:0,general,newbie
<T:name> Online Help
The easiest way to use HELP is to start with HELP INDEX and then go
through all the pages - HELP 1, HELP 2, etc ...
Help can also be found on various commands and specific topics. Simply
type "HELP <command or topic>" for information. Alternatively you can
enter any command followed by "/?" or "-h" (ie. "PINFO -H") and the
relevant help will be shown.
If you think you've found an error or a missing help file then please
let the admin know by sending email to <T:email>.
Original help files written by traP, astyanax and Indiefan. Additional
files, updates and presentation changes by Silver and enigma.
:1,com,comm,communication,communicate
General Communication
---------------------
command abbrev Description
======= ====== =======================================================
say ' ` " say a message to people in the same room as you.
emote : ; emote an action to people in the same room.
pemote ;; :: possessive emote to the room (adds 's to your name)
think ~ does a . o O ( think ) to everyone in the room.
echo + does an "echo" to everyone in the room.
sing ) does an o/~ sing o/~ to everyone in the room.
tell . > tell something to a particular person(s).
remote , < an emote , but to a particular person(s).
premote <: <; a pemote, but to a particular person(s).
whisper = whisper to a person(s) in the same room as you.
recho - like echo, but to a particular person(s).
rsing ( a private sing to someone.
rt * a think to specific person(s).
yell & yell at some person(s).
reply ] handle "multi-tell" situations with this command.
ereply [ like reply, but you emote instead
preply [; possessive ereply
treply [~ rthink reply
sreply [) rsing reply
yreply [& yelled reply
oreply [+ echoed reply
shout ! say something to everyone on the program.
yemote !: !; an emote to everyone on the program.
pyemote !:: !;; a pemote to the entire program.
ythink !* !~ a think to everyone on the program.
yecho !+ !- echo to the entire program.
ysing !) !( sing to everyone on the program
:10,room-more
More Room Stuff
---------------
Via the room command, or whilst in room mode:
id - set the id of the room
name - set the name of the room
info - give some info about the room
check - info about all your rooms
soundproof - toggle whether shouts can get in/out of room.
isolate - toggle whether tells can get in/out of room.
chamber - toggle whether sings can get in/out of room.
[+-]auto - add or remove an auto-message (+ to add a message, -
to remove one)
speed - change the speed of the auto-messages
autos[on/off] - auto-messages, or turn them on or off
delete - delete a room
create - create a room
end - end sub command mode
:11,editor,edit
The Editor
----------
When you write a news posting, a mail message, or a room description, you
will be placed into edit mode. Whilst in this mode, everything you type
will be entered into the editor (using your current paragraph style - see
help .para), with these exceptions:
.<command> - use an editor command
/<command> - use a normal command
When viewing what you have written (.view, .l), moving around the editor
(.bot, .top, .-, .+, .g), or replacing (.replace) and inserting text, you
will be shown the current line, along with its line number to the left. The
star inbetween number and text shows that this is the current line - which
is useful when viewing the entire text, or if you have padding (.pad) turned
on.
Please also see the help pages for specific commands, and also these help
pages: ranges, editor-commands, output
:output
When you are shown text while in the editor, you will see the line numbers
alongside all viewed lines. These are useful for moving around the buffer,
and for performing operaions such as moving blocks of text. When you move
in the editor, you will be shown the current line. If you have padding
turned on (lets say .. 2 lines), you will also be shown 2 lines above and
below the current line, with a star by the line you're actually at.
If you activate pretty text, this means a newline will be printed before
any editor lines, to aid visibility. You can have this nicer formatting
turned off (by setting pad and pretty off), or use the .format command to
give even line entry a padded/tidied appearance.
When you enter a long line, and are seeing formatted output all the time,
the current line will have a * by it as normal, but the other lines that
were added in the operation will have - signs between the number and text.
:ranges,range
Some commands in the EWe system can be used on more than 1 line at a time,
using ranges. Ranges take 3 forms:
1) A single value (2 for example)
2) A single range (3-6 for example, meaning lines 3,4,5 and 6)
3) A multiple range (3-6,9,13-14 for example, being lines 3,4,5,6,9,13,14)
Multiple ranges take commas between ranges/values, and dashes between the
two numbers of a range. If you specify a line more than once, the extra
mentions will be ignored (3-6,5 still means 3,4,5,6). Please note than
ranges must always go from first to last, 6-2 for example is invalid!
:editor-commands
Please see the specific help pages on each command for a full description.
Old familiars from the normal talker editor:
.del - delete some lines
.- - go back a line
.+ - go forward a line
.view - see what you've written
.l - view the current line
.g - goto a line
.top - goto the top
.bot - goto the bottom
.wipe - completely clear the buffer
.stats - show some stats about the buffer
.quiet - toggle whether you go into 'quiet' mode when editing
.end - quit the editor and KEEP the changes
.quit - quit the editor and THROW AWAY any changes
New EWe commands:
.move - move some lines
.replace - replace some lines
.trunc - control the auto-truncation feature
.pretty - toggle whether you get newline seperated output
.insert - toggle whether you insert before or after current line
.para - toggle the paragraph mode
.format - toggle when special formatting appears
.s - search for some text
.n - repeat last search (next match)
:12,pager,page
The Pager
---------
b or p - Back 1 page.
f or n - Forward 1 page.
t - Go to the top of what is being paged.
q - Quit.
If the talker is running Nightwolf's advanced pager then you can continue
to enter commands whilst in the pager (although you will not be able to
view paged text). If you aren't then typing anything else will result in
the page being redrawn.
:13,misc,miscellaneous
Miscellaneous
-------------
blocktells - ignore any tells to you.
blockfriends - block the "spam" caused by friend-tells to you.
earmuffs - ignore any shouts.
quiet - go quiet, ignore shouts and tells
linewrap - turn off, or set the width of your terminal
wordwrap - turn off, or set the largest word that will
trigger wrapping
show - show what sort of command, some text has originated
from.
hitells - high-lights any personal messages for you.
quit - leave the program
:14,|,pipe
A way of directing text to several different people.
Format: <emote/shout/say/echo> <msg> | <user list>
(see 'help ulist' for help on <user list>)
Example emote smiles at you. | alice,astyanax
You will see :
You emote : <M:name> smiles at alice and astyanax.
alice sees (as a personal message)
<M:name> smiles at you and astyanax.
astyanax sees (as a personal message)
<M:name> smiles at alice and you.
Everyone else in the room sees (as a room message) :
<M:name> smiles at alice and astyanax.
:15,chan,channel
The original Playground channel code has been scrapped for a more pleasant
and easier to use format. There are 3 available channels for you to speak
on:
Main Channel (requirements: resident) - See "help mainchannel"
Spod Channel (requirements: spod) - See "help spodchannel"
Z Channel (requirements: resident) - See "help zchannel"
Dynamic saved channels (requirements: none) - See "help dsc"
:16,color,syscolor,colorize,fingerpaint,colour,syscolour,colourize
We now offer color!
To use this, you should be on a terminal that supports ANSI color codes.
More help on getting color to work may be made available later.
But for now, try it by typing FINGERPAINT.
If you see colors, then you will be able to use and view colors. Even if some
colors don't seem to work, others may, and you may want to activate it, even
if its only for a few shades.
Color related commands:
COLOR - activate standard color mode -- you will see the colors others
create in their rooms, in help files, in descriptions, practically
everywhere.
SYSCOLOR - This enables Active Color Mode -- where you can set the colors
of certain types of input by using the COLORIZE command. So your
tells can be white while your shouts are dark blue and your
friend tells scream in blinking text.
COLORIZE - Without an argument, it will show you your current system colors.
With arguments, it will change your color settings for one type of
command.
Good luck, and any questions should be relayed to <T:email>.
:17,aliases,define,undefine,lsa,alias
We now supports aliases. An alias is a substitute for a longer
set of commands.. for example...
define idin idle indiefan (you can also use "alias")
This creates a "pseudo-command" called idin. If i type idin, I will see how
long indiefan has been idle.
PG ->idin
indieFan has just hit return.
PG ->
You can also list your aliases.
PG ->lsa
-------------- You are using 1 of your maximum 10 aliases -----------------
idin = idle indiefan
---------------------------------------------------------------------------
PG ->
Also, it is easy to remove an alias you no longer need.
PG ->undefine idin
Alias deleted...
PG ->lsa
You are not using any of your 10 aliases.
PG ->
See help advanced for more info on what can be done with aliases.
:2,information,info
Information
-----------
who - lists who is currently on the program. (who 2 etc)
w - lists who is on, rank, location and idle time
swho - a brief version of 'who'
fwho - show which of your friends are on and listening.
qwho - shows all your friends on, blocking or not.
twho - does a 'who' with titles, not session messages.
where - lists where everyone (or a particular person) is.
with - lists who a particular person is with.
hide - make it so no-one will know where you are.
idle - shows when someone (or everyone) last did something
idlemsg - set a message to say why you're idle.
examine (x)- show info about a person who is logged in
finger (f)- show info about someone who isn't logged in.
look (l)- show the room you are in, and who is in it.
time - show the local time
commands - a list of every command you can do
privs - a list of abilities you have.
grabable - lists who you can grab.
:3,describe
These commands are to spice up your examine (x) file and finger (f)
file. Some of them are for both files, some are for only one. They have
been separated for your convenience.
-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-
For BOTH files:
---------------
age:
To set your age, type: age <number>
You must set the age to a numerical value. It will not recognize
anything else. Typing 'age 0' turns this function off.
birthday (bday):
To set your birthday, type: bday <month/date>
If you want your birthday to be set to Feb 29, you _must_ include
the year in the date. For example: bday 2/29/96. The only time
you do not have to include the year, is when it is an actual leap
year. Typing 'bday 0' turns this function off.
description (desc):
To set up a description of yourself, type: desc <self depiction>
hometown:
To set the location of where you are, type: hometown <place>
madefrom (formerly automatically set based on gender):
To set what you are made from, type: madefrom <components>
You may now set this to whatever you wish it to be. If you
type madefrom without anything after it, it will default to
the old message.
title:
To set your own title type: title <insert your noble rank here>
You do not need to put your name at the beginning of your title.
The program will do it for you automatically. If you prefer to
have just your name, and no title after it, type title with no
message after it. (i.e. just type: title)
toggle:
To set your email and/or site public for friends or everyone to see,
type: toggle <email or site> <friends or everyone>
If you do not toggle your email or site, it is assumed that
you wish for them to remain private.
url (WWW homepage location):
To set the location of your homepage, type: url <location>
This is NOT to set up a homepage. It is only for those who
currently have one.
-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-
For the Examine (x) File _only_:
--------------------------------
favorite:
To set up a favorite, type: favorite # <item> <thing>
* The number must be 1, 2, or 3, as you are only allowed 3
favorites.
* The item may be no longer than 12 characters long.
* For example: to show that your favorite movie is Star Wars
type: favorite 1 movie Star Wars
* To delete a favorite, type: favorite #
Make sure that you have the correct # of the one you wish to remove.
Also, you do not put in an <item> or <thing> when you are deleting
a favorite.
irl_name:
To set the name you go by in real life, type: irl_name <your name>
-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-
For the Finger (f) File _only_:
-------------------------------
plan:
To set your plan, type: plan <what you want to do with your life>
If you wish to remove the plan section from your f-file,
type plan with no comments after it. (i.e. just type: plan)
*Note: The examine (x) file is for people to get more info on you when
you are currently logged in. The finger (f) file is to get more info
when you are not currently logged in.
-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-
Miscellaneous Personalization Commands
(these don't affect the x or f files):
--------------------------------------
prefix:
To set a prefix, type: prefix <msg>
This has a limit of 16 characters, and will not accept any blank
spaces within it. The prefix is also shown to anyone who has the
prefix command on whenever you say something, public or private.
To see how to turn seeing prefixes on/off, type help noprefix.
recap:
To re-capitalize your name in some new fashion, type: recap <name as
you want it to appear>
:4,moving,move
Moving Around
-------------
go - move to an adjacent room.
trans - move to any room (if you know its i.d.).
home - go home.
visit - visit a person in their home.
leave / main - leave to the main room.
exits - find out where you can 'go'
check room - find out the name/id of the room you are in
grab - grab someone into the same room as yourself.
join - join someone in the room they are in
:5,list
Your List
---------
list - view your list
clist - clear entries in your list
slist - set particular flags in particular entries
rlist - reset particular flags in particular entries
tlist - toggle particular flags in particular entries
noisy,ignore,inform, }
friend,grabme, } toggle, set or reset flags according to which
beep,block,bar, } command is used on a particular person or
friendblock, } persons in your list
mailblock,shareroom, }
nofriend, prefer. }
:6,news,NuNews
Using News
----------
check news - see what news there is
news - do a news command, or enter news mode
Via the news command, or while in news mode:
(If the [group] argument is left out, it will
default to the primary news board)
read [group] <#> - read a news article <#>
view [group] [#] - view page of news articles listing
check [group] [#] - same as 'view'
(a)post [group] <subject> - post an article entitled <subject>
(a)followup [group] - post an article referring to a previous article
remove [group] <#> - remove your news posting, <#>
groups - view all available news groups.
commands - see possible news commands
inform - toggle seeing when new news is posted
login - toggle seeing unread articles on login
checkown [group/all] - list the articles you have posted
help / man / ? - view this text
end - exit sub command mode
See also: news_examples
:news_examples
Some examples of the news system
--------------------------------
The commands will function the same as they do in the original system,
however they have additional functionality if you wish to use it.
First news groups to see the available groups on this talker.
Assuming there was a group called 'humor' for the following examples,
To list the articles in the group,
news check humor
If you wished to read the 5th posting in this group,
news read humor 5
If you wanted to post an article called 'Random jokes' here,
news post humor Random jokes
And enter it in the editor
:7,mail
Using Mail
----------
check mail - see what's in your mailbox
mail - do a mail command, or enter mail mode
Via the mail command, or whilst in mail mode:
read - read a piece of mail to you
view - view the mail you have received
(a)post - post mail to a person or persons (prepend 'a' to
post anonymously)
(a)reply - reply to a piece of mail
delete - delete mail you have received
inform - toggle whether you get informed of new mail for you
sent - show what mail you have sent.
remove - remove mail that you have sent
noanon - toggle whether you will be able to receive anonymous
mail
end - exit sub command mode
:8,checking,check
Checking things
---------------
check mail - view your mailbox
check news <group> - view the news
check snews - view the superuser news
check exits - view the exits in the room
check autos - see the auto-messages in a room
check room - list info about a room
check rooms - list your rooms
check email - see what your email address is set to
check wrap - check the line/word wrap stats
check entry - check the entry for your name, on someone else's
list.
