musemap/
						MuseMap
						-------
I've long since lost the original readme for this thing, so I'll go over 
this really briefly and how to use it.

Executables
-----------
Included in this zip file are two executables.
GENMAP.EXE   - This is used to auto-generate maps. Generated maps are named GENMAP.MAP.
               Once you generate a map, you need to rename it to something more appropriate
               in order to prevent over-writing the old one with a new one the next time
               you run genmap.exe.

MUSEMAP.EXE  - This executable is used to edit map files. From the command prompt, you can
               execute it like so: musemap.exe <mapfile>. But I prefer to set up file
               associations so I can just double click on the .map files. Whenever you
               use this exe to modify a map file, the new modified file is dumped out to
               MUSEMAP.MAP. You'll need to delete the old one and rename the MUSEMAP.MAP
               to what you want.

Map Making
----------
Given the size of the map you're making and the amount of time you have to invest, some
people prefer to "generate" a completely blank level 0 map with no terrain and hand do
everything. This often results in very high quality maps, but yeah it takes time.

If you're either pressed for time or are going to be working on a large map, I recommend
at least generating a basic map for an outline.

Note that almost all of the commands are on the right side in the displays on these
executables.

Notes
-----
If you're running Linux, you -should- have no trouble getting this running on WINE or
some other form of a Winblows emulator. It's very basic and stuff. 

I am completely clueless as to who the original author of these two programs were, as
mentioned before, I lost the readme a long time and havn't been able to find anywhere
with this package since Sarna.net lost its ftp archives.

File Associations
-----------------
I would strongly reccommend setting up file associations to run

Disclaimer
----------
I, Kelvin McCorvin, am not the original author of this program! I can't find out who
was, but it was a freely distributable proggy, so that's exactly what I'm doing :)