/* anti-magic shell */
inherit "inherit/timer";
status anti(string spell_type, mixed alt_type) {
int i, time;
string file;
if(spell_type != "magic shell") {
notify_fail("anti magic shell?\n");
return 0;
}
if(!alt_type) alt_type = "abjuration";
time = (objectp(alt_type))
? (int)alt_type->query_cast_level()
: (int)call_other(this_player(),"query_"+ alt_type);
file = file_name(this_object());
sscanf(file, "%s#%d", file, i);
this_player()->load_spell(({
"target", environment(this_player()),
"name", "Anti Magic Shell",
"sphere", alt_type,
"cost", 20,
"level", 20,
"cast time", 2,
"spell object", file,
"damage", time,
"casting msg", "You feel magic leave the area.\n",
"casting msg room", "You feel an absence of magic....\n",
"passive",
}));
return 1;
}
/*******************************************************************/
/* called when this is cloned to target */
status cast_spell(object caster,object target,object prev,int dmg) {
tell_room(target, "The air shimmers about you.\n");
adj_time(dmg * 20);
return 1;
}
void time_out() {
tell_object(environment(),"The Anti-magic shell fades...\n");
::time_out();
}
void extra_long() {
write("The air is shimmering. Yet, you feel an absence.\n"+
"An absence of something supernatural.\n");
}
status id(string str) {
return str == "spell"
|| str == "Nulmagic"
|| str == "anti magic shell";
}
/* Native Mode Move */
#include <move.h>