:9,room
Stuff for Rooms
---------------
lock - lock the room you are in.
room - do a room command, or enter room mode
Via the room command, or whilst in room mode:
edit - edit the description for the room.
sethome - make this room your home
lock - lock a room
lockable - make your room lockable by others apart from you
open - make it so anybody can enter a room
entermsg - set the message that other people will see when
someone leaves a room to enter this room
exitmsg_con - Determine whether or not exitmsgs may be used instead
of room entermsgs.
[+-]exit - add or remove an exit to another room (+ to add, -
to remove)
notify - you get told when someone enters a room of yours
link - link your rooms to another
linkable - make it so other people can link to a room of yours
entrance - opens a room so people can arrive there when they login
Continued on 'help room-more'
:ad,au,ae,at,as,ap,ad_hi,lad
AD <message> - admin chan say
AE <action> - admin emote
AP <action> - admin pemote
AT <thought> - admin think
AS <song> - admin sing
AD_HI - toggle hi-lighting on the admin_chan
LAD - list all "admins" (people who can see the admin channel)
:ads,advert,advertise,advertising
Advertising other talkers here:
*Don't*
These are examples of "acceptable" advertising here:
* Ask an admin to list you on help 'talkers'.
* Do a friend tell.
Everything else is not appreciated, and will be handled severely. This
is because we are a new talker ourselves, and don't appreciate being
"raided" by other talkers.
Advertising our talker on other talkers:
* Do tell your friends about this place.
* Do ask to have us listed in a help talkers
* Don't shout addresses. Its rude.
* Don't post news without explicit admin permission.
Advertising our talker elsewhere on the Internet:
* Newsgroups: Try and stick to "appropriate" groups
* WWW: Try and get us listed on WWW pages that link
to talkers
(if you want to link it to your home page, do this:)
<A HREF = "telnet://site.com:port/"> Link to <T:name> </A>
* Email: Mail your friends, not random people ;)
* Other: Your own best judgment, based on these guidelines.
:advanced,%
These "variables" can be inserted into an alias you create.
%0 - This means to list all arguments and insert here.
e.g. define sillysay emote sez -=> %0 <=-
sillysay red doofus
sillysay bouncey bouncey bouncey :-P
sillysay .
%1 %2 - These mean to take this word in the list of arguments.
e.g. define bop remote %1 bops you with a %2
bop traP spoon
(you bop traP with a spoon)
define flip emote tackles %2 and %1.
flip traP Nogard
(you tackle Nogard and trap)
%-1 %-2 This is a special case. You can list all arguments AFTER the first,
second, etc, word.
define tickle remote %1 tickles you all until %-1.
tickle friends the end of the day.
(you tickle your friends until the end of the day)
define telltwo tell %1,%2 %-2
telltwo traP Nogard hello silly coders.
(you tell traP and Nogard 'hello silly coders')
%; This is a very special case. This can be used to perform multiple
commands with one alias. The %; separates the commands from each
other.
define getinfo x me%;lsu%;swho%;qwho
When you type getinfo, you will x yourself, do an lsu, a swho, and
a qwho in that order.
%{@@} This is the most recent addition. You can insert random phrases
into your aliases.. Pay careful attention to the format.
define cast_spell emote chants as %{red@green@blue} smoke swirls.
This will choose a random word (red, green, or blue) and use
that in the phrase.
This is not allowed.
define random_arg say %{1@2@3}
You would randomly say the numbers rather than using that word.
However, this may change in the future.
One word of warning. If you abuse aliases they will be removed from you.
If an alias you write crashes the program, don't use the alias again. Also,
report it to the admins so they can fix the bug.
And, be careful about doing stuff like this...
define oy say oy %1, that hurt.
PG ->oy
Funny things may happen when you forget an argument..
:aecho
AECHO <arg> - sends a completely anonymous echo to everyone.
BECHO <arg> - sends a completely anonymous echo to the room.
Note: Both of these commands are undetectable. Don't over-do them, however,
otherwise they will be removed.
:age
AGE <years_old> - sets your age.
:all_delete
ALL_DELETE - Deletes all LSO items and does not refund any money.
Notes: * Don't use unless you absolutely have to.
* It is hard coded to allow only someone with the name "admin" to
do so.
:anews
ANEWS - view the admin news
:anul
ANUL <player> - clears all marital data. Gives no messages. Use with
discretion.
:apost
APOST - post a message to the admin news
Syntax: apost <message>
:assist
ASSIST <player> - inform newbie that you're an su and will help them.
:autoshutdown,cancel_as
AUTOSHUTDOWN - make the program automatically shut down when the
last person logs out
CANCEL_AS - cancel the autoshutdown ;)
:aw,au,ae,as,at
Admin Channel
-------------
AU <message> - Say on the admin channel
AE <action> - Emote on the admin channel
AS <song> - Sing on the admin channel
AT <thought> - Think on the admin channel
AW - See who is listening to the admin channel
:backup,defrag,dfcheck,dfstats,sync,syncall
SYNC <letter> - Saves all players beginning with that letter.
SYNCALL - Saves all players.
BACKUP - Forces a backup to begin.
DEFRAG - Defragments the rooms.
DFSTATS - Room fragmentation statistics
DFCHECK - Validates all the rooms.
Be careful when using these commands. If you don't know what you're
doing you could corrupt files and do other bad things!
:banish,unbanish
BANISH <player> - banish a player or a name from being used on this
program
UNBANISH <player> - unbanish a player or a name from being used on this
program.
:bar
BAR <player(s)> on/off/[blank] - forbid the specified player(s) from
ever entering any of your rooms.
:barge
BARGE <player> - Break into players home room
BARGE <room.id> - Break into a room with that ID.
Note: All barges are logged.
:basics
These are the 10 most important commands to know about here.
' <what you want to say> -- talk to everyone in the room (help say)
; <what you want to do> -- do an action to everyone in the room (help emote)
> <someone's name> <what you want to tell them>
-- talk privately to someone (help tell)
JOIN <someone> -- go to someone else's room (help join)
LEAVE -- go to the main room (help leave)
COMMANDS <section> -- see what stuff you can do (help commands)
LSU -- see who the super users who are on are
WHO -- see who everyone on the program is
X <someone> -- get info about someone else on the program
F <someone> -- get info about any user of the program
(10 commands, and you won't look like a total moron.. but you should learn
the others too, if you want to be a REAL user of the talker!)
:bedit
BEDIT - Enter the banished sites editor.
Note: This is a pain to use and it is recommended that you edit this file
from within the talker account. However it is handy to undo a
banish.
:beep
BEEP <player(s)> on/off/[blank] - when the player(s) log on or off, you
will get a "beep"
:birthday,bday
BDAY <mm>/<dd>[/<yy>] - sets your birthday...
e.g. BDAY 03/14/74 sets your birthday (and age) to March 14th, 1974.
BDAY 06/15 sets your birthday to June 15, doesn't touch age.
-=> yes, BDAY is an alias of BIRTHDAY in the never ending quest for shorter
commands =)
*Known bug: If you want to set a BDAY of 2/29, you must use the year
as well to make it work. There is no fix to this bug yet, sorry.
:bits
SETBIT <item name> <flag> - Set the properties of an item where the bits
can be one (or more) of the following:
FOOD - make something edible
DRINK - make something drinkable
WEAR - make something wearable
WIELD - make something wieldable
TOY - allow people to play with item
UNIQUE - Only allow people to own on of these at a time
:blank
BLANK <something> <player> - Blanks an offensive comment, desc, entermsg,
etc.
Type BLANK with no arguments to see what you can blank.
:blank_alias
BLANK_ALIAS - blank ALL of your aliases. Use this with
caution -- it does NOT confirm that you
want to do this!
:blank_email
BLANK_EMAIL <player> - blank a players email address.
Note: Use with caution, this could cause a player to be deleted.
:blank_items
BLANK_ITEMS - Deletes all your items.
Note: * Does not refund you any money!
* Use this command only if your inventory is totally screwed up.
:blank_list
BLANK_LIST - completely deletes your list... be careful!
:blankpass
BLANKPASS <player> [new_password] - change someone's password.
You do not have to specify a new password although this is not very
secure!
:block
BLOCK <player(s)> on/off/[blank] - you prevent the player(s) from sending
tells to you, but you can still see
what they say, shout, etc.
Note: * Think of it as a "lesser ignore". Other methods are "gag" (only
lasts for the duration they are on) and "ignore" (permanent).
:blockdesc
BLOCKDESC - toggle room descriptions on/off
:blockfmail
BLOCKFMAIL - Blocks all friend mail.
:blockfriends
BLOCKFRIENDS - block FRIEND TELLS only.
:blockgames
BLOCKGAMES - toggles whether or not you will accept
invitations from other players to play games
:blockitems
BLOCKITEMS - Toggles whether or not you see item messages (either
personal or in the room).
:blocklist
BLOCKLIST <on|off> - Toggles if your friends can send messages to all
your friends or not.
:blocklogins
BLOCKLOGINS - Toggles whether or not you see login messages in the main
room.
:blockmsg
BLOCKMSG <msg> - sets the message people will see when you are are in
BLOCKTELLS mode or BLOCKFRIENDS mode.
(this might be something like - I'll be right back )
:blocktells
BLOCKTELLS - block all forms of private communication directed at you.
:boot
BOOT - kick someone out of your room.
:bop
BOP <person> - Bop a person with your wielded item.
Note: * If <person> is in the same room as you then the whole room will
see you bop them.
* If the item has a special effect associated with it, that effect
might be bestowed on the victim.
:bounce
BOUNCE - takes you to a random room.
:bug
BUG - Report an error in the program. Please be as specific as
possible. If the description of the bug won't fit, then send an
internal mail to the admins or to <T:email>.
:builder_rules,brules,b_rules,b.rules,b-rules
Rules for Builders
------------------
1. No creation of offensive items.
2. No creation of alcoholic beverages.
3. No creation of items that break any rules.
4. No intentional creation of an item that shares the name of
another user with the intention of using it to harass.
5. No creation of items that already exist.
6. No exploiting system or item bugs.
If you abuse the ability to create items, builder status will be revoked.
:bump
BUMP <player> - Bumps a player silently off the talker.
You can also type 'BUMP NEWBIES' to automatically remove all newbies from
the program (useful for several newbies from the same site who are all
causing problems).
There is no message to the player(s) - they just suddenly disappear.
:buy
BUY <object> - Buys an item from the LSO list.
Note: * You can only buy the item provided you have enough money for it.
* To gain more money - log on more!
:ch_hi
CH_HI - toggle highlighting of channels on/off
:change_command_privs
CHANGE_COMMAND_PRIVS <command> <priv level> - Changes a commands priv
level to a new one.
Note: * The new command levels are NOT saved by the program. When you
reboot they will be back to the original settings.
* Don't do silly things such as change the level of "quit",
"shutdown" or even this command :o)
* This is ideal if a command is causing problems with the talker,
you can make it inaccessible to a majority of people so as to
prevent the code crashing again.
:check_info,check-info
CHECK_INFO - Displays a general summary of a player's overall
character file.
Notes: * The first line shows the "lsr" profile for that character.
This is followed by the character's name and title, email
address, spodtitle, hitells status, and flags list.
After the flags list, the character's maximum number of rooms,
exits, automessages, list size, aliases, mails, items, and
the width of their terminal and text-wrap settings.
See also: checkflags
:checkflags
The following are flaglists for the "check info <character>" command.
System Flags
!D$LdJmM--fnemMmLAIiDsbT--------
0 Saved NoShout 10 Flirt_Bachelor 18 Compressed_Items
1 Saved Frogged 11 Bachelor_Hide 19 IAC_GA On
2 Save_No_Sing 12 Engaged 20 Agreed_Disclaimer
3 Save_Lagged 13 Married 21 New_Site
4 Decapped 14 Old_Minister 22 Old_Builder
5 Saved_Jail 15 New_Mail 23 TimePrompt
6 No_Msgs 16 Compressed_List
7 Saved_Rm_Move 17 Compressed_Alias
Tag Flags
>-!]+e#iD-!>*+dm$c=B#?pILBM-----
0 Tag_Personal 10 Block_Shout 19 No_Beeps
1 Tag_Room 11 Block_Tells 20 Block_Autos
2 Tag_Shout 12 Block_Friends 21 No_Anon_Mail
3 Tag_Logins 13 Block_Echos 22 No_Propose
4 Tag_Echo 14 Block_Room_Desc 23 Block_Items
5 Seeecho 15 Block_Friend_Mail 24 Block_Logins
6 Tag_Autos 16 Sing_Block 25 Block_Bops
7 Tag_Items 17 Block_Chans 26 Block_Multis
8 Tag_Dynatext 18 No_Friendchan_Access
Custom Flags
hESes-----gmnpeSPrfxCqCDN-------
0 Hiding 12 News_Inform 20 Converse_Mode
1 Private_Email 13 No_Prefix 21 Quiet_Edit
2 Public_Site 14 No_EPrefix 22 No_Clock
3 Friend_Site 15 Yes_Session 23 No_Dynatext
4 Friend_Email 16 No_Pager 24 No_New_News_Inform
17 Room_Entermsgs
10 Trans_To_Home 18 Yes_friendinform_login
11 Mail_Inform 19 Show_Exits
Misc Flags
PG--------csCSgBMSdi------------
0 No_PRS 11 Su_Hi 15 Stop_Bad_Color 19 No_Intercom_Channel
1 No_Gift 12 No_Color 16 No_Main_Channel
13 System_Color 17 No_Spod_Channel
10 Chan_Hi 14 Game_Hi 18 See_Debug_Channel
Player Flags
-RNREP-PTLCEiSDRUbsWAFSo--wre---
1 Input_Ready 10 Chuckout 19 No_SU_Wall
2 Last_Char_N 11 EOR_On 20 Assisted
3 Last_Char_R 12 IAC_GA_Do 21 Frogged
4 Do_Local_Echo 13 Site_Log 22 Scripting
5 Password_Mode 14 Don't_Check_Pipe 23 Off_LSU
15 Reconnection
7 Prompt 16 No_Update_Last 26 Waiting_Engage
8 Tagged 17 Block_SU 27 Robot
9 Login 18 No_Save_Last_On 28 In_Editor
:chlim
CHLIM <limit type> <player> <new limit> - change player limits.
