/* High Clerists Tower - sanctum3.c
* Angel October 1993
*/
inherit "inherit/room2";
reset(arg) {
if(!present("cleric")) {
int i;
i = 0;
while(i < 3) {
move_object(clone_object("room/city/cleric/cleric"),this_object());
i++;
}
}
if(arg) return;
set_short("a small quiet sanctum");
set_long(
"This is a small room, quiet and peaceful; a place where worshipers \n"+
"meet to discuss holy things, and matters of the church. The white \n"+
"marble floor is higly polished, and in its centre is a fine woven \n"+
"rug of plush blue and silver wools. The air here is cool and crisp,\n"+
"lit by a small glowing orb in the corner on a small pedestal. \n");
set_items(({
"floor#marble#reflection",
"You can see yourself in the reflection in the higly polished "+
"marble floor",
"light#lights#magical lights#magical light#globe of light#globe",
"A small orb of light atop a silver stand sits in the corner",
"woolen rug#woven rug#rug",
"A fine blue and silver rug sits in the middle of the floor",
"pedestal#small pedestal",
"A silver pedestal which supports a small globe of light",
}));
set_weather(2, 1, 0);
set_exits(({
"room/city/cleric/hall3", "west"
}));
}