#include <mudlib.h>
inherit TREASURE;
#define NAME (string)this_player()->query_name()
#define CAP (string)this_player()->query_cap_name()
static string *sitters;
static int max_sitters;
int set_max_sitters(int i) { return max_sitters = i; }
int query_max_sitters() { return max_sitters; }
string *set_sitters(string *arg) { return sitters = (arg) ? arg : ({}); }
string *query_sitters() { return sitters; }
#ifdef NATIVE_MODE
void create() {
#else
void reset(status arg) {
if(arg) return;
#endif /* native */
sitters = ({});
set_name("chair");
set_short("A chair");
set_long("A small wooden chair.\n");
set_value(10);
set_weight(3);
}
status query_sitter(string str) {
return (member_array(str, sitters) != -1) ? 1 : 0;
}
void remove_sitter(string str) {
int i;
if((i == member_array(str, sitters)) == -1) return;
sitters = sitters[0..i-1]+sitters[i+1..sizeof(sitters)-1];
}
void resolve_sitters() {
int i;
string *tmp_sitters;
tmp_sitters = sitters;
for(i = sizeof(sitters); i--; ) {
if(!present(lower_case(tmp_sitters[i]), environment())) {
remove_sitter(tmp_sitters[i]);
}
}
}
string short(status wiz) {
resolve_sitters();
return ::short(wiz) + ((!sizeof(sitters))
? ""
: (sizeof(sitters) == 1)
? " with "+ sitters[0] +" sitting on it"
: " with "+ implode(sitters[0..sizeof(sitters)-2],", ")
+" and "+ sitters[sizeof(sitters)-1]
+" sitting on it");
}
void long(status wiz) {
string tmp;
::long(wiz);
if(sizeof(sitters)) {
write("On the "+ query_name() +" you see"+
((sizeof(sitters) == 1)
? " "+ sitters[0] +" sitting on it.\n"
: " with "+ implode(sitters[0..sizeof(sitters)-2],", ")
+" and "+ sitters[sizeof(sitters)-1] +" sitting on it.\n"));
}
}
void init() {
if(!max_sitters) max_sitters = 1;
add_action("sit", "sit");
add_action("stand", "stand");
}
status get() {
resolve_sitters();
if(sizeof(sitters)) {
write("There are people sitting on the "+ query_name() +".\n");
return 0;
}
return 0;
}
status look_at(string str) {
if(!str) return 0;
str = capitalize(str);
if(!sitters) sitters = ({});
if(member_array(str,sitters) != -1) {
command("look at "+ lower_case(str), this_player());
return 1;
}
return 0;
}
status sit(string str) {
object obj;
string tmp1, tmp2;
if(!str) {
notify_fail("Sit where?\n");
return 0;
}
sscanf(str, "on %s", str);
sscanf(str, "in %s", str);
obj = present(lower_case(str), environment(this_player()));
if(obj != this_object()) return 0;
if(query_sitter(CAP)) {
write("You're already sitting on the "+ query_name() +".\n");
return 1;
}
if(sizeof(sitters) >= max_sitters) {
write("There are already too many people sitting there.\n");
return 1;
}
write("You sit on the "+ query_name() +".\n");
if(!this_player()->query_stealth_on()) {
say(NAME +" sits on the "+ query_name() +"\n");
}
sitters += ({ CAP, });
clone_object("obj/shadows/chair_sd")->shadow_short();
return 1;
}
status stand(string str) {
if(str && str != "up") {
notify_fail("Perhaps you should stand up.\n");
return 0;
}
if(query_sitter(CAP)) {
remove_sitter(CAP);
write("You get up from the "+ query_name() + ".\n");
return 1;
}
return 0;
}