/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
#include "/players/relgar/private/mydefs.h"
inherit "/d/tempus/w/relgar/main.c";

reset(arg){
    object board;
    if(!present("board")){
	board = clone_object(BULLETIN_BOARD);
	board -> set_long(
	  "Comments, questions, concerns about this area can be posted here.\n"+
	  "Once my area is up I'll be checking this board frequently and removing\n"+
	  "any posts once they are over two weeks old.\n"
	);
	board -> set_save_file("/ob_saves/relgar_temple_board");
	move_object(board,TO);
    } /* endif */

    if(arg)return;
    set_exits(({
	"d/tempus/w/relgar/road1","east",
      }));
    load_door(({
	"destination","d/tempus/w/relgar/entrance",
	"direction","north door",
	"open","unlocked",
	"long",
	"The double doors to the north are extremely large and have strange sigils\n"+
	"carved into the faces of them.\n",
	"lock id","lock",
	"key id","key",
	"door number",1,
	"trap off",
	"lock difficulty",1000,
      }));
    set_short("The steps up to the temple");
    set_light(1);
    set_long(
      "        You stand just to the south of an extremely large cathedral. The\n"+
      "butresses that hold the walls are carved to resemble menacing demons and\n"+
      "tortured human forms. A wide flight of steps lead up to a pair of double\n"+
      "doors that lead into the cathedral. The road to the west ends in a deep \n"+
      "ravine.\n"
    );
    set_items(({
	"humans",
	"The carvings of humans appear to be crying out for help and relief from \n"+
	"their endless suffering.\n",
	"demons#demon#spawn of hell#hell-spawn",
	"The carvings of demons appear to leer down at you from their high perches.\n",
	"cathedral",
	"The cathedral is extremely menacing. It is obviously not a place of holy\n"+
	"worship. There are many carvings of demons and other hell-spawn.\n",
	"carvings#butresses",
	"The carvings and butresses are carved in the forms of demons and other  \n"+
	"spawn of hell. They appear to be leering at you from their high perches.\n"+
	"Several of them are also carved to resemble the tortured forms of humans\n"+
	"the appear to be crying out for help and relief from their endless \n"+
	"suffering.\n",
	"steps",
	"The wide stone steps lead up to a pair of double doors to the north.\n",
	"ravine",
	"The ravine to the west is extremely deep. It blocks all passage to the west.\n",
      }));
} /* end of reset */