Note: * Limits that can be changed are: mail, list, room, auto, exit,
alias, item
:ckban
CKBAN <IP address> - Check if a site is banned, and why, and to what
extent.
Here are some examples of its use..
->ckban 0.0.0.0
Site is totally banned.
Banned by: <M:name>
Reason: # Constant harassment of other users.
->ckban 255.255.255.0
Site is banned to new users.
Banned by: <M:name>
Reason: # people keep shouting addresses to other talkers
->ckban 128.58.99.69
That site doesn't appear to be banned.....
NOTES:
1) You can't use * wild-cards
2) If a site is banned twice, only the first listing will show up.
3) You can't scan name addresses.. i.e. ckban pgplus.whiting.co.uk
This is because all bans are stored internally as IP's.
:clist
CLIST - clear a name from your list
:cls
CLS - clears the screen. Doesn't work on every terminal and won't work
on any MUD client (since they suppressed escape codes).
:commands
COMMANDS <type> - Lists all commands available to you of that "type"
If you don't include a type then you will be shown all available options.
Note: This is also aliased to "c".
:comment
COMMENT <whatever> set your 'answer' to the session question.
:confirm
CONFIRM <player> - check if a new ressie has set an email and a password
:connect_room
CONNECT_ROOM - Try to set the current room as the room you will logon to.
:converse,end
CONVERSE - you enter a different mode EVERYTHING you type gets "said"
unless you type a / first.
/END - takes you out of converse mode.
:cprompt
CPROMPT <prompt> - set your converse mode prompt.
:create,setbit,setval,delete
CREATE <item name> <item description> - Create a new item with a one word
name and short description.
SETBIT <item name> <flag> - Set the properties of an item.
SETVAL <item name> <cost> - Set the cost of an item.
DELETE <item> - Delete an item.
Note: * When deleting an item all occurrences of it will disappear. All
those players who have bought that item will be given a full
refund.
* Type HELP BITS for the possible arguments to SETBIT.
:creation
So you want to create an item... first you have to be a builder.
If you are then decide what you want to build. Lets say, I decide to
create a can of spam. Since spam can (technically) be eaten, I'll make it
a food item. Also, since spam is such a part of Internet culture, I'll
make it cheap.
I type (in this order)
create Spam A can of rubbery mystery meat
setbit spam food
setval spam 25
This makes spam, at a cost of 25 pennies, available as an edible item.
Note: * If spam already exists, then it will fail to create spam.
* After you SETVAL an item, you can no longer edit it, so
make sure your SETBIT stuff is done FIRST.
* Item names and descriptions cannot be too long
* Item names cannot start with $, -, +, or a number
:decap
DECAP <user> - removes / grants the ability to use upper case letters.
Use this to force people who constantly insist on all caps to use all
lowercase letters.
Affects all says, shouts, echos, sings, tells, remotes, and gossip channel.
:deflogon,deflogoff,defrecon,logon,logoff,recon
These are special aliases you can define for what happens just before you
logon, reconnect, or logoff -- do NOT give these aliases arguments, because
they will not be sent any arguments by the program.
DEFLOGON <string> - change the script before you logon
DEFLOGOFF <string> - change the script after you logoff
DEFRECON <string> - change the script after a reconnection.
:desc,description
DESC <msg> - sets a little description of yourself =)
-=> DESC is aliased to DESCRIPTION - some people LIKE the longer commands =)
:dibbs,call
DIBBS <player> - Call "dibbs" on a player. Used on newbies that are
experienced users and you don't wish to spam with the
obligatory "assist" message. Only su's see the "call".
:disclaim
DISCLAIM <player> - Force a player to agree to the disclaimer on login.
:divorce
DIVORCE <player> - annul net.marry. This also divorces the person that
<player> WAS married to.
:drag
DRAG <player> <reason> - Kicks a person off the program. (like forcing
them to type 'quit')
:drugs,drug,pot,marijuana,cocaine,heroin,alcohol,illegal
A DRUG is defined, for the purpose of the talker rules,
as ANY substance that is illegal to either make, use, buy, sell, or
possess in the United States of America, without the specific prescription
of a Doctor of Medicine. This includes substances such as cocaine,
marijuana, heroin, PCP, LSD, as well as many others. Discussion of
these items, even mentioning them, in any tell, say, shout, sing, mail,
news, or any other sort of communication at all is completely illegal
on the talker. The continued existence of the talker comes
before your "right" to free speech.
The following are technically drugs, but are not illegal to
discuss, because their possession, use, purchase and selling are not
illegal: caffeine, nicotine, aspirin, etc.
Alcohol and any alcohol containing substances are in a special
intermediate category. Discussion, mentioning of them, etc, is LEGAL,
however EXCESSIVE discussion of alcohol will not be tolerated. The
decision as to what is and is not "excessive" is up to the individual
superuser.
These rules exist so that the talker can continue to exist
in the face of the drug paranoia that prevails in most of America.
Sorry, but thats just the way it is. As I said before, the continued
existence of the talker comes before anything else.
:dsc,join_chan,leave_chan,lsc,list_chans,dsc_hi
Dynamic saved channels are an extremely simple way of being on more than
one channel at the same time whilst reducing the number of additional
commands you need to know.
JOIN_CHAN <name> - Join a channel. If it doesn't exist then it will be
created automatically. Channel names must not be the
name of a current resident and contain only standard
letters.
LEAVE_CHAN <name> - Leave the channel.
LSC / LIST_CHANS - List the channels you are on.
DSC_HI - Hi-light all dynamic saved channels
To talk on the channels use your normal remote commands (ie. tell,
rthink, rsing, remote). Should you quit the talker without disconnecting
from that channel then you will be automatically reconnected to it upon
login.
For an example see "help dsc-example"
:dsc-example
join_chan silver
You don't really want to name your channel after a person... do you?
join_chan test
No match of the name 'test' found in files.
) [test] ++ <M:name> joins this channel ++
< test waves
) [test] <M:name> waves
> test allo!
) [test] <M:name> says 'allo!'
leave_chan test
) [test] -- <M:name> leaves this channel --
:dumb
DUMB <player> - turn a player into a lil baby =)
Note: * They won't be able to talk, emote, or anything (correctly) for as
long as they are dumbed.
* The 'dumb' is saved, so even if they log out and come back they'll
still be acting silly!
:dump
DUMP - dump all notes to disk
:earmuffs
EARMUFFS - block all shouts
:eat
EAT <item> - Eats an item that you have in your inventory.
Note: * Some items cannot be eaten.
* Some items do special things when eaten.
* Everyone in the room will see you try to eat the item.
* Once an item is eaten it is gone, and you do not get a refund for
the cost of the item.
:echo,+
ECHO <message> - sends a "semi-anonymous" message to everyone in the
room.
-=> ECHO is aliased to +
you type You see People with seeecho off/on see
+Boo! You echo: Boo! + Boo! + [<M:name>] Boo!
echo hi. You echo: hi. + hi. + [<M:name>] hi.
(the '+' symbol means that the text was an echo. whether the + is seen or
not is controlled by the 'show' command).
:edcash
EDCASH <player> [-]<amount to give/take> - edit how much cash a person has
:edfirst
EDFIRST <player> [-] <time in days> - edit the time of a person's first
login to <T:name>
:edidle
EDIDLE <player> [-] <time in hours> - edit a person's total idle time (in
other words, their truespod login
time)
:edtime
EDTIME <player> [-] <hours> - edit someone's login time.
Note: * If you don't use this command carefully you can really screw up
both their login time and spod factor!
:ef,rf,pf,rtf,sf,ft,yf
These are the "friends channel" commands. They send private messages to anyone
who is logged on, and is on YOUR list as a friend.
ef - echo to your friends
tf - tell your friends
rf - remote to your friends
rtf - remote think to your friends
sf - sing to your friends
pf - premote to your friends
yf - "yell" at your friends
eg:
tf hi <M:name> tells <M:hisher> friends 'hi'
:email
EMAIL <email>@<address> - set your email address.
:emergency
EMERGENCY <reason> - Starts emergency scripting when there are no su's on
and you are being harassed.
You need to include a good reason. Misuse of this command is not allowed.
:emote,;,:
EMOTE <action> - this is the most "general" type of communication. It
simply puts whatever you say after your name with no
"extras" added on and sends it to everyone in the same
room as you.
eg: emote giggles <M:name> giggles
emote blinks at you. <M:name> blinks at you.
Note: * EMOTE is aliased to : and ;
* If your "action" begins with a ' symbol, the program assumes you
want to "squeeze" the line together. eg:
emote 'll be right back. <M:name>'ll be right back.
:entermsg
ENTERMSG <msg> - sets the message people will see when you enter their room.
:etrace
ETRACE <email> - Trace an email address against the reslist.
:examine,exam,ex,x
EXAMINE <player> - get more info on a player currently logged in.
EXAMINE is aliased to x
:exclude
EXCLUDE - like a SAY, except you say something to everyone EXCEPT
a list of people...
Format: exclude <people who WON'T get the message> <message>
eg:
exclude trap hey everyone! it's trap's birthday! Shhhhh...
everyone but trap sees:
<M:name> says to everyone but trap 'hey everyone! it's trap's
birthday! Shhhhh...'
trap sees:
<M:name> tells everyone in the room something about you.
(if you abuse this, be ready - cause the SUs will be watching =) )
:exitmsg
EXITMSG <str> - Sets your exitmsg.
Note: This message will only be shown if you enter a room which allows
exitmsgs to be used or the owner has not set an entermsg for the
room yet.
:exits
EXITS - see all exits from the current room
:extend
EXTEND <player> - lengthens a player's list by five up to a maximum of 50.
Past that point, an admin must be consulted for a list
extension.
:f,finger
FINGER <player> - get info about any user whether they are logged on or
not.
-=*> FINGER has been aliased to f
:favorite,favourite
This allows you to set some stuff in your new examine file:
FAVORITE LIST - list what you set for your favorites.
FAVORITE <#> BLANK - delete a favorite
FAVORITE <#> <topic> <answer> - set or change a favorite.
the first two formats should be easy, the third however requires some
explanation:
here are some examples, and the results you'll get with them...
favorite 1 cereal cheerios
You set your favorite cereal to be: cheerios.
(in examine file)
Favorite cereal : cheerios.
favorite 2 girls name susan
You set your favorite girls to be: name susan
(the problem here is that a topic can only be one word)
favorite 3 star
You set your favorite star to be: .
(you gotta give an answer, but the program isn't smart enough yet to
realize this yet)
favorite Antidisestablishmentarian BoB
You set your favorite Antidisestab to be: BoB
(The topic can only be 12 letters long max, in order to fit)
:find
FIND <player(s)> on/off/[blank] - you allow the player(s) to find you,
even if you are hiding.
:flirt
FLIRT - Changes your net status from bachelor to net.flirt and back.
Being engaged or married overrides this setting.
:flist
FLIST - Force a list toggle
e.g. say 'trap' is on your list as Friend and Inform
Example:
flist trap friend,beep,grabme
(this changes your list entry for trap to friend, beep and grabme (but
turns inform off)
:forcehelp
FORCEHELP <player> <help file> - Forces a player to view a help file.
Note: Use carefully. Don't FORCEHELP for a command that either doesn't
exist or one that you have but they don't.
:friend
FRIEND <player(s)> on/off/[blank] - you declare the player(s) to be your
friends. They will begin to receive
your 'friend tells'
:friended
FRIENDED - list the people on the talker who have made you their friend.
Note: * This is not the same as the "fwho" command!
:friendblock
FRIENDBLOCK <player(s)> on/off/[blank] - you prevent the player(s) from
sending 'friendtells' to you.
Note: * The friendblocked players can still send regular messages.
:fwho,qwho
FWHO - lists your friends on.
Friends who are blocking friendtells will be displayed in ()'s
:gag,ungag,blank_gags,gwho
GAG <player> - ignore a player without taking up a list space
UNGAG <player> - undo a gag
GWHO - list everyone you've gagged
BLANK_GAGS - reset your gaglist
gags work just like ignores, except that they don't take up a spot on
your list.. the price for this, however, is when you (or they) quit the
program, they get ungagged, because gags aren't saved. However, gags are
useful to protect yourself against harassment from newbies, and if you are
a newbie, from harassment in general.
They also tend to send a message of "geez, chill out" -- people generally
don't like to be gagged, and may take the hint when a few people gag them.
:game_hi
GAME_HI - toggle highlighting of game messages on/off
:gender
GENDER <m/f/n> - change your gender to Male, Female or None.
:ghome
GHOME - toggles if you will go home automatically on login.
:git,ungit,su_comment
GIT <player> <comment> - Set an su comment for a troublemaker.
UNGIT <player> - Remove the su comment.
GIT is aliased with "SU_COMMENT"
Note: * The comment will be in a players Y file.
:give
GIVE <money> <player> <amount> - Gives a player some of your money.
GIVE <item> <player> - Gives a player an item from your
inventory.
NOTE: * You cannot give items or pennies to newbies.
* You cannot give items or pennies to people who are blocking
charity (see HELP NOGIFT).
:go
GO <exitname> - takes you to the adjoined room exitname
:grab
GRAB <player> - grab a player on your grabbable list into the same room as
you.
:grabable
GRABABLE - shows who you are allowed to 'grab'
:grabme
GRABME <player(s)> on/off/[blank] - you allow the specified player(s) to
'grab' you at will into other rooms
:grant,remove
GRANT <player> <priv> - Grant someone a permission (priv).
REMOVE <player> <priv> - Remove a permission from someone.
