#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
if(!arg) {
set_short("the elfin forest");
set_long(
"The forest seems to get darker in these parts. There is a strong sense \n"+
"of evil in the air. The trees aren't even the same. The seem to be of \n"+
"poorer quality, and all of their leaves have either fallen off, or turned\n"+
"brown.\n");
set_exits(({
"room/newbie/new8", "east",
"room/newbie/new12", "north",
"room/newbie/new10", "west",
}));
set_weather(2,4,3);
}
}