inherit "inherit/treasure";
 
reset (arg){
    if(arg) return;
 
    set_weight(1);
    set_value(1);
    set_name("perfume");
    set_short("Perfume");
    set_long("A small vial filled with red liquid, it smells like perfume.\n");
    set_extra_info("It doesn't look very valuable.");
}