# SoftMsg file # config.msg # lotsa talker strings and such # ############################################################################## # Main Talker Configurations # # # The name of your talker # talker_name: Playground Plus # # The port number of which your talker will run on. # NOTE: * This must be four digit number (recommend are 1200 - 9900) # * The intercom (if defined will run on the port number 1 below) so # make sure it is free first. # * If you change this whilst the talker is running it will change # the port!! Make sure that you set it to a port that is not in # use otherwise the talker will come crashing down! port: 7777 # # The admininistrators or talkers email address # talker_email: pgplus@ewtoo.org # # These are the names of the hard coded admins, seperated by a single space # (you may have any number of names you wish, keep em on the same line tho) # hcadmins: coder sysop admin # # Hard coded password for hc admin login without established chars # hc_passwd: silly+rabbit # # This is the talker abbrevation on the intercom (if you use it) # intercom_abbr: pgp # # This is the possible server alias for the site which your talker is # running. If left blank then the MOTD will list the _actual_ server # address. # # However if you are on 'kwop29.taolo0.cos_i.yhp-s-s.net.edu.org' and have # a DNS alias of 'goodtalk.org' then you'll want to set the variable # below to 'goodtalk.org' # site_alias: ############################################################################## # Misc Low Level Configurations # # # This is how many KiloBytes max for each individual log file # max_log_size: 5 # # This is the Hour of the day in 24 hour time at which to do daily # backups. (0 is midnight, 12 is noon, so 23 is 11pm and 3 is 3am) # Set it to -1 if you do not want backups done daily # backup_hour: 3 # # Set the following to 0 if you want timeouts OFF # if you want timeouts ON, set it to the number of WEEKS # a player has until time out # player_timeout: 12 # # This is how many non-resident connection are allowed on at once from # the same site. This is to prevent connection / newbie spam (must be a number) # site_newbies: 7 # # How many MINS emergency scripting lasts # emergency_len: 3 # # Set this to either US or UK for either mm/dd/yy or dd/mm/yy respectivly # time_format: uk # # These are the options sent to the 'ps' shell command when 'psx' # is used on the talker... placed here so that machines that use # diffrent args can be tailored to fit... # If you do not want to allow the 'psx' command to be used from # the talker, set this to "off" (without the quotes) # ps_options: -uxc # # This is the command that is sent to system() to send off an email # if you have email checking on... you should NOT modify this unless # you know exactly what you are doing... # # It needs exactly three %s the first is where the players name # is substutited, the second is where there site is put, and the # third is where their email address thats been set goes # emailer_call: mail -s 'Welcome message to %s@%s' %s < files/email_welcome.msg ############################################################################## # Staff titles # # # The general title by which staff are referred # staff_name: Staff Member # # Staff names set that are shown on lsu # hc_name: HC Admin coder_name: Coder admin_name: Admin la_name: Lower Admin asu_name: Advanced SU su_name: Superuser psu_name: Pseudo SU ############################################################################## # Various (random and not-so-random) Strings # # # The physical location of the talker # server_locate: Anytown, PG # # The default login message for those without one set # def_login: arrives on the scene in a brilliant flash of light # # And the default logout message for those without one set # def_logout: is finished with playtime # # This is the string shown on login (at the end of the login process) # welcome_msg: ~ Welcome to <T:name> - enjoy your stay ~ # # This is the hourly time message for those seeing the clock # (requires exactly one %s where the time is substutited # hourly_clock: -=*> BONG! The time is now %s # # These are the Made from strings on examine and finger shown by default # neuter_made: Random bits of electronic flotsam. male_made: Snails, nails, and puppy dog tails. female_made: Sugar n' spice n' everything nice # # This is the message shown when you recieve new mail # new_mail: You have new mail! # # This is the prompt for the pager after a command has been done # pager_prompt: PAGER> # # This is your name for money # cash_name: pennies # # This is your description of that money # cash_desc: shiny gold and silver coins # # This is the text that is displayed when a dynatext string is badly # formed. # bad_dynatext: [spang!?] # # The following (logon_prefix, logon_suffix, logoff_prefix, # logoff_suffix and welcome_msg) may be successfully be left blank # # # This is the string that prepends any logins # logon_prefix: ++ # # This goes after a login # logon_suffix: ++ # # This one is before any logouts # logoff_prefix: -- # # The string after the logoff message # logoff_suffix: -- # # On 'colorize' this is the example string shown # ex_color_str: The quick brown phreak !