Note: Typing either of the commands with no arguments lists all
permissions available.
admin - admin priv on lsu
admin_channel - can see the admin channel
asu - advanced su priv on lsu
base - DO NOT USE
build - can create their own rooms
builder - can create items to be bought
coder - coder priv on lsu
condom - can only have things done to them by hcadmins/coders
creator - can create socials
echo - can use the echo command
hcadmin - hcadmin priv on lsu
house - fun priv (does nothing, is listed in "privs")
list - can have list entries (for friends/ignore etc.)
lower_admin - lower admin priv on lsu
mail - can send internal mail
minister - can perform net.weddings and net.divorces
nosync - DO NOT USE
no_timeout - will not have their pfile deleted becuase of inactivity
psu - psu priv on lsu
residency - DO NOT USE
robot - is a robot (not really necessary, don't use on residents)
script - can record scripts on the server
session - can set and comment on sessions
spod - is a spod (has access to spod news and spod channel)
sysroom - DO NOT USE
trace - can trace peoples sites
su - su priv on lsu
warn - can warn troublesome residents
:grep
GREP <string> <log file> - Searches an entire log file and displays only
the ones which match the string.
Note: * This uses only simple matching NOT regular expressions!
:hack,hacking
Hacking is defined on the talker as anyone who tries to login as
someone else. You may have one, and ONLY one, saved resident character
on the talker. You cannot "borrow" someone else's account, with, or without
their consent.
Any person who attempts to hack the talker, whether the actual account
or any residents account, will be COMPLETELY site banned - meaning that
no one from your domain (for most of you, this means your entire school
or your entire service provider) will ever be allowed to logon to the
talker again. In addition, if we know what account you used to hack
from, we WILL report this information to your system administrator, and
ask that your Internet accounts be permanently removed.
Simply put, we will not tolerate illegal access attempts, and we will take
any and all actions that we can to stop them from occurring.
:help,?
HELP <command or topic> - Show help on that command or topic.
Note: * If you do not have the priv for that command, you will not get any
help on it.
* Try "help" on its own as a general starter.
* You can also get help by typing a command followed by "-h" or
"/?". For example "help -h" and "help /?" will bring this
information up.
:hide
HIDE - toggle whether people can find out where you are with the WHERE
and WITH commands.
:history,review
HISTORY - See the last 8 tells, remotes, rsings, and other private
messages you received.
Note: this command is also aliased to 'review'.
** This command was given to us courtesy of Jlyd from Resort **
:hitells
HITELLS [termtype/off] - set if you want private messages to you to be
hi-lighted or not.
Note: * If you don't know your termtype, vt100 is USUALLY a good guess.
:home
HOME - takes you to your home room
:hometown
HOMETOWN <place> - Set where you come from.
This is viewable on your X.
:homeview,mindseye
HOMEVIEW - lets you see who's in a room you own.
This is also aliased to MINDSEYE.
:hw,hu,he,hs,ht,hd
HCAdmin Channel
---------------
HU <message> - Say on the HCAdmin channel (or HD)
HE <action> - Emote on the HCAdmin channel
HS <song> - Sing on the HCAdmin channel
HT <thought> - Think on the HCAdmin channel
HW - See who is listening to the HCAdmin channel
:i,inv,inventory
INVENTORY - Shows you what you are carrying.
The entries look like this:
[item id] (special flags) #pennies item_name -- item_description
Also you can see how many pennies you have:
[-1 ] ##### pennies -- dirty copper coin
Note: * This is also aliased to INV and I.
:iacga
IACGA - This controls whether you get prompt change messages via the
telnet protocol. These can be used by a front-end to display an
appropriate prompt. Some telnet clients have problems with
this, so it can be switched off.
:icq
ICQ <number> - set your ICQ number to be shown in your profile
(for more information about ICQ, point your web browser at
http://www.mirabilis.com).
Syntax: icq <number>
See also: help icq_more
:icq_more
Here is a brief description of what ICQ is and what it is capable of doing...
ICQ is a program that allows you to communicate with your list of friends
w/out ever having to login on a network. In short, it works as a talker
outside of a talker. When you register with ICQ, you will receive a UIN
(universal identification number) which acts as your phone number. This
allows you to do the following: you may send a message to a person on
your list, chat with them, send them information on an URL, send a file,
email them, and play Internet based games. Loosely stated, this program
allows you to do almost all the commands that you are accustomed to w/out
having to login on a system, except the ICQ system.
By downloading ICQ from www.mirabilis.com you will be able to conduct
real time chats and send addresses of web-pages to your friends. This
program is very flexible and currently many add-ons are being made, thus
this program will only get bigger and better.
Once you have downloaded ICQ, please be sure to place your UIN in the ICQ
slot of your examine file. This will allow fellow spods to place you on
their list.
If you have any concerns or questions, please contact one of the
staff members (type 'help staff' for a list).
:idea,suggest
IDEA <the idea> - officially log an idea for this place =)
This is also aliased to SUGGEST for people used to Summink commands :o)
:idle
IDLE <player> - shows you how long it has been since player last hit return.
IDLE - shows you how long EVERYONE has been idle.
:idle_multi
IDLE_MULTI <number of multi> - shows you how idle a current multi is
Note: * You can only find out the idle time of a multi you are on.
:idlemsg
IDLEMSG <msg> - set a short message saying why you're idle..
:idling,truespod
From now on, when you idle for a sufficient amount of time, the program
will catch this, and will deduct time from your total login time. This means
that, now, everyone has two "total login" amounts.. total login (which includes
idling) and truespod, which penalizes idlers, and is therefore a more
accurate measurement of how big a spod you are.
Also, a friendly warning: people who get kicked off by the program for idling
for an hour -- you may notice your adjusted spod time plummet...
:ignore
IGNORE <player(s)> on/off/[blank] - you don't see what the ignored
player(s) says or does/do.
Note: * If they try to talk to you they see your ignoremsg.
:ignoremsg
IGNOREMSG <message> - Set what your message will be to people to try to
talk to you when you are ignoring them.
Example:
ignoremsg doesn't want to talk to you -- Set your ignoremsg
ignore deathboy -- Ignore DeathBoy
When Deathboy tries to talk to you he'll get:
<M:name> doesn't want to talk to you
:index
Index
-----
0 - general help 9 - room commands
1 - communication 10 - MORE room commands
2 - information 11 - editor
3 - customization 12 - pager
4 - movement 13 - miscellaneous
5 - list 14 - pipe
6 - news 15 - channels
7 - mail 16 - color
8 - check commands 17 - aliases
:inform
INFORM <player(s)> on/off/[blank] - you get a message when the 'informed'
player(s) log on or off
:invite
INVITE <player(s)> on/off/[blank] - the player(s) have a standing
invitation to enter any unlocked room
you own.
:invites
INVITES - see who has invited you to enter their rooms.
:items,item,object,objects
Items are dynamic objects that can be created, destroyed,
bought, sold, and used.
For more info on items, please read the following:
HELP BUY, HELP WIELD, HELP EAT, HELP WEAR, HELP DRINK,
HELP SELL.
:itrace
ITRACE <site> - shows all users last connected from a site
:ix
IX <item> - Examine an item.
:jail,unjail
JAIL <player> [time] - Send someone to jail.
UNJAIL <player> - Release them from prison.
Notes: * If you set the [time] to -1 then you will jail them forever!
* If you use JAIL without a time then they will be jailed for 1
minute.
:jetlag
JETLAG <hours> - sets your local time relative to the "talker" time.
:join
JOIN <player> - go to the room that <player> is currently in.
:key
KEY <player(s)> on/off/[blank] - you give the player(s) a key to your
rooms.
Note: * A player with a key can lock and unlock your rooms, make links to
your room, and boot people from your rooms.
:lag
LAG <player> <minutes> - Lag someone for an amount of time
Note: * You can lag them forever using -1. This is NOT recommended.
:library,liblist,libexam,libcopy
We now has a modest library of useful and/or fun aliases that you
may freely copy into your own private alias list.
LIBLIST - lists all aliases currently in the library
LIBEXAM <alias> - get more info on a specific alias.
LIBCOPY <alias> [your name for it] - copy a library alias into your
alias list.
Note: For LIBCOPY you may optionally use a different name for the alias,
or you can use the same name as the library version.
We are looking to add a lot more to our small library. Please send your ideas
and/or favorite aliases by internal mail to the admin
:linewrap
LINEWRAP [columns/off] - set the width of your terminal.
:list_emails
LIST_EMAILS - dumps all emails to disk for usage with the mailer program
:list_notes,relink,rm_note,view_note
LIST_NOTES, RELINK, RM_NOTE, VIEW_NOTE
These commands have something to do with the mail/news system and
shouldn't be used unless you know what you are doing!
:list_robots,store,unstore
LIST_ROBOTS - Lists which robots are currently on the talker and active
STORE <name> - Forces a robot to disconnect (be placed in storage)
UNSTORE <name> - Allows a robot to connect again (unstores them)
Note: * When unstoring a robot, it may not connect immediately.
* Don't try logging in as a robot when it is stored or you will
crash the talker!
:lock
LOCK - lock the room if you own it or own a key to it.
:login_fwho
LOGIN_FWHO - Automatically gives you a list of what friends are on when
you login (right after the room desc)
This defaults to off, you can turn it on with this command =)
:logoffmsg
LOGOFFMSG <msg> - sets the message people will see when you type 'quit'
:logonmsg
LOGONMSG <msg> - sets the message people see when you logon.
:look,l
LOOK - see the room description and a list of people in the room.
LOOK - - see just the list of people in the room.
-=> LOOK is aliased to l
:lsb,list_builders
LSB - List all builders online
Builders can create and destroy objects, and are chosen carefully by the
admins.
:lsg, list_gits
LSG - Lists all current gits on, who gitted them and why.
This is aliased to "list_gits"
:lsk
LSK - List all the creators on the talker.
:lsn,list_new
LSN - lists all newbies, what site they are from, and who has assisted
them.
This is aliased to "list_new"
:lso,list_obj,list_objects
LSO [!]<$(+-)price|(+-)flag|&creator|*|(1st char)> - List all available
items.
Arguments:
!(other args) - list items, but ignore desc line
$-<amount> - items that cost less than <amount>
$+<amount> - items that cost more than <amount>
(any letter) - items whose name starts with the letter
* - all items
+<bit> - all items with a given bit
-<bit> - all items except those with a given bit
Bits at the end are fWBwTDU for:
f - food
W - Wear
B - Bag
w - Wield
T - Toy
D - Drink
U - Unique
Examples:
LSO !$+500 - list all items costing more than 500 and block
descriptions.
LSO !* - list all items with no descriptions.
LSO D - list all items beginning with letter d with
descriptions.
LSO !+FOOD - list all food items with no descriptions.
:lsr,list_res
LSR <x> - lists all residents who's name begins with the letter <x> and
their hash and permissions.
This is aliased to "list_res"
script
house | 1 PSU
echo spod | | protect 2 SU
base |list git | | | warn | 3 ASU
\| | | | | | | | 4 ADC
NBSR bemlrs GXOKHMSB WFPT 5 LOWER_ADMIN
/ ||| | || | | | | | | 6 ADMIN
nosync ||| mail|| | | | | frog | 7 CODER
banished|| rooms| | | | | trace 8 HCADMIN
sys_room| session | | | |
robot notimeout | | |
creator | |
minister |
builder
:lst
LST - Lists all current tweedles on and their sites.
:lsu,list_su
LSU - list all super users who are on-line
LSU is aliased to LIST_SU for those of you used to the "old" commands =)
:mailblock
MAILBLOCK <player(s)> on/off/[blank] - prevents the player(s) from
sending mail to you.
:main,leave
MAIN - takes you back to the main room
-=> This is also aliased to "leave"
:mainchannel,ch,cu,ce,cs,ct,cw
The main channel is for everyone to talk on. It doesn't matter what room
you are in.
CU <message> - Say on the channel (you can also use CH)
CE <action> - Emote on the channel
CS <song> - Sing on the channel
CT <thought> - Think on the channel
CW - See who else is listening to the channel
MUFFLE MAIN - Toggles whether you listen to the channel or not
:make
MAKE <character name> <email addr> <password> - create a new player file
Note: * You don't *have* to specify a password but it's a good idea if you
do, otherwise anyone can log in and use this character!
:marry
MARRY <person1> <person2> - marries two people
Note: * Both people must be logged on or this will fail.
:masks
Masks are tags that are dynamically replaced with specific information.
Masks must be typed in full capital letters, or they will not work.
The following masks are available:
<^NUSERNAME> The name of the current player
<^NUSERGENDER1> The gender of the current player (its, his, her)
<^NUSERGENDER2> The gender of the current player (it, he, she)
<^NUSERGENDER3> The gender of the current player (it, him, her)
<^NUSERPREFIX> The prefix of the current player
<^NSFX> A random sound effect (e.g., <SFX>)
<^NTHING> A random object (e.g., <THING>)
<^NATHING> A random object, prefixed with 'a' or 'an'.
<^NDESCRIBE> A random adjective (e.g., <DESCRIBE>)
<^NOBJECTNAME> The name of the object (where applicable)
<^NTARGET> The name of the target (where applicable)
<^NTGENDER> Target's gender (its, his, her)
<^NTGENDER2> Target's gender (it, he, she)
<^NTGENDER3> Target's gender (it, him, her)
<^NXSFX> A random sound effect
<^NXTHING> A random object
<^NXDESCRIBE> A random adjective
Note that everybody sees the same things when you specify <^NSFX>,
<^NTHING>, <^NATHING> or <^NDESCRIBE>, and the code picks a new item
each time you use it.
Conversely, <^NXSFX>, <^NXTHING> and <^NXDESCRIBE> generate
a new random word/phrase each time they are seen - so the chances
are that everybody will see different words.
:mball
MBALL <yes or no question> - Ask the Magic8Ball a question. Your question
and its answer will be told to the whole
room.
:medit
MEDIT <player> <new spouce> - edit someone's spouse
:mindseye
MINDSEYE - check who's in your home room.
:minister_rules,m-rules,mrules,m_rules,m.rules
Rules for Ministers
-------------------
1. No marrying people who don't ask for it.
2. No denying of services to people just on the basis of not knowing them.
3. No "quickies" if people request a true ceremony.
(in other words, ask them first if they want quickie or ceremony)
4. Marriage must be agreed to by all parties involved.
5. Divorce can be granted on the request of just one spouse.
6. If you need a room for the ceremony, use main.chapel, unless you
have a better room yourself, or the couple has a specific room request.
