#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
if(!present("dowser")) {
move_object(clone_object("players/admin/monst/dowser"),this_object());
}
if(arg) return;
set_short("The Cliff Base");
set_smell("Your nose wrinkles in disgust at the stench of rotting vegetables.\n");
set_long("You are standing at the base of a cliff. Rocks little and\n"+
"small litter the ground.\n");
set_items(({
"prints#tracks", "Footprints in the dust. It looks like yours are not\n"+
"the only ones here."
}));
set_exits(({
"players/admin/l1r8", "north",
}));
set_weather(0,1,0);
}