^#^ brief^#^ SUBTOPIC-player^#^ -=[ Help ]=- command: brief Usage: brief Description: When you are in brief mode, you will get the 'short' descriptions of the rooms. However, you can miss a lot of information this way. Related topics: look, examine. ^#^ bomb^#^ SUBTOPIC-creator^#^ -=[ Help ]=- command: bomb Usage: bomb Description: The bomb command destructs all objects, except interactive players in the room. Related topics: dest, clean. ^#^ barkskin^#^ SUBTOPIC-cleric^#^ ________________________________________________________________ ()_______________________________________________________________) | Prayer: Barkskin Sphere: Nature | | Level: 7 Cost: 7 | | Component: Branch or bark. Usage: barkskin who | | Description: | | | | This prayer will cause the target's skin to thicken like | | bark. This forms an armour like barrier, helping to | | protect from physical damage. | | | | | |_______________________________________________________________| ()_______________________________________________________________) ^#^ bless^#^ SUBTOPIC-cleric^#^ ________________________________________________________________ ()_______________________________________________________________) | Prayer: Bless Sphere: Combat | | Level: 1 Cost: 1 | | Component: None. Usage: bless who | | Description: | | | | This prayer will bless the recipient of this prayer. A | | blessed recipient is generally able to attack and defend | | themselves better. | | | | | |_______________________________________________________________| ()_______________________________________________________________) ^#^ bbb^#^ SUBTOPIC-mage^#^ ______________________________ ______________________________ __/ \/ \__ | /| |: |:|| ||:| Spell: Beltyn's Burning Blood|: Description: |:|| ||:| School: Necromancy |: |:|| ||:| Cost: 10 |: The spell causes the |:|| ||:| Level: 10 |: target's blood to boil. |:|| ||:| Usage: bbb who |: |:|| ||:| |: |:|| ||:| Related Spells: |: |:|| ||:| None. |: |:|| ||:| |: |:|| ||:|_____________________________ |: _____________________________|:|| ||/______________________________\|:/______________________________\|| |_______________________________ _______________________________| '----` ^#^ burning hands^#^ SUBTOPIC-mage^#^ ______________________________ ______________________________ __/ \/ \__ | /| |: |:|| ||:| Spell: Burning Hands |: Description: |:|| ||:| School: Alteration |: |:|| ||:| Cost: 1 |: This spell causes flames |:|| ||:| Level: 2 |: to burn from the caster's |:|| ||:| Usage: burning hands who |: hands. The flames burn the |:|| ||:| |: designated victim. |:|| ||:| Related Spells: |: |:|| ||:| None. |: |:|| ||:| |: |:|| ||:|_____________________________ |: _____________________________|:|| ||/______________________________\|:/______________________________\|| |_______________________________ _______________________________| '----` ^#^ bind_lambda^#^ SUBTOPIC-efun32^#^ SYNOPSIS closure bind_lambda(closure, object ob) DESCRIPTION Binds an unbound closure to an object. Ifthe optional argument ob is not this_object(), a privilege violation occurs. If ob is omitted, this_object() is used as default. The newly bound closure is returned. SEE ALSO lambda(E), unbound_lambda(E), apply(E), funcall(E), closures(LPC) ^#^ break_point^#^ SUBTOPIC-efun32^#^ SYNOPSIS void break_point() DESCRIPTION This function is for system internal use and should never be called by user objects. It is supposed to check the stack integrity, but has a good chance of crashing the parser. SEE ALSO shutdown(E), swap(E) ^#^ backstab^#^ SUBTOPIC-thief^#^ -=[ Backstab ]=- Command: backstab Usage: backstab <who> Description: This command allows you to sneak up behind someone and visciously strike them while they are not looking. Example: backstab bob Related Topics: move silently, hide in shadows. ^#^ banish^#^ SUBTOPIC-creator^#^ -=[ Help ]=- Command: banish Usage: banish <name> Description: The banish command stops any player name <name> from logging in, or taking a specified name. It is usefull for stopping player characters using the names of unique monsters, or profane words. Any wizard can use the banish command to see if a name is banished, but only QCs and security level SEC8 can banish names. Related topics: none. ^#^ bit fields^#^ SUBTOPIC-efun^#^ String Bit Fields: Each character in a string can manipulated by bit manipulation. These are achieved by 3 efuns. set_bit(), clear_bit(), test_bit(). Each character is represented by 6 bits, and therefore there is 64 (2^5) characters. Each character in a string is therefore, a factor of 64, away from the previous character. Thus the 3rd character in a string has its bits between 128 and 192. ASCII Dec Bit Char Dec Char Bit 543210 32 0 000000 " " 33 1 000001 "!" 34 2 000010 """ 35 3 000011 "#" 36 4 000100 "$" 37 5 000101 "%" 38 6 000110 "&" 39 7 000111 "'" 40 8 001000 "(" 41 9 001001 ")" 42 10 001010 "*" 43 11 001011 "+" 44 12 001100 "," 45 13 001101 "-" 46 14 001110 "." 47 15 001111 "/" 48 16 010000 "0" 49 17 010001 "1" 50 18 010010 "2" 51 19 010011 "3" 52 20 010100 "4" 53 21 010101 "5" 54 22 010110 "6" 55 23 010111 "7" 56 24 011000 "8" 57 25 011001 "9" 58 26 011010 ":" 59 27 011011 ";" 60 28 011100 "<" 61 29 011101 "=" 62 30 011110 ">" 63 31 011111 "?" 64 32 100000 "@" 65 33 100001 "A" 66 34 100010 "B" 67 35 100011 "C" 68 36 100100 "D" 69 37 100101 "E" 70 38 100110 "F" 71 39 100111 "G" 72 40 101000 "H" 73 41 101001 "I" 74 42 101010 "J" 75 43 101011 "K" 76 44 101100 "L" 77 45 101101 "M" 78 46 101110 "N" 79 47 101111 "O" 80 48 110000 "P" 81 49 110001 "Q" 82 50 110010 "R" 83 51 110011 "S" 84 52 110100 "T" 85 53 110101 "U" 86 54 110110 "V" 87 55 110111 "W" 88 56 111000 "X" 89 57 111001 "Y" 90 58 111010 "Z" 91 59 111011 "[" 92 60 111100 "\" 93 61 111101 "]" 94 62 111110 "^" 95 63 111111 "_" ^#^ binary_message^#^ SUBTOPIC-efun321^#^ SYNOPSIS int binary_message(int *|string message, int flags) DESCRIPTION Flush output and send output directly with write WITHOUT IAC QUOTING. The message may contain zeroes if given as int *. The messages goes to this_object(), but only if interactive. return value: number of characters actually written. Set 'flags' to 1 if the allowed charset for this connection is to be ignored (e.g. for sending telnet commands). Default setting is 0. HISTORY Introduced in 3.2.1@40. Argument 'flags' introduced in 3.2.1@60. SEE ALSO set_connection_charset(E) ^#^ bowyer^#^ SUBTOPIC-ranger^#^ Command: bowyer SYNOPSIS Ranger skill DESCRIPTION The bowyer skill enables a ranger to craft a bow, and to be able to use it more effectively than other classes. See also: help ranger, man ranger