7. To become a minister, you must agree to abide by these rules,
have at least TWO AND A HALF DAYS truespod login time, and have a
chronic spod factor of at least 3.5%.
Abuse of these guidelines and rules will result in your collar being
revoked.
:mode
MODE <player> - tells you what mode a player is in.
:motd
MOTD - Displays the message of the day
:mquit
MQUIT <message> - quit and leave a message in your finger info letting
people know when you will be back.
:muffle
MUFFLE <option> - Toggles whether or not you see the option. The command
on its own will list what you are currently seeing.
Options are: main : The main channel
spod : The spod channel
session : The sessions
clock : The hourly clock
dynatext : The dynatext
:netstat
NETSTAT - display some statistics about the network connection, the code
base, ports and processes used.
:new,vnew
NEW - Lists the new features (or bug fixes) that the coders have added
recently (if they've added anything at all ...)
Note: * This is also aliased to "vnew"
:newbie_ban
NEWBIE_BAN <ip site> <reason> - ban an entire site to new users.
Note: * IP site means the NUMBER address (like 44.66.91.23) NOT the name
address.
:newbies
NEWBIES [on/off] - allow / forbid newbies from logging in.
Note: * Typing "newbies" with no arguments tells you what the current
status is.
So also: screen
:no_propose, no_proposals
NO_PROPOSE - toggles whether or not you can be proposed to (only if unwed)
:no_prs
NO_PRS - toggles whether people can play paper rock scissors with you
(type help prs)
:nobachelor
NOBACHELOR - toggle whether or not your marital status is shown when
you're single. Once you've become engaged/married this
setting is overridden.
:nobeep
NOBEEP - toggles whether or not yells and wakes will send a "beep" to
your terminal.
Note: * This will not stop all beeps. If you really want to do that you'll
need to turn the sound down or disable it!
:noblink
NOBLINK - toggle blinking and inverse text on/off
:nofriend
NOFRIEND <player> <on|off> - toggles whether or not someone can send
tells to your friends.
:nogift
NOGIFT - Toggle whether or not people can give you items.
Note: * The default is off (ie. people can give you items).
:noisy
NOISY <player(s)> on/off/[blank] - you allow the player(s) to break
through ignores, blocks, blocktells,
and blockfriends.
:nopager
NOPAGER - toggles if you will use the pager or not to read news, mail,
help, etc.
Note: * If you have a good MUD client like tinyfugue, GMUD or ZMUD you'll
want this off, because the pager is a pain to use =)
:noprefix,noeprefix
NOPREFIX - this is the default. you will not see other peoples prefixes.
type NOPREFIX to see prefixes again =)
NOEPREFIX - controls if you will see prefixes on EMOTES. this also is "on"
for new users.
:noprs
NOPRS - toggle whether or not you want to be able to play PRS
See also: help prs
:nuke
NUKE <player> <reason> - completely DELETE someone's existence.
Note: * You cannot use this to nuke a newbie!
:obj
OBJ <name> <reason> - Object to the residency proposal of a newbie.
Note: * You must give a valid reason
* This reason is logged
* Your name and the reason is broadcast to the SU channel
* Your reason (but not your name) is given to the newbie in question
* Don't abuse the command, its a pain being objected to for no good
reason and means that it takes another minute before they can
become a resident again
:old3,customize,customization
Customization
-------------
title - change the message after your name.
prefix - change the message before your name.
description (desc)- write a little description of yourself.
plan - a message for when you're not on the program.
prompt - set the normal prompt to something.
cprompt - set the prompt as seen in converse mode.
password - set your password
email - set your email address
toggle - Toggle privacy level on your email and site
gender - change your sex
entermsg - change the message people see when you enter a room
ghome - toggle whether you get transferred to your home
when you log in.
recap - change the capitalization of your name
age - set your age (0 turns off)
birthday (bday) - set your birthday (0 turns off)
:on_duty,off_duty
ON_DUTY - you are an SU, can use your commands, and talk on the channel
OFF_DUTY - you become just a normal ressie - you can't use su commands.
:on_lsu,off_lsu
ON_LSU [player] - Go onto invisible duty. You still have your commands
but are not listed on LSU. You can also force another
su onto this state by supplying their name.
OFF_LSU [player] - Go back to visible duty. You can force another su to
do this by supplying their name.
:password,passwd,pw
PASSWORD - change your password.
You'll need to confirm it twice before the new one take effect. If you had
a password already set then you'll need to enter that one first.
:pemote,::,;;,:;,;:
PEMOTE <message> - just like EMOTE, except it puts 's at the end of your
name.
eg: pemote dog is cool <M:name>'s dog is cool
(if your name ends in s, then it does this..)
pemote cat rules chains' cat rules
Note: * PEMOTE is aliased to :: :; ;: ;;
:pg+,playground+,pgplus,richard,lawrence
Playground Plus
---------------
Playground+ (PG+) is a stable, bug free and improved version of Playground
written by Richard Lawrence (aka Silver), J. Bradley Christian (aka
phypor) and Geoffrey Swift (aka blimey) in 1998.
You can always download the latest version from
http://pgplus.ewtoo.org
All bug reports or queries should be directed to <pgplus@ewtoo.org>
Below is a list of features that have been added to Playground Plus that
were not previously seen in Playground 96. Note that below only lists
_new_ features and not previously seen features that have been updated or
bug fixed.
* Comment setting message
* Pager and command counter to "commands"
* Admin sing command
* Intercom code
* Anti-crash code
* Dynamic staff list
* Safe player-file updating code
* Longest connection statistic
* Disconnect message feature
* Three attempts at someone's password
* "purge_list" and "grep" commands
* Anti-spam code
* Main, spod and Z channels
* Mailing list code
* FIFO logging
* Auto-shutdown code
* Last connection tracing code
* Hourly clock
* Time-prompt
* Dynatext
* Anti-newbie spam code
* Ping code
* Robots
* Dynamic command priv changing
* Seamless rebooting
* Partial command and sub command matching
* Ident server
* Swear filtering
* Player preferral flag
* Quit with message
* News system with multiple groups
* SU history
* Site tracing
* Killing of angel from talker
* Dynamic spod-list
* Multi's/chains code
* Intelligent robots code
* Soft messages and configuration system
* Dynamic saved channels
(Last updated 12.06.98 by Silver. For a fuller list type "new").
:pinfo
PINFO [player] - View the login, logout, enter, exit, and block messages
for either yourself or someone else (admin only).
:ping
PING - Lists everyone on the talker and their current lag.
Note: * Lag is defined as the time it takes between a message being sent
and it being seen on your telnet client. A shorter lag means a
faster connection and is better.
* You can also find out someone's connection speed by X'ing them
* Lag status is updated every 10 seconds.
:plan
PLAN <msg> - sets your "PLAN" when other people "FINGER" you.
:play
PLAY <item> - Play with a toy in your inventory.
Note: * The room will see you play with it.
* Some toys have unusual side-effects!
:playground96,deathtrap,ew3,ew-three,summink,updates,ew2,ew-too,ew-two,ew4,ew-four,ew-for
EW-TOO: The first talker of this kind. Written by Burble (Simon Marsh)
(sometimes known as EW2)
SUMMINK: Ew-too "version 3" Based on Burbles code, updated by Grim and
Athanisius. (Playground is based on Summink and Ew-too)
EW-THREE: An "aka" for summink.
Playground 96: The name for a beta release for "Playground" source code
EW-for (EW4): An approved "aka" for Playground 96.
Playground+: A stable bugfixed and improved version of Playground96
written by Richard Lawrence (aka Silver). For more
information see "help pg+"
The following is a list of features that appears in neither Summink, nor the
older EW-too codes that were released to the public, but do exist here
on <T:name>, and will be in any release of Playground code.
Builders (create, destroy items, lsb, lso)
Items (inv, wear, wield, buy, sell, eat, play, give)
Monetary system (pennies)
Separate SuperUser news-board for inner-staff notes
Marriage (marry, propose, accept, reject, divorce, anul, ministers, lsm)
Aliases (define, undefine, lsa, deflogin, deflogout, defrecon, blank_alias)
Colors (^^*, color, syscolor, colorize)
Friendmail (mail post friends, blockfmail)
friendtell blocking
Tell to other ppls friends (to, ro, eo, yo, so, rto, po)
Dynamic resident channels (chan, ce, ct, ch, cs, lsc, cwho)
url's in examine, finger
Typo/shortcut aliases.
Full set of reply, shout commands (yemote, preply, etc...)
pinfo
logonmsg, logoffmsg, exitmsg
isolated, soundproof and chambered rooms
spod listings
whois
library of aliases
logon_fwho (original PG idea, btw -- no matter what others say :-P)
rescount
history, reportto (courtesy of jyld)
sing commands and singblock
Allow friends/everyone/no-one to see your site and email address.
New editor commands .s and .sr
Pager redone and updated
Sessions no longer can be set and left by people
Blockdesc -- ignore all room descriptions
Mail forward, aforward
Shareroom, mailblock, friendblock, nofriendlistaccess list flags added
Massive bug fixes
And, of course, lots of SU level and admin level "toys" added too.
(this is just a partial list, last updated 3/29/96 by traP)
:prefer
PREFER <player(s)> on/off/[blank] - your tells will always favour that
person if they are on.
Example: Say there are two people on "Silver" and "SillyGirl" and you'd
rather talk to "SillyGirl" then you can type:
prefer sillygirl
From then on all tells to "S", "Si" or "Sil" will go, by default,
to "SillyGirl". If you have two or more people preferred then you
will get a "multiple matches" error and when "SillyGirl" logs out
tells will go to "Silver".
:prefix
PREFIX <pretitle> - sets the title before your name.
:premote,<:,<;
PREMOTE <player(s)> <message> - sends a PEMOTE to a specific list of
people.
-=> PEMOTE is aliased to <: <; ,; ,:
<: astyanax disk drive crashed =( <M:name>'s disk drive crashed =(
:privs
PRIVS - shows what you are allowed to do.
:prompt
PROMPT <prompt> - set your prompt.
PROMPT - clears your prompt.
:propose,accept,reject,cancel
PROPOSE <player> - ask another person to marry you.
ACCEPT <player> - agree to marry another person.
REJECT <player> - refuse to marry the person.
CANCEL - This command will cancel your net engagement.
If you are net.engaged, it will appear on your X
:prs,game,games
You can play paper-rock-scissors against a friend.
PRS <player> <paper|rock|scissors> - Play PRS against a player and
choosing the item you want.
PRS CLEAR - Cancel a game.
If they have not already challenged you then they will get the message:
<M:name> wants to play paper-rock-scissors against you
otherwise you will be informed of who has one.
Note: * You can only play against one person at a time.
* Paper beats Rock, Rock beats Scissors, scissors beats paper.
* If you get errors saying that you're "not playing against that
person" then use PRS CLEAR to reset your game status.
:pstats
PSTATS - lists current program stats.
:public,toggle
TOGGLE EMAIL <friend/public/private> - Toggle your email address to be
viewable only by friends, viewable
by the public, or hidden from
everyone.
TOGGLE SITE <friend/public/private> - Toggle your site, just like your
email address.
TOGGLE BOTH <friend/public/private> - Toggle email and site at the same
time.
(the command 'public' has been removed, as it is now redundant)
:purge_list
PURGE_LIST - Removes people from your list entry that don't exist any
more
:pyemote,!::,!;;
PYEMOTE <message> - kinda like a PEMOTE, except that it goes to everyone
in the program who isn't wearing EARMUFFS.
-=> PYEMOTE is aliased to !:: and !;;
!! if you pyemote too much, the program might tell you that your throat is
just a bit sore...
:quiet
QUIET - go quiet... it toggles BLOCKTELLS and EARMUFFS
:quit
QUIT - Logoff the program.
:reboot
REBOOT - Performs a seamless reboot of the talker
Note: * This is performed immediately and causes the whole talker to
reboot without kicking the players off.
* Up to 10 seconds after rebooting ping times will
(incorrectly) report that everyone is very lagged. After 10
seconds it will be fine.
* It is NOT recommended to force the anti-crash code to do a
seamless reboot since this may not fix the problem and make your
talker stay in a reboot/crash loop.
* Up-times and longest spodding times are not affected.
:recap
RECAP <name> - change the capitalization of your name.
eg: recap traP
(you can only recap your own name! =) )
:recho,-
RECHO <player(s)> <msg> - sends an ECHO to a specific list of people.
-=> RECHO is aliased to -
- erland mooooo + [<M:name>] mooooo (only erland sees this)
:recount,recount_snews
RECOUNT - Recounts news articles.
RECOUNT_SNEWS - Recounts snews articles.
Useful if the number of news articles doesn't actually tally with the
articles you can see. A stupid bug so blame it on the authors of PG96 :o)
:redtape
REDTAPE <git> <SuperUser/Minister/etc> - Points a person towards a
different person who may be able
to help them better.
:reload
RELOAD - reload the help files, motd, and other messages into memory to
update any changes that have been made since the last reboot or
reload
:remote,<
REMOTE <player(s)> <action> - sends an EMOTE to a specific list of
people.
-=> REMOTE is aliased to < and ,
,snowie giggles <M:name> giggles (only snowie will see this)
:rename
RENAME <oldname> <newname> - change the name of a newbie.
Note: * You cannot rename a resident!
:repeat
REPEAT <name> - Redirect a mistell to the right person.
-=*> REPEAT is also aliased to RE
:reply,ereply,treply,sreply,preply,yreply,oreply,],[,[;,[~,[),[+,[&
reply ] - handle "multi-tell" situations with this command.
ereply [ - like reply, but you emote instead
preply [; - possessive ereply
treply [~ - rthink reply
sreply [) - rsing reply
yreply [& - yelled reply
oreply [+ - echoed reply
:reportto,rpt
REPORTTO <superuser> - Sends a copy of the last 8 tells you received
to the superuser of your choice.
This is a tool to combat harassment -- the info is taken from your history
buffer, and will only be sent by you: the superusers and admins cannot see
this info unless you specifically give it to them.
If you have any questions about this, ask the admins
** This command was given to us courtesy of Jyld from Resort **
:res,resident,vres,vresident
RES <player> - grant residency to a newbie.
