in, or taking a specified name. It is usefull
for stopping player characters using the names of
unique monsters, or profane words. Any wizard can use
the banish command to see if a name is banished, but
only QCs and security level SEC8 can banish names.
Related topics: none.
^#^
bit fields^#^
SUBTOPIC-efun^#^
String Bit Fields:
Each character in a string can manipulated by bit manipulation. These
are achieved by 3 efuns. set_bit(), clear_bit(), test_bit(). Each
character is represented by 6 bits, and therefore there is 64 (2^5)
characters. Each character in a string is therefore, a factor of 64, away
from the previous character. Thus the 3rd character in a string has its
bits between 128 and 192.
ASCII Dec Bit Char
Dec Char Bit 543210
32 0 000000 " "
33 1 000001 "!"
34 2 000010 """
35 3 000011 "#"
36 4 000100 "$"
37 5 000101 "%"
38 6 000110 "&"
39 7 000111 "'"
40 8 001000 "("
41 9 001001 ")"
42 10 001010 "*"
43 11 001011 "+"
44 12 001100 ","
45 13 001101 "-"
46 14 001110 "."
47 15 001111 "/"
48 16 010000 "0"
49 17 010001 "1"
50 18 010010 "2"
51 19 010011 "3"
52 20 010100 "4"
53 21 010101 "5"
54 22 010110 "6"
55 23 010111 "7"
56 24 011000 "8"
57 25 011001 "9"
58 26 011010 ":"
59 27 011011 ";"
60 28 011100 "<"
61 29 011101 "="
62 30 011110 ">"
63 31 011111 "?"
64 32 100000 "@"
65 33 100001 "A"
66 34 100010 "B"
67 35 100011 "C"
68 36 100100 "D"
69 37 100101 "E"
70 38 100110 "F"
71 39 100111 "G"
72 40 101000 "H"
73 41 101001 "I"
74 42 101010 "J"
75 43 101011 "K"
76 44 101100 "L"
77 45 101101 "M"
78 46 101110 "N"
79 47 101111 "O"
80 48 110000 "P"
81 49 110001 "Q"
82 50 110010 "R"
83 51 110011 "S"
84 52 110100 "T"
85 53 110101 "U"
86 54 110110 "V"
87 55 110111 "W"
88 56 111000 "X"
89 57 111001 "Y"
90 58 111010 "Z"
91 59 111011 "["
92 60 111100 "\"
93 61 111101 "]"
94 62 111110 "^"
95 63 111111 "_"
^#^
binary_message^#^
SUBTOPIC-efun321^#^
SYNOPSIS
int binary_message(int *|string message, int flags)
DESCRIPTION
Flush output and send output directly with write WITHOUT IAC QUOTING.
The message may contain zeroes if given as int *.
The messages goes to this_object(), but only if interactive.
return value: number of characters actually written.
Set 'flags' to 1 if the allowed charset for this connection is
to be ignored (e.g. for sending telnet commands). Default
setting is 0.
HISTORY
Introduced in 3.2.1@40.
Argument 'flags' introduced in 3.2.1@60.
SEE ALSO
set_connection_charset(E)
^#^
bowyer^#^
SUBTOPIC-ranger^#^
Command: bowyer
SYNOPSIS
Ranger skill
DESCRIPTION
The bowyer skill enables a ranger to craft a bow, and to be
able to use it more effectively than other classes.
See also: help ranger, man ranger