/* Wand from a Fire Mage */
#include <mudlib.h>
inherit MAGIC_WAND;
void reset(status arg) {
  ::reset(arg);  /* default wand messages */
  if(arg) return;
  set_smell("The wand smell like ash.\n");
  add_spell(({ "fire ball", "fire shield", }));
  /* optional */
  set_max_charges(50);               /* maximum charges */
  set_charges(50);                   /* charge robe */
  set_cast_level(14);                /* level spells cast at */
  set_class(({ "mage", "thief", })); /* class(es) able to use spells */ 
}