#include <mudlib.h> inherit ARMOUR; reset(arg) { if(arg) return; set_name("cloak"); set_type("cloak"); set_short("Fine black cloak"); set_long("This is one of the finest cloaks you've ever seen, made of fabulous cloth.\n"); set_ac(2); set_weight(2); set_value(700); set_armour_material("cloth"); set_sell_destruct(1); }