#include <mudlib.h>
inherit ARMOUR;
reset(arg) {
if(arg) return;
set_name("cloak");
set_type("cloak");
set_short("Fine black cloak");
set_long("This is one of the finest cloaks you've ever seen, made of fabulous cloth.\n");
set_ac(2);
set_weight(2);
set_value(700);
set_armour_material("cloth");
set_sell_destruct(1);
}