@#$%&*() # This is how long (in seconds) a player must wait between using socials... # Set it to 0 if you want to have a freeforall without any waiting.. # Set it to -1 to disable socials completely # social_index: 3 ############################################################################## # Configure Flags (and related settings) # # # Is online file editing avaible ? # can_edit_files: yes # Do we send a 'welcome' message whenever anyones email is changed? # (the file that is sent is files/email_welcome.msg) # do_email_check: yes # # # Do we use the True Spod Login Time on x/f and spodslist? # use_truespod: no # # Spam type defines for the anti-spam code # # nospam - this can be either "on" or "off" # spam_repeat - sensitivity of repeated commands (the higher the more # likely to trigger. Recommended is 12) # spam_different - sensitivity of different commands (the higher the more) # likely to trigger. Recommended is 7 and less than above) # spam_eject - number of mins a player is sneezed if they spam # nospam: off spam_repeat: 12 spam_different: 7 spam_eject: 1 # # Allow dynamic changing of the priv needed to use a command? # privs_change: yes # # Enable the swear filtering code? # swear_filter: yes # # Allow ppl to be fingered from login? # login_finger: yes # # Have the talker screen newbies from boot (see help screen online for details) # screening: no # # Automatically close to newbies when no sus are on? # # WARNING: Do not set to "yes" before you have made resident your HCAdmin # characters! If you do then you won't be able to log in! # no_sus_no_new: no # # Allow newbies to resident themselves when no sus are on? # allow_selfres: no # # For proposals, marriages, rejections, etc ... set these flags yes or no # to have the entire talker informed of such... # wall_marriage: yes wall_accept: yes wall_propose: yes wall_reject: yes wall_divorce: no # # Is idling bad on the talker? (messages and booting for excessive) # idle_bad: yes # # Are admin exempt from idling out? # admin_ok_idle: no # # Can the force command be used? # can_force: no # # Do we want multis to report verbosely? # (that is, report all the players that are on them each time they are used) # verbose_multis: yes # # Do we inform about a multi leaving existence? # multi_inform: no # # If you want multis to idle out, set this to how many MINS they may # go idle before being removed... set it to -1 to not have them idleout # multi_idle_out: 10 # # Show a player when someone examines or fingers them? # show_when_xd: no # # Do you want to 'look' when reconnecting? # reconnect_look: yes # # Do we allow staff members to recap other ppls names? # sus_can_recap: no # # Do we allow players to set their names in all caps? # capped_names: no ############################################################################## # Channel Setup # # # Tag for admin channel # admin_chan: <admin> # # Tag for su channel # su_chan: <su> # # Tag for main channel # main_chan: <main> # # Tag for spod channel # spod_chan: <spod> # # Tag for debug channel # debug_chan: <debug> # # If you have the hcadmin channel, this is the tag for it # hc_chan: <hc> # # Intercom channel (IChan) tag (code by Silver, idea by traP) # # NOTE: This tag is specific to your talker and modifying it will # NOT affect the tags of other talkers using IChan. (in other words # feel free to change it, people on other talkers won't notice if # you have or haven't) # intercom_chan: <ichan> ############################################################################## # Slots configs # # # How much it costs to play slots # slot_wager: 2 # # Use old style slots or vegas style? # slot_style: vegas # # How much the player is favored, higher is more, between 1 and 100 # (its the chance in 100 that the player will get a free cherry) # player_favor: 15 # # The initial pot value, and its reset when big jackpot is hit # initial_pot: 5000