VRES <player> - grant residency to a newbie who has no email address.
:res_count,rescount
RESCOUNT - List the count of the total number of residents of this
talker.
:reset_idle
RESET_IDLE <person> - reset someone's idle time for the current session
:reset_session
RESET_SESSION [session name] - reset the session timer to 0.
:reset_sneeze
RESET_SNEEZE <player> - reset the sneeze (no-login) time on a player
:ressie,residency
One of the more common questions we get is "What does it mean to be a
resident?" There are many advantages to gaining residency, among them :
* You don't have to go through all those annoying validation procedures
every time you enter the program.
* You get to have your own list, and with that comes friends lists,
informs (notify you when someone connects to the program) and the like.
* And most importantly, you get a room of your own!! You can make your
own description for it and have all your friends over for a chat (and
keep annoying gits out of it as well).
Gaining residency is simple. Just look around for the friendly
neighborhood SU (or type lsu if you don't see any in the room you're in)
and tell <su's name> you would like to become a resident. Generally
there are two requirements : 1. A valid email address and 2. Agreement to
follow help rules (type help rules to see them). Thats all there is to
it :) Enjoy your newfound residency :)
=astyanax (4/6/95)
:ressies
RESSIES [on/off] - toggle whether or not to allow non-staff members to
log into the program
Note: * Using no arguments tell you the current status of the talker
:restore
RESTORE <letter of alphabet> - restore a group of player files
(leave this alone!)
:rlist
RLIST <player list> <flag list> - Resets a list toggle... in other words,
always turns off.
Example:
rlist trap inform
If you have trap on your list as inform, this erases that flag.
:rm_list
RM_LIST <player> - Remove your name from someone's list.
Note: * It only removes "good" entries like friend, not "bad" entries like
bar or ignore and it doesn't tell the other player what you've
done.
:rm_move
RM_MOVE <player> <minutes> - Stops a person moving for an amount of time
Note: * Setting <minutes> to -1 will prevent them moving perminantly
* Setting <minutes> to 0 will allow them to move again
:rm_multi
RM_MULTI <multi number> - Remove yourself from a multi/chain you are on
:rm_sing,rm_shout
RM_SING <player> <time> } take away someone's right to shout or sing for
RM_SHOUT <player> <time> } a few minutes.
If the <time> is set to -1 then it will take away shouts or sings forever.
If the <time> is set to 0 then it will allow them to sing or shout again.
(Using 0 or -1 will work on players not logged in at the time)
:robots
Robots are computer controlled residents of this talker. You can treat
them exactly the same as normal residents (ie. add them on your list, bar
them, use socials on them) but you won't get a conversation out of them.
If you'd like to see the robots do more then please let the admin know of
your ideas.
:room_edit,room-edit,rooms_edit,rooms-edit
Decorating your room
--------------------
Firstly you need to decide the name of your room. This is the description
that people see when they type WHERE. Don't forget to include the word
"in" otherwise people will see "<M:name> is the forest" rather than
"<M:name> is in the forest".
ROOM NAME <title> - Set the name of your room.
You also need to give your room an id. This is a unique name and is of the
format "<owner>.<name>". All rooms have this id and whilst you can have
the default it is better to change it.
ROOM ID <name> - Set the id of your room. You only need to type in the
latter part. For the example above we'd use "ROOM ID
FOREST".
You now need to set an enter message, this is the message that people will
see when someone goes to your room.
ROOM ENTERMSG <message> - Set the room enter message. An example would be
"ROOM ENTERMSG ENTERS THE FOREST" which will
show "<name> enters the forest" when they go to
your room.
Decorating (editing) your room:
------------------------------
Step 1: Getting into the editor to decorate your room.
-type: room edit
-If this is done correctly, you will see the description of your
room show up as:
A bare room belonging to (your name).
Isn't it time to write a description?
Step 2A: Deleting the entire room description with one command.
-If you want to just delete the entire room that you currently have,
type: .wipe (making sure the period is in there.)
-This is only if you want to start from scratch. You will
lose everything that you currently have! This can be used
at any time. (If yo do this you can skip step 2B)
Step 2B: Deleting the description already there.
-Part A: You need to move back two lines within the editor.
-type: .- (make sure you put the period in there, or it
will be assumed that the - is part of your room design)
-Do this two times. Each time you move back a line
the editor will show you what line you have moved
to.
-Part B: Now, you need to delete the line.
-type: .del (again, make sure the period is in there.)
-This will delete the line that you are currently on.
-The editor will not show you what line gets deleted
however, so make sure you know exactly where you are.
-To make sure you know where you are, play with the
.- and .+ functions. (.+ will move you forward one
line.)
-Parts A and B are also ways of making any corrections to a specific
line in your description.
Step 3: Designing your room.
-Type whatever you want your description or design to be at the +
(prompt).
-After you hit return, the line you have just typed will appear again.
-Please be aware, if you are doing a design, that the prompt does not
take up an actual space in the design. (You will learn what I mean
when you hit return, as everything will be shifted over one space.)
-This editor is a line by line editor.
-This means that you need to hit return when you get to the
end of a line (80 characters) in order to make sure that it
turns out the way you want it to. The editor will continue
each line if you do not hit return, and the design or
description may not turn out the way you had planned.
-One tip, especially for those doing designs, is to draw what you want
on graph paper. This will help you with your spacing.
Step 4: Saving your room.
-type: .end (Make sure that the period is in there.)
-This will QUIT out of the editor, and SAVE all changes that
have been made by you.
Notes and Tips:
-Quitting Without Saving
-If you are unsatisfied with the room you've created, and
DON'T want to save the changes (and don't want to work on
your room anymore due to frustration):
-type: .quit (Make sure the period is in there.)
-If you are using Tiny Fugue:
-Leave a space between the prompt (+) and slash (/), if that
is the first character in the line.
-Also, be aware that the above means that you will have to
shift the entire design over one space. Not just the line
with a slash at the beginning.
indieFan (7 Feb, 1996)
:rsing,(
RSING - sends a SING to a specific list of people.
-=> RSING is aliased to (
Format: rsing <player(s)> <message>
(astyanax yeah yeah yeah <M:name> sings to you o/~ yeah yeah yeah o/~
:rt,*,rthink
RT <player(s)> (thought> - short for 'REMOTE THINK' - it's just like
think, except it goes to a specific list of
people instead of the room that you're in.
-=> RT is aliased to *
*trap huh? <M:name> thinks . o O ( huh? ) (only trap sees it)
:rules
This is a set of guidelines of expected behavior on the program.
1. No drug discussion.
2. No harassment. Don't be abusive. If you're abusive to someone,
don't expect the SU's to give you any slack. (see HELP HARASS)
3. Attacking people's personal beliefs on controversial issues such as
abortion, religion, etc, is against the rules.
4. The decision on what is and is not "harassment" is up to the
individual superuser. If they tell you to knock it off, knock it
off!
5. Speaking of language - the official language of this talker is
English. Feel free to speak whatever you want in private
rooms. However, in the public discussions, we ask that you
speak English.
6. Most people find all words typed in all CAPITAL letters annoying.
For this reason, we ask that you keep capitalizations to a
minimum. Realize that the program scans for capital letters
and "symbols" in shouts, and automatically limits your ability
to shout - so it's in your best interest to keep the caps to a
minimum as well. Also note that excessive use of colors in shouts can
result in having shouting privileges removed too.
7. No multiple characters - if we see that you have a multiple
character, all characters will be nuked (deleted) with no notice.
8. The job of interpreting these rules is that of the superuser.
Therefore, the decisions of a superuser in interpreting these rules
is beyond argument.
For more, read HELP HARASS, ADS, HACK, SPAM, M-RULES, B-RULES and C-RULES
:save
SAVE - Save your character. The code automatically tries to save you when
you quit if you are a resident and periodically saves your file
whilst you are on the talker.
:say,',",`
SAY <something> - Tells everyone in the same room as you something.
if <something> ends with a ! then it becomes an "exclaim"
if it ends in ? then it becomes an "ask"
if it ends in anything else, it's a "say"
eg: say hi people! <M:name> exclaims 'hi people!'
say where are you from? <M:name> asks 'where are you from?'
say that's cool. <M:name> says 'that's cool.'
Note: * SAY is also aliased to " ' `
:scare
SCARE <player> - A "fake" nuke. Shows the player the nuke message but
doesn't actually remove their player file. Most amusing.
:screenlock
SCREENLOCK - lock your screen so nobody can use your character while you
are away from your computer.
Note: * Only you can disable the lock with your own password.
:script
SCRIPT <reason> - Begin scripting, all text you see is send to a file
on the talkers server.
SCRIPT OFF - Stops the script.
:se,st,sp,ss
SU <msg> - su channel say
SE <action> - su channel emote
ST <thought> - su channel think
SP <action> - su channel pemote
SS <song> - su channel sing
:seeecho
SEEECHO - toggles if you'll see who echos what.
:seesess,comments,lss
SEESESS - see everyone and their session comment if they have set one.
COMMENTS - see only those people who have set a session comment
-=> COMMENTS is aliased to LSS for people used to the non-standard PG96
commands :o)
:seetitle
SEETITLE - toggles if you'll see session comments or titles with the 'who'
command.
:sell
SELL <item> - Sell an item you don't want. You get a full refund.
:session
SESSION <whatever> change the session topic to <whatever>
SESSION see who set the current session, and when it can be reset
:sex,sexual,harass,harassment,women,men
WE WILL NOT PUT UP WITH HARASSMENT OF ANY SORT.
-----------------------------------------------
If we find that you or someone from your site is guilty of harassment
of any sort ... we _will_ ban your entire site. That includes any
Superusers, and/or Admin from your site as well.
In other words - NO EXCEPTIONS.
(and we're REALLY sure that the other people from your site would
just LOVE you if you caused your site to be banned... and your site
admins would just love to hear which of their users has been being
abusive...)
If YOU are the one being harassed, you can send the last 5 tells you
received to any superuser with the REPORTTO command (help reportto).
:shareroom
SHAREROOM <player(s)> on/off/[blank] - you give the player(s) the right
to edit your rooms
Note: * Think of it as room co-ownership
:shout,!
SHOUT <message> - kinda like a SAY, except that it goes to everyone in
the program who isn't wearing EARMUFFS.
-=> SHOUT is aliased to !
Note: * If you shout too much or use too many annoying characters then
don't be surprised if something happens ...
:show
SHOW <type> - Show what sort of command the message originated from.
"show" on its own will list what you are seeing.
Show tells - > tells to you
* friend tells
&& replys
Show Shouts - ! shout or a tell 'everyone'
!+ yecho or a recho everyone
Show echos - + echo
Show room - - messages to the room only
Show Autos - # auto-message
Show Logins - ] loginmsg } Here to provide compatibility
[ logoutmsg } with PG since PG+ automatically
% reconnection } places a prefix before these.
Show dynatext - Makes all dynatext become surrounded in braces {}
Show social - ~ social to the room or you (requires "show room")
:showexits
SHOWEXITS - toggles if you'll automatically see the exits to a room when
you enter it.
:shutdown,abort
SHUTDOWN <time> <reason> - Shutdown and reboot the talker. <time> is in
seconds before reboot and [reason] is why.
ABORT - Abort a shutdown (if running).
:silver
Silver is the spodding name that Richard Lawrence (the author of PG+) goes
under. If you see a Silver who isn't from the UK and didn't go to the
University of Liverpool then it isn't him.
URL : http://www.ewtoo.org/~silver
EMAIL : silver@ewtoo.org
:sing,)
SING <song> - sing something to everyone in the room
-=> SING is aliased to )
eg: sing do re mi <M:name> sings o/~ do re mi o/~
:singblock
SINGBLOCK - toggles whether or not you will see people singing
:site
SITE <player> - shows you all players from similar sites as (player)
SITE <ip_addy> - shows all players from ip address
:site_ban
SITE_BAN <ip address> <reason> - Ban a site to all players irrespective
of rank.
:slist
SLIST <player list> <flag list> - Set a list toggle.
eg.
slist astyanax friend,inform
This makes astyanax friend and inform, regardless of what else you already
set that to.
:sneeze
SNEEZE <player> <time> - Kick someone of the program, and prevent them
from logging back in for a few minutes.
:snews,spost,sread
SNEWS - Check the SU news board
SPOST <subject> - Post to the SU news board
SREAD <number> - Read an item on the SU news board
These are just shortcuts, alternatively you can use:
news <command> sus [additional commands]
if you wish.
:spam,spamming,piping
Spam/Spamming
Spamming and/or piping is repeating the same thing over and over,
otherwise known as "piping" text into the buffer and then filling
a person's screen rapidly. This is very impolite and is grounds for
being booted, yoyoed, jailed, sneezed, etc... if the spamming party
does not cease.
:splat,unsplat
SPLAT <player> <fortime> - sneeze player and ban ALL logins from their
site for a few minutes.
UNSPLAT <player> - remove the SPLAT on a site
:spod,spodess,spodo,spodz
-=*> The Spoddy world that spods spodily spod in <*=-
Spod (noun) (feminine:Spodess) (plural individual: Spodz) (Neuter: Spodo) -
A sad, sometimes fluffy, sometimes not so fluffy, computer nerd.
A spod is easily distinguished by the following characteristics:
1. Extraordinarily long login times to talkers and/or Muds
2. Knows a dangerous amount of info about the Internet - more than any
person should.
3. Often known to break into computer labs after hours just to telnet.
4. Sometimes name their favorite terminals
5. Often witness beautiful sunrises and/or sunsets... from a computer
terminal.
6. Spod Eyes syndrome - Eyes feel as if they will budge after long hours
spent at a terminal.
Spod (verb) - To act or behave as a spod. (<M:name> spods all night, doesn't
<M:heshe>?)
Spoddy (adj) - Fitting the behavioral patterns of a spod. (<M:name>, you
spoddy spoon!)
Spodily (adv) - Acting in the manner of a spod (<M:name> spodily types away.
What else is new?)
Spodaholic (n) - A spod who is obviously addicted to the spodding experience.
Spodders - A spod support group-Before every meeting (It's true that
Anonymous (n) they are meetings on talkers) One says the lines like so:
"Hi, I'm <M:name>, and I'm a spodaholic."
