/*
* Playground+ - compaction.c
* Nasty compaction tables and stuff - keep well away!
* ---------------------------------------------------------------------------
*/
#include <sys/types.h>
#include <netinet/in.h>
char uncompact_table[7][16] =
{
{0, ' ', '\n', 'a', 'e', 'h', 'i', 'n', 'o', 's', 't', 1, 2, 3, 4, 5},
{'b', 'c', 'd', 'f', 'g', 'j', 'k', 'l', 'm', 'p', 'q', 'r', 'u', 'v', 'w', 'x'},
{'y', 'z', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N'},
{'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '!', '"', '#', '@'},
{'~', '&', 39, '(', ')', '*', '+', ',', '-', '.', '/', '0', '1', '2', '3', '4'},
{'5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', '[', '\\', ']', '^', 6},
{'`', '_', '{', '|', '}', '%', '$', -1, 0, 0, 0, 0, 0, 0, 0, 0}};
char compact_table[128] =
{
1, 60, 61, 62, 102, 101, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 63, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 91, 92, 93, 94, 97, 96, 3, 16, 17, 18, 4,
19, 20, 5, 6, 21, 22, 23, 24, 7, 8, 25, 26, 27, 9, 10, 28, 29, 30, 31, 32, 33, 98, 99, 100, 64
};
/* stores a nibble */
char *store_nibble(char *dest, int n)
{
static int toggle = 0;
if (toggle)
{
*dest++ |= (char) n;
toggle = 0;
}
else
{
if (!n)
{
*dest = 0;
dest++;
return dest;
}
n <<= 4;
*dest = (char) n;
toggle = 1;
}
return dest;
}
/* retrieves a nibble */
char *get_nibble(int *n, char *source)
{
static int toggle = 0;
if (toggle)
{
*n = ((int) *source++) & 15;
toggle = 0;
}
else
{
*n = (((int) *source) >> 4) & 15;
if (!*n)
source++;
else
toggle = 1;
}
return source;
}
/* returns new source */
char *get_string(char *dest, char *source)
{
char c = 1;
int n = 0, table = 0;
for (; c; table = 0)
{
c = 1;
while (c && c < 7)
{
source = get_nibble(&n, source);
c = uncompact_table[table][n];
if (c && c < 7)
table = (int) c;
}
*dest++ = c;
}
return source;
}
/* returns new destination */
char *store_string(dest, source)
char *dest, *source;
{
int n, row, tmp = 1;
for (; tmp; source++)
{
tmp = (int) *source;
switch (tmp)
{
case 0:
row = 0;
n = 0;
break;
case '\n':
row = 0;
n = 2;
break;
case -1:
row = 6;
n = 7;
break;
default:
row = (compact_table[tmp - 32]) >> 4;
n = (compact_table[tmp - 32]) & 15;
break;
}
switch (row)
{
case 0:
dest = store_nibble(dest, n);
break;
case 1:
dest = store_nibble(dest, 11);
dest = store_nibble(dest, n);
break;
case 2:
dest = store_nibble(dest, 12);
dest = store_nibble(dest, n);
break;
case 3:
dest = store_nibble(dest, 13);
dest = store_nibble(dest, n);
break;
case 4:
dest = store_nibble(dest, 14);
dest = store_nibble(dest, n);
break;
case 5:
dest = store_nibble(dest, 15);
dest = store_nibble(dest, n);
break;
case 6:
dest = store_nibble(dest, 15);
dest = store_nibble(dest, 15);
dest = store_nibble(dest, n);
break;
}
}
return dest;
}
/* store 2-byte word in player file */
char *store_word(dest, source)
char *dest;
int source;
{
*dest++ = (source >> 8) & 255;
*dest++ = source & 255;
return dest;
}
/* store 4-byte word in player file */
char *store_int(dest, source)
char *dest;
int source;
{
int i;
union
{
char c[4];
int i;
}
u;
u.i = htonl(source);
for (i = 0; i < 4; i++)
*dest++ = u.c[i];
return dest;
}
/* retrieve 2-byte word from player file */
char *get_word(dest, source)
char *source;
int *dest;
{
union
{
char c[4];
int i;
}
u;
u.i = 0;
u.c[3] = *source++;
u.c[4] = *source++;
*dest = ntohl(u.i);
return source;
}
/* retrieve 4-byte int from player file */
char *get_int(dest, source)
char *source;
int *dest;
{
int i;
union
{
char c[4];
int i;
}
u;
for (i = 0; i < 4; i++)
u.c[i] = *source++;
*dest = ntohl(u.i);
return source;
}
/* get int safe - written by Oolon.
Allows easy addition to the playerfiles and provides some
protection against file corruptions */
char *get_int_safe(int *no, char *r, file data)
{
if ((no) && (r))
if (((int) r - (int) data.where) < data.length)
return get_int(no, r);
else
{
*no = 0;
return r;
}
else
{
if (no)
*no = 0;
return r;
}
}
/* get string safe - as above, but for string types :-) */
char *get_string_safe(char *str, char *r, file data)
{
if ((str) && (r))
if (((int) r - (int) data.where) < data.length)
return get_string(str, r);
else
{
*str = 0;
return r;
}
else
{
if (str)
*str = 0;
return r;
}
}
/* get_int_safe_explicit for the loading of items - thanks to oolon! */
char *get_int_safe_explicit(int *number, char *compressed_data,
const char *compressed_start, size_t compress_length)
{
if ((number) && (compressed_data))
if (((size_t) compressed_data - (size_t) compressed_start) < compress_length)
return get_int(number, compressed_data);
else
{
*number = 0;
return compressed_data;
}
else
{
if (number)
*number = 0;
return compressed_data;
}
}