inherit "inherit/weapon"; reset (arg) { if (arg) return; set_name("battleaxe"); set_alias("axe"); set_type("cleave"); set_short("A giant battle axe"); set_long("A very large battle axe, made of very fine quality.\n"); set_wc(15); set_length(54); set_weight(5); set_value(3500); set_sell_destruct(1); }