#include <mudlib.h> inherit UNDEAD; void reset(status arg) { ::reset(arg); if(arg) return; set_name("Ghoul"); set_gender(0); set_race("undead"); set_al(-2000); set_short("A Ghoul"); set_long( "The ghoul is a zombie-like creature that is\n"+ "much quicker and ferocious in its hatred for\n"+ "the living. Thier favorite food is a corpse of\n"+ "someone recently deceased, however they do not\n"+ "hesitate to attack the living.\n"); set_level(2); set_multi_attack(2); }