inherit "/players/relgar/temple/crypt/demons/baatezu.c";
void make_items();
void reset(status arg) {
::reset(arg);
if(arg) make_items();
else {
set_name("lemure");
set_alias("baatezu");
set_al(-1000);
set_short("A Lemure Baatezu");
set_long(
"\tThe lemure is the lowliest denizen of the Nine Hells. Their bodies\n"+
"are disgusting blobs of molten flesh, with a vaguely humanoid torso and head.\n"+
"Its face is horribly disfigured and molten,molded into a permanent expression\n"+
"of horrid anguish. It has claws that it flexes as it looks at you.\n"
);
set_gender(0);
set_race("demon");
add_class("fighter");
add_spell_immunity("fire");
add_spell_immunity("poison");
add_spell_immunity("cold");
set_level(2);
set_aggressive(1);
set_hp(2+random(18));
load_chat(50,({
"Baatezu growls fiercely.\n",
"Baatezu flares at the nostrils demonically.\n",
"Baatezu howls in an eerie, demonic tone.\n",
}));
load_a_chat(50,({
"Baatezu grabs you by the throat and sinks its teeth in.\n",
"Baatezu brings in friends from the levels of hell.\n",
}));
}
}
void make_items() {
if(!present("robes")) {
move_object(clone_object("room/city/obj/grobe"),this_object());
command("wear robes", this_object());
}
set_wc(5);
set_ac(5);
}