Spoddom (n) - The world available for spods to spod in. The exact
opposite of so-called "rl" (real life)
See help spod-classes for the subclasses of spods
"The spoddy world...", and all the subclass names are (c) traP aka M.
Bourdaa 1995. You are free to use these terms to describe others,
or yourself, but this may document may not be published
(written or electronically) or altered without the official permission
of the author. All rights reserved. And other legal mumbo jumbo too !!
:spod-classes,spod.classes,spod_classes,spodclasses,spodclass
-> How many pests would a pestispod pest if a pestispod could spod pests? <-
There are 15 basic subdivisions of the Spod class: These include -
Antispod - A spod who enjoys tricking and hurting newbies. These
spods are very dangerous to newbies.
Minispod - These spods often sit idle for minutes and hours at a
time, often because they are also multispods.
Multispod - Spods who can and do multi-task so they can log on to
several talkers and muds simultaneously
Superspod - Spods who are also superusers (or equivalent)
Pestispod - Spods who always ask "Can I be an SU?" As this class is
very large and diverse, the pestispod has several
classical subdivisions of it's own.
Grabypestispod - Spods who try to become an su by making a big deal
about bringing new people into the talker.
Helpypestispod - Spods who make a big deal about helping newbies (some
will only be "helpful" if an admin is in the room!)
Assitipestispod - Spod who makes a big deal about helping the admin
(giving ideas, volunteering to make system rooms, etc.)
Megaspod - Spods who outspod spods :) To be a true megaspod is the
ultimate complement, and the ultimate insult :)
Hermospod - Hermospods spend an inordinate amount of time (over 70%)
of their time in their own home room.
Publispod - Publispods spend 70% or more of their time in public
(usually the main) rooms
Scitzospod - Special class of spods. Scitzospods usually have
multiple characters (usually on different talkers... see
help rules if you're thinking about using different
names on the same talker)
Spatulaspod - (derived from the 'your.name' is you, you spoon!
message). Spatulaspods are either absent-minded, or just
stooopid.
Transvispod - These are the crossgender spods : male pretending to be
female and vice versa is not the only form, this can be
used in jest with people who set their genders to plural
or "it"
Vampispod - Spods who prefer to do their spodding when the sun is
down.
Solarspod - Spods who do their spodding during daylight hours.
Adminospod - All admins are spods. If they weren't they wouldn't set
up a talker, would they? :-)
Anonyispod - A spod who is a member of Spodders Anonymous.
Most spods belong to more than one of these classes: for example
Someone exclaims 'Trap, you lousy MegaMultiSuperPubliVampiSpatulaspod!'
"How many pests...", and all the subclass names are (c) 1994 to traP
aka M. Bourdaa. You are free to use these terms to describe others,
or yourself, but this may document may not be published
(written or electronically) or altered without the official permission
of the author. All rights reserved. And other legal mumbo jumbo too !!
:spod_class
SPOD_CLASS <title> - Set your spod class for the LSP command.
:spodchannel,pu,pe,ps,pt,ph,spodchannel,pw
The spod channel is for spods only. For more information about becoming a
spod ask an admin.
PU <message> - Say on the channel (you can also use PH)
PE <action> - Emote on the channel
PS <song> - Sing on the channel
PT <thought> - Think on the channel
PW - See who else is listening to the channel
MUFFLE SPOD - Toggles whether you listen to the channel or not
:spods
SPODS [name|position] - Shows the spod-list.
Notes: * All details are centred around the name or position given
* If you give no arguments then details will centred on you
(see "help spod" for a definition)
:staff
STAFF - Lists all the staff and admin on the talker.
:statcommands
STATCOMMANDS - Provides some stats about commands being used
(does not include SU or ADMIN commands)
:su,super,superuser
One of the most frequently asked questions here is 'how can I become an
su?' Because of this, this help file has been created to answer this
question.
First off, the candidate must realize what the su position entails
(this does not mean that you must be an su elsewhere to become an su
here, but rather that you learn what it means to be an su before you
are actually granted the su privileges/responsibilities)
Being an SU does NOT mean that you can just sneeze, boot and frog at will
The admins here take these things very seriously. Such commands are to be
used only as a last resort for dealing with those who would cause chaos and
anarchy here. It is MUCH better, both for the su, and for the player, to
be able to resolve an issue without having to resort to the threat or use
of the su commands. People who are able to "explain" that 'such behavior
is frowned upon, and should not be continued' are much preferred to the
people whose automatic answer to any situation is to boot or sneeze.
Being an SU means, quite frankly, that you have to put up with whatever
others on the talker dish out. This ranges from the Admins and their
quirks and insanity (all admins are insane. Don't let anyone tell you
differently) to residents who hate your guts because of jealousy of your
position, to newbies asking the silliest questions imaginable, like "how
do i talk?" and "what is a title?"
As an SU, part of your job is teacher. Everyone on the program will come to
you first with any questions they have, from simple commands like seeecho
and earmuffs, to complex commands (like the dreaded room edit commands) to
non-talker related questions (like 'how do I FTP' or 'how do I finger a
site' or even 'what is the command to compile a program in c++?')
Note that, while you are expected to handle the simple and complex talker
commands, a knowledge of the non-talker related stuff, while helpful, will
not affect your chances of getting a position as an su here. But, you
should know who on the talker (staff or otherwise) CAN answer such
questions, and be able to direct the questions you cannot answer to the
appropriate person.
You should be familiar with all the resident commands, and be able to
explain the quickly and clearly to others. You can't let frustration
show when a newbie says 'i don't get it' or 'that's not what i meant.'
I can guarantee from experience that you'll have people who simply have
no business using a computer, who somehow stumble on the 'telnet' command,
asking you questions and then never understanding the answer. You just have
to wear a fake smile and try again.
You'll have to deal with people who are just really stupid, who all they
want to do is cause troubles for everyone else, and especially you. People
will hate your guts, and you'll just have to deal with it with your
therapist (you DO have a therapist, don't you?)
You'll have to be an example to the other users, never bending the rules
yourself, and remember that, as long as you are a su here, you represent
the entire talker with every action you take.
However... if you think you can handle it, then that's great. Here's some
advice on how to become one, from someone who's been there. Never harass the
admins .. they have to deal with this 'can i be an su' question more times
in the day than they can count, and the last thing they wanna hear is another
variation of that question. Try never to break the rules. Be friendly to
other users, su's and newbies alike. (being a friendly person is a big plus)
Always be helpful. But don't stress too much about being helpful... you'll
just look like a kiss-up.
If you REALLY REALLY have an interest in being an su here, however, then
we suggest you send an email to the admin telling them why you'd think
you'd make a good su here.
:su_hi
SU_HI - toggles highlighting of the su_channel.
:su_privs
PRIVS <name> - shows what privs someone else has
:suh
SUH - recalls a history of the su channel
(originally written by astyanax for PG96)
:suicide
SUICIDE - Permanently deletes your character from this program.
Notes: * To confirm your desire to die, you must enter your password to
prove you are who you are.
* You must also give a reason for ending your life.
:sumotd
SUMOTD - displays the super user message of the day.
:suwall
SUWALL <message> - send a message to everyone listening to the su channel
:sw,se,st,ss
Superuser Channel
-----------------
SU <message> - Say on the su channel
SE <action> - Emote on the su channel
SS <song> - Sing on the su channel
ST <thought> - Think on the su channel
SW - See who is listening to the su channel
:swearing,swear,language
The official language of <T:name> is ENGLISH. In public rooms and on
channels please stick to that.
You must not swear under any circumstances. The code automatically
monitors all swearing and will replace any "sensitive" words with
something more acceptable.
Some commands will only be filtered if you are in the main room (eg.
"say", "emote", "think" and "sing") others will always be filtered (eg.
"shout" and all channels).
PLEASE NOTE that this is "sensitive" as defined by the Admins not you.
Just because we replace these words doesn't mean you can still use them.
If you continually swear expect to have a Superuser dealing with you.
:swarn
SWARN <player> <message> - leave a saved "warn" message for someone who
decided to be bad and then leave. :P
:swho
SWHO - a shorter version of 'who' - just shows you people's names and
prefixes.
SWHO - - shows you same list, with no prefixes =)
:tell,>,.
TELL <player(s)> <message> - private communications. You can tell
anything to anyone on the program, and only
you and the people you "tell" to will hear
the message.
-=> tell is aliased to > and .
eg: tell alice what's goin on? =) <M:name> tells you 'what's goin on? =)'
:tf,tinyfugue
TINYFUGUE (tf) is a Telnet "client" -- and is the BEST client in existence
today. You can get it via ANONYMOUS FTP from magic.infomagic.com, or from
ftp.tcp.com.
If you need help setting up tinyfugue or have questions, you can e-mail
shawn.reed@usa.net.
:think,~
THINK <thought> - puts your thoughts into a "thought bubble" and tells it
to everyone in the same room as you.
eg: think hmmm <M:name> thinks . o O ( hmmm )
think ooooooooookay... <M:name> thinks . o O ( ooooooooookay... )
Note: * THINK is aliased to ~
:time
TIME - displays the local time, and some program stats.
:timeprompt
TIMEPROMPT <on/off> - Turns your prompt into a clock or off again.
Note: * If you don't like the format of it you can always create one using
dynatext (ie. "prompt [<^NM:hour>-<^NM:min>-<^NM:sec>]->".
:title
TITLE <msg> - sets the title after your name.
:tlist
TLIST <player list> <flag list> - Toggle list entrys
Example:
so if Nogard is friend and grabme, and i type
tlist Nogard friend,inform
Noggie's new entry becomes 'grabme,inform' (friend was turned off by tlist)
:to,ro,po,so,eo,rto,yo,tfo,rto,sfo,pfo,efo,rtfo
These commands are for telling to other peoples friends
(see HELP FRIENDTELL for more info)
TFO <player> <msg> - Tell to other players friends
RFO <player> <msg> - Remote to other players friends
PFO <player> <msg> - Premote to other players friends
SFO <player> <msg> - Sing to other players friends
EFO <player> <msg> - Echo to other players friends
YFO <player> <msg> - Yell to other players friends
RTFO <player> <msg> - Think to other players friends
To preserve compatibility with people who are used to the non-standard
PG96 friend-tells you can use TO, RO, PO, SO, EO, YO and RTO respectively.
:trace
TRACE <player> - see where a saved player last logged on from.
:trans
TRANS <owner>.<ID> - takes you to the room id owned by owner
:twho
TWHO - shows you a list of people on, and their titles.
:ulist
A <user list> is a list of users. The list can be made up of
anyone you wish, and can be used in a variety of situations.
For example, let's say you want to tell Joe and Bob the same
thing. You *could* tell them both separately:
tell Joe Meet me for lunch at noon
tell Bob Meet me for lunch at noon
But wouldn't it be much easier to tell them both with one
command? Ahh, the beauty of user lists. :) The following
command can accomplish this task:
tell Joe,Bob Meet me for lunch at noon
You can see from this example that a user list is simply a
group of users' names, separated by a comma (,) . You can also
use the user list to emote to more than one person in a room:
emote grins at you. | joe,bob
Bob sees:
<M:name> grins at you and Joe.
Joe sees:
<M:name> grins at you and Bob.
Neat, eh? :)
:unconverse
UNCONVERSE <player> - take some poor clueless newbie out of converse
mode.
:undumb
UNDUMB <player> - make a player normal again =)
:val
VAL <player> - view someone else's alias list.
:validate
VALIDATE <player> - this sets a player to have NO email address. Ask an
admin before using this, if possible.
:version
VERSION - shows some info about the program, modules enabled, the last
time updated, etc.
Note: * If this command is unavailable to you then the admin of
<T:name> are breaking the licence agreement for this
talker base code.
:view_flags
VIEW_FLAGS - list everyone and the flags they currently have set
:viewlast
VIEWLAST - View the last connections to the talker
:visit
VISIT <player> - go to players 'home' room
:vlist
VLIST <player> [entry] - Check someone else's list (optionally just one
entry on their list)
:vlog
VLOG [filename] - view a log file.
Note: * Typing 'vlog' without any arguments will list all of the log files
that are available.
:w
W - provides a more detailed listing of who is on the program along with
their rank, location and idle time.
(Code written by tonhE)
:wake
WAKE <player> - "wake" up another user by sending a beep and a
highlighted message to their screen letting them know
that you wish to speak to them
:wall,ewall,twall
WALL <msg> - Scream an announcement
EWALL <msg> - Emote an announcement
TWALL <msg> - Think an announcement
:warn
WARN <player> <message> - send an official warning to (player). This is
logged and echoed to the su channel.
Note: * You can warn one person, a group of people (with commas) or a
"room."
:wear
WEAR <item> - Wear an item that you have in your inventory.
Note: * This item needs to be wearable!
* What you are wearing will be seen when someone examines you.
* To remove a worn item, wear it again and you'll get it off of you.
* You may wear as many things as you want.
* The room will see you put the item on / take the item off
:where
WHERE <player> - shows you where a specific person is.
WHERE friends - shows you where your friends are.
WHERE - shows you where EVERYONE is.
:whisper,=
WHISPER <player(s)> <message> - sends a private message to 1 or a group
of people in the same room as you.
(as opposed to tell, which sends the
message regardless of what room the
recipient is in)
-=> WHISPER is aliased to =
:who
WHO - shows you who is on the program.
:whois
WHOIS <player> - Find out some information about a player.
If you have enough login time, or you get permission from an admin, you
may have a "whois" page here. The only limits are that the page cannot violate
any rules, and it must be smaller than 20 lines (the 20 line limit may be
negotiable under special circumstances)
:wield
WIELD <item> - Wield a "weapon" in your inventory.
Note: * You can bop someone with a wielded item
* Some items have special effects when wielded
* To unwield the item simply wield it again.
* You may only wield ONE item at a time
* The room will see you wield/unwield the item.
:with
WITH <player> - shows you who is in the same room as <player>
:wordwrap
WORDWRAP [size/off] - set the size of the word that you want to "break up"
rather than just shove it to the next line.
:xref
XREF <name> - Check for similar names in saved files.
The use for this is to check if a newbie wants to ressie a name that
might be too similar to a name already taken by someone else.
