inherit "inherit/room2";
object kmouse;
reset (arg) {
if(!kmouse) {
kmouse = clone_object("/d/tempus/w/serepion/mon/kmouse.c");
move_object(kmouse, this_object());
}
if(arg) return;
set_short("In the wall");
set_long("You are standing in a large space behind the wall. You can\n"+
"see the east end of the wall, and a mouse hole in the south\n"+
"side of the space. Debris litters the area.\n");
set_weather(0, 1, 0);
set_exits(({"/d/tempus/w/serepion/wall6.c", "west"}));
set_items(({"hole", "Looking the hole, you can see inside the house.\n",
"debris", "Random bits of wood, cloth, and other assorted items.\n"}));
}