inherit "inherit/weapon";
reset (arg) {
if (arg) return;
set_name("battleaxe");
set_alias("axe");
set_type("cleave");
set_short("A giant battle axe");
set_long("A very large battle axe, made of very fine quality.\n");
set_wc(15);
set_length(54);
set_weight(5);
set_value(3500);
set_sell_destruct(1);
}