#include <mudlib.h>
inherit PUB;
void reset(status arg) {
if(arg) return;
set_exits(({
"room/newbie/cabin1", "south",
}));
set_short("Cabin Inn");
set_long(
" //====-- CABIN INN --====\\\n"+
"This is where the elves come on their lunch break to get a snack or two.\n"+
"The items here are reasonably priced, because elves don't make much money.\n"+
"The atmosphere is quite nice. Everyone seems to be having a good time\n"+
"and enjoying themselves. This is not one of those rough-housing pubs.\n"+
"There is a menu lying on the counter.\n");
set_weather(1,4,0);
set_owner("leafdarn");
add_drink("ale","bottle of ale", "That feels good", 2);
add_drink("brew", "A glass of a ancient elvish brew", "That went "+
"down smoooth",5);
add_drink("spirits", "elvish spirits", "You get tingly all over", 10);
add_food("nuts", "some mixed nuts", "Nice and crunchy", 3);
add_food("berries", "mixed berries", "That was sweet, now wipe the juice "+
"from you mouth", 5);
add_food("pancakes", "Golden pancakes", "Fluffy and light", 10);
set_items(({
"counter", "A wooden counter, there is a menu on it",
}));
}