#include <mudlib.h>
inherit UNDEAD;
void reset(status arg) {
::reset(arg);
if(arg) return;
set_name("Mummy");
set_gender(0);
set_race("undead");
set_al(-2000);
set_short("A Mummy");
set_long(
"This is a corpse of a once long dead hero\n"+
"or ruler that has been swathed in bandages\n"+
"and special ointments. However due to a \n"+
"longing to hold on to life, the mummy has \n"+
"retained some semblance of life. Due to it's\n"+
"entombed state it has developed an extreme \n"+
"hatred and envey for the living.\n");
set_level(7);
set_ac(15); /* mummies should be hit by magical weapons<and they do half> */
set_disease_chance(10); /* mummies cause disease */
set_aggressive(1);
}