If it is too close, just politely ask the newbie to pick a new name..
99 times out of 100, they will pick a new name and you can rename them
and ressie them then.
:y,z
Y <player> - An SU examination of a resident. Admin will see
significantly more information.
Note: * In the original PG96 there was also a Z command. These two have
been merged into one.
:yecho,!+,!-
YECHO <message> - kinda like a ECHO, except that it goes to everyone in
the program who isn't wearing EARMUFFS.
-=> YECHO is aliased to !+ and !-
Note: * If you yecho too much and/or with too many annoying characters
then funny things may happen ...
:yell,&
YELL <player> <msg> - Send a "loud tell" to your friends, or to other users.
:yemote,!:,!;,eshout
YEMOTE <message> - kinda like a EMOTE, except that it goes to everyone in
the program who isn't wearing EARMUFFS.
-=> YEMOTE is aliased to !: and !;
Note: * If you yemote too much and/or with too many annoying characters
then funny things may happen ...
:yoyo
YOYO <player> - toss someone around like a yoyo... they get spammed by
room descriptions before landing back in the main room
with a loud *THUMP* =)
:ysing,!),!(
YSING <message> - kinda like a SING, except that it goes to everyone in
the program who isn't wearing EARMUFFS.
-=> YSING is aliased to !) and !(
Note: * If you ysing too much and/or with too many annoying characters
then funny things may happen ...
:ythink,!~,!*,ethink
YTHINK <message> - kinda like a THINK, except that it goes to everyone in
the program who isn't wearing EARMUFFS.
-=> YTHINK is aliased to !~ and !*
Note: * If you ythink too much and/or with too many annoying characters
then funny things may happen ...
:zchannel,zc,zu,ze,zs,zh,lsz,zw
This is a custom channel for people who want to talk about the same
subject without involving everyone else.
ZC <name> - Joins a channel called <name>. If one does not exist it
will automatically be created and you joined to it. If you
are already on another channel, you will quit that one and
then join your new one.
ZU <message> - Say on the Z Channel (you can also use ZH)
ZE <action> - Emote on the Z Channel
ZS <song> - Sing on the Z Channel
ZT <thought> - Think on the Z Channel
ZC - Leaves a Z Channel you are on (NOTE: just ZC on its
own!)
ZW - See who else is on the Z Channel
LSZ - Lists all Z Channels currently active and how many people
are on each
:zdel
ZDEL <channel name> <reason> - Deletes a currently active Z channel.
Note: * A reason is required which is logged and broadcast to that channel
before being deleted.
:builder
A builder is someone who can create items that can be bought on
<T:name>. Once an item has been created it can be bought by people
on the talker and then played with, worn, eaten or drunk depending on
how the builder wishes that item to be.
<<ADMINS NEED TO INSERT THEIR POLICY ON GIVING OUT THIS PRIV HERE>>
Once you become a builder you should read "help create"
:socials,creator
All socials on <T:name> can be listed by typing "commands soc".
To use a social type its name and press [return] and see what happens.
Some socials ask you for a person to direct the social too, some don't and
some may even give you the option.
To create socials you need to have the relevant priv.
<<ADMINS NEED TO INSERT THEIR POLICY ON GIVING OUT THIS PRIV HERE>>
For more about creating a social see "help social-create"
:social-create
To start the creation of a social:
CREATE_SOCIAL <command for it> <type>
Where <type> can be either "simple", "complex" or "private".
* Simple socials are messages which go to rooms only. They cannot be
directed at anyone and only the people in the same room as the sender
will see the message.
* Complex socials can go to rooms but can also be directed at people. If
it is directed at a person and the sender and receiver are in the
same room then everyone else in the room sees a message.
* Private socials are just that. Only you and the person you send the
social to get any messages.
See "help social-simple", "help social-complex" or "help social-private"
for more details
See "help social-format" for special formatting characters
:social-simple
SETSOC ROOM_MSG <string> - This is the message that will be shown to the
room when a player uses the social.
SETSOC USED_ROOM_MSG <string> - The string the player who uses the social
will see.
SETSOC FORMAT <string> - If set then the social requires an argument and
the is the message that the sender will get if
he/she doesn't give one.
See "help social-format" for details.
SETSOC DONE - Signifies that you have finished and the social is ready.
SETSOC ABORT - Signifies that you want to abandon this social.
:social-complex
SETSOC ROOM_MSG <string> - This is the message that will be shown to the
room when a player uses the social.
SETSOC USED_ROOM_MSG <string> - The string the player who uses the social
will see.
SETSOC DIRECT_MSG <string> - The string a player sees who has had the
social directed at them.
SETSOC USED_DIRECT_MSG <string> - The string the player who used a
directed social will see.
SETSOC DONE - Signifies that you have finished and the social is ready.
SETSOC ABORT - Signifies that you want to abandon this social.
:social-private
SETSOC DIRECT_MSG <string> - The string a player sees who has had the
social directed at them.
SETSOC USED_DIRECT_MSG <string> - The string the player who used a
directed social will see.
SETSOC FORMAT <string> - If set then the social requires an argument and
the is the message that the sender will get if
he/she doesn't give one.
See "help social-format" for details.
SETSOC DONE - Signifies that you have finished and the social is ready.
SETSOC ABORT - Signifies that you want to abandon this social.
:social-format
You can add the following strings in which will be replaced when the
social is used:
%hisher - The social executors gender (in form "his", "her" or "its")
%himher - The social executors gender (in form "him", "her" or it")
%heshe - The social executors gender (in form "he", "she" or "it")
%fullname - The social executors full name (with prefix)
%name - The social executors name (without prefix)
%t_hisher - The social targets gender (in form "his", "her" or "its")
%t_himher - The social targets gender (in form "him", "her" or it")
%t_heshe - The social targets gender (in form "he", "she" or "it")
%t_fullname - The social targets full name (with prefix)
%t_name - The social targets name (without prefix)
%str - The input string
You can also have random words or phrases incorporated in your socials
like so:
{option1|option2|option3|option4}
You can have as any options as you like and when parses only one of these
options will be shown. An example could be:
setsoc room_msg {runs|skips|hops|leaps} over to %t_name and
{hits|throws|punches} %himher in the {face|teeth|eyes|head}.
Note, you do Not need a % in front of the opening brace {
and putting one there will only get interpreted as a literal %
(meaning, itll put a % there as normal)
Don't forget you can also incorporate dynatext for some really impressive
socials!
:dynatext,twinkle,twinkles
<T:name> supports dynatext, a simple yet clever system which allows
you to tailor your messages, descriptions etc. depending upon the person
reading it. This version of dynatext is an extension to masks (see
'help masks')
Nearly all dynatext is made up of either:
<C:something> Refers to the current player
<M:something> Refers to the player seeing the message
<R:something> Refers to a random player in the room
<A:something> Refers to a random player on <T:name>
<P:something> Refers to the target player within item actions.
Where something is one of:
name Person's name
fullname Person's name and prefix (depending on settings)
time Person's full local time and date
stime Person's time in HH:MM:SS format
hour Current hours
min Current minutes
sec Current seconds
day Day of the week
month Month name
date Date
rank Rank
cash Cash
hisher Gender in the possessive form - his/her/its
heshe Gender in the form - he/she/it
himher Gender in the form - him/her/it
partner Partner (engaged or married)
lag The time lagged, in seconds
lagstr Textual description of lag time, as shown in 'x'
You can also use <T:something>, where something is one of:
name The name of the talker (<T:name>)
addr The address and port of the talker (<T:addr>)
email The e-mail address of the admins (<T:email>)
pot The current slots jackpot (<T:pot>)
online The number of players online (<T:online>)
staff The number of staff online (<T:staff>)
count The total number of players (<T:count>)
countstaff The total number of staff (<T:countstaff>)
If you wish to ignore dynatext and masks then use the MUFFLE command. If
you wish to see all dynatext but know that it is dynatext then you can
use the "SHOW DYNATEXT" command.
For examples please see "help dynatext-examples".
You may also want to see "help masks".
:dynatext-examples
To get the current time of the person reading it you would use:
<^NM:hour>:<^NM:min>
To get the current time of a random person in the room you would use:
<^NR:hour>:<^NR:min>
To run over to a random person in the same room and slap them in the face
you would use:
emote runs over to <^NR:name> and slaps <^NR:gender3> in the face with <^NC:gender> hand!
Note that random names are preserved. That means that the random person
chosen with <R:..> will stay the same throughout the entire command and that
everyone will see the _same_ random person.
As you can see, dynatext mixed with socials, room messages, login messages
etc. are a very powerful thing!
:edit_file
EDIT_FILE <directory> <file> - Edits a file from within the account.
Note: * Only regular files can be edited (not dirs, symlinks, sockets etc)
* You cannot edit files in some directories (these are configured
within the talker - ask the coder)
* It is recommended you do not edit the following files:
+ soft/*.msg
+ doc/help
+ files/main.rooms
+ files/system.rooms
:chaccess
CHACCESS <log> <level> - Change the permission required to view a log
NOTE: * <level> can be either "ad" (admin), "la" (lower admin) or "su"
(superuser)
:clog
CLOG - List all the currently available logs and how long ago they were
changed.
:vemerg
VEMERG [name] - View the emergency log of [name]. If no name is given
then all available emergency logs are listed.
:vscript
vscript [name] - View the script of [name]. If no name is given then all
available scripts are listed.
:ask
ASK <player(s)> <message> - Politely ask one or more people not to do
something.
Note: * This is a "lesser" warn
:comfy
COMFY - Take you to the Superusers comfy room
:lsi
LSI [name] - List where all people are connected from
:nomsg
NOMSG <name> - Toggles whether the player is allowed to edit their X, F
or PINFO.
Note: * This can be checked by looking at a player with "Y"
:shelp
SHELP <file> - View any additional SuperUser help files
:validate_email
VALIDATE_EMAIL <person> - Set a logged on person as having no email
address.
:becho
BECHO <message> - Anonymously echo something to a room.
:kill_angel
KILL_ANGEL - Kills the guardian angel from within the talker.
Notes: * When killed the talker will not reboot the next time is it
shutdown!
* Once the angel is killed it cannot be rebooted again unless the
talker is down as well!
:kill_multi
KILL_MULTI <multi number> - Remove a multi entirely from existance
:load_socials,syncsocials
LOAD_SOCIALS - Load the socials from the account into the talker.
SYNCSOCIALS - Saves all socials to disk
:screen,allow,deny,squeue
SCREEN [on/off]
used by itself, it will report if the talker is screening newbies or not
used with on or off, it will turn screening on or off
ALLOW <name>
allow the newbie <name> to enter the talker
DENY <name>
deny the entry of <name> to the talker
SQUEUE
view those in the screening queue, and how much time theyve left
If screening is on, any newbie attempting will be held up as soon as
they enter their name, at which point the staff on duty will see a
message informing the newbie is trying to connect, the site they are
coming in from, and how to let them in or not. At this time, any
staff member may allow <name> to let the newbie continue to enter
the program as normal, or deny <name> to disallow access. If a
newbie is denied, they will see the 'no newbies at this time' message.
There is also a timeout period, if no staff member allows or denies
access before this period is out, the newbie is denied access and
shown the message. Finally, when screening is turned on and there
are no staff members on the talker and on duty, newbies will be
automatically denied.
:ammend
AMMEND <log> <string> - add comment to <log>, consisting of <string>
:psx
PSX - execute the shell command 'ps' and send the results to the player.
the options for this can be altered as needed in soft/config.msg
one thing of note, this is executed syncronously, the talker
stops everything its doing and waits for the command to finish.
in normal operation, the execution time of the command is so
quick that it wouldnt ever be noticed, however it is something
of which to be aware.
Explination of results ...
USER - username (owner of process)
PID - process id
%CPU - percent of the processor being used (as a guideline)
%MEM - percent of memory (ram) being used
SIZE - true size of the process, in kilobytes
RSS - realistic size of the process, in kilobytes
TTY - controling terminal of the process
STAT - state of process, (R) running, (S) sleeping,
(D) swapping, (Z) zombie, (T) stopped (trace)
START - when the process began
TIME - how much cpu time the process has used
COMMAND - with -c option, the name of the executable for the process
:search,ese
SEARCH <type> <query> - search various parts of players in file <type>
for various strings <query>
Type Action
names <query> search for <query> in players' names
xref <query> search for <query> at the beginning of
players names.
sites <query> search for <query> in players last host
(note, the last host is saved as alpha
if it has it, ip if not... so check both
if you are really looking)
emails <query> search for <query> in players emails
urls <query> search for <query> in players urls
gits <query> search for <query> in git strings
and in who made the player a git
swarn <query> search for <query> in saved warns
and in who set the saved warn
resby <query> search for <query> (usually the name of a su)
in who made players a resident.
richest <number> search for all those that have more than
<number> of money
trouble <number> search for all those that have more than
<number> of discipline commands used on them
sstats show all staff and stats
Note, not all priv levels have access to all types of searches.
:last
LAST - Lists people who recently connected to <T:name> including
when they disconnected and how long they were on for.
:ichan,iu,ih,ie,is,it
The intercom channel (ichan) allows you to talk to people on different
talkers without missing the conversation in your own talker.
IU <message> (or) IH <message> - Say something on the channel
IE <action> - Emote something on the channel
IS <song> - Sing something on the channel
IT <thought> - Think something on the channel
MUFFLE ICHAN - Muffle the intercom channel
Notes: * People who are on the same talker as you will be identified by
their name only ie.
<ichan> <M:name> says 'hello!'
* People who aren't on the same talker as you will be identified by
their name and talker abbreviation ie.
<ichan> skippy@uber says 'hello there'
* You will be informed of people who go on or off the channel.
* Treat the intercom channel as you would the intercom room. You
must not swear, talk about drugs, pirated software (warez) or
anything deemed offensive or racist.
* For credits, please see "help ichan-credits"
:ichan-credits,about-ichan,ichan-who
Intercom channel (ichan) for Playground/EW based talkers
Author: Richard 'Silver' Lawrence
Original idea: Mike 'traP' Bourdaa
Version: 2.1
Download: http://pgplus.ewtoo.org/library.html
Author email: silver@ewtoo.org
Release date: 8th July 1999
Initial date: 30th November 1998