#include <mudlib.h> inherit UNDEAD; void reset(status arg) { ::reset(arg); if(arg) return; set_name("Mummy"); set_gender(0); set_race("undead"); set_al(-2000); set_short("A Mummy"); set_long( "This is a corpse of a once long dead hero\n"+ "or ruler that has been swathed in bandages\n"+ "and special ointments. However due to a \n"+ "longing to hold on to life, the mummy has \n"+ "retained some semblance of life. Due to it's\n"+ "entombed state it has developed an extreme \n"+ "hatred and envey for the living.\n"); set_level(7); set_ac(15); /* mummies should be hit by magical weapons<and they do half> */ set_disease_chance(10); /* mummies cause disease */ set_aggressive(1); }