/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * Envy Diku Mud improvements copyright (C) 1994 by Michael Quan, David * * Love, Guilherme 'Willie' Arnold, and Mitchell Tse. * * * * EnvyMud 2.0 improvements copyright (C) 1995 by Michael Quan and * * Mitchell Tse. * * * * EnvyMud 2.2 improvements copyright (C) 1996, 1997 by Michael Quan. * * * * In order to use any part of this Envy Diku Mud, you must comply with * * the original Diku license in 'license.doc', the Merc license in * * 'license.txt', as well as the Envy license in 'license.nvy'. * * In particular, you may not remove either of these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * ***************************************************************************/ #if defined( macintosh ) #include <types.h> #else #include <sys/types.h> #endif #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "merc.h" #include "olc.h" /* * Removes the tildes and carriage returns from a string. * Used for player-entered strings that go into disk files. */ char *fix_string( const char *str ) { static char strfix [4 * MAX_STRING_LENGTH]; int i; int o; if ( !str ) return '\0'; for ( o = i = 0; str[i + o] != '\0'; i++ ) { if ( str[i + o] == '\r' || str[i + o] == '~' ) o++; strfix[i] = str[i + o]; } strfix[i] = '\0'; return strfix; } void save_area_list( ) { FILE *fp; AREA_DATA *pArea; if ( !( fp = fopen( "AREA.LST", "w" ) ) ) { bug( "Save_area_list: fopen", 0 ); perror( "AREA.LST" ); } else { /* add any help files to be loaded at startup to this section */ fprintf( fp, "help.are\n" ); fprintf( fp, "olc.hlp\n" ); for ( pArea = area_first; pArea; pArea = pArea->next ) fprintf( fp, "%s\n", pArea->filename ); fprintf( fp, "$\n" ); fclose( fp ); } return; } void save_mobiles( FILE * fp, AREA_DATA * pArea ) { MOB_INDEX_DATA *pMobIndex; int vnum; fprintf( fp, "#MOBILES\n" ); for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) ) { if ( pMobIndex->area == pArea ) { fprintf( fp, "#%d\n", pMobIndex->vnum ); fprintf( fp, "%s~\n", pMobIndex->player_name ); fprintf( fp, "%s~\n", pMobIndex->short_descr ); fprintf( fp, "%s~\n", fix_string( pMobIndex->long_descr ) ); fprintf( fp, "%s~\n", fix_string( pMobIndex->description ) ); fprintf( fp, "%d ", pMobIndex->act ); fprintf( fp, "%d ", pMobIndex->affected_by ); fprintf( fp, "%d S\n", pMobIndex->alignment ); fprintf( fp, "%d ", pMobIndex->level ); fprintf( fp, "%d ", pMobIndex->hitroll ); fprintf( fp, "%d ", pMobIndex->ac ); fprintf( fp, "%dd%d+%d ", pMobIndex->hitnodice, pMobIndex->hitsizedice, pMobIndex->hitplus ); fprintf( fp, "%dd%d+%d\n", pMobIndex->damnodice, pMobIndex->damsizedice, pMobIndex->damplus ); fprintf( fp, "%d ", pMobIndex->gold ); fprintf( fp, "0\n0 " ); fprintf( fp, "%s~ ", race_table[pMobIndex->race].name ); fprintf( fp, "%d\n", pMobIndex->sex ); /* * This is responsible for writing MOBprograms in_file. * By Farix of Oz. */ if ( pMobIndex->mobprogs ) { MPROG_DATA *mPtr; for ( mPtr = pMobIndex->mobprogs; mPtr; mPtr = mPtr->next ) { fprintf( fp, ">%s ", mprog_type_to_name( mPtr->type ) ); fprintf( fp, "%s~\n", mPtr->arglist ); fprintf( fp, "%s~\n", fix_string( mPtr->comlist ) ); } fprintf( fp, "|\n" ); } } } } fprintf( fp, "#0\n\n\n" ); return; } void new_save_objects( FILE * fp, AREA_DATA * pArea ) { EXTRA_DESCR_DATA *pEd; OBJ_INDEX_DATA *pObjIndex; AFFECT_DATA *pAf; int vnum; fprintf( fp, "#NEWOBJECTS\n" ); for ( vnum = pArea->low_o_vnum; vnum <= pArea->hi_o_vnum; vnum++ ) { if ( ( pObjIndex = get_obj_index( vnum ) ) ) { if ( pObjIndex->area == pArea ) { fprintf( fp, "#%d\n", pObjIndex->vnum ); fprintf( fp, "%s~\n", pObjIndex->name ); fprintf( fp, "%s~\n", pObjIndex->short_descr ); fprintf( fp, "%s~\n", fix_string( pObjIndex->description ) ); fprintf( fp, "~\n" ); fprintf( fp, "%d ", pObjIndex->item_type ); fprintf( fp, "%d ", pObjIndex->extra_flags ); fprintf( fp, "%d\n", pObjIndex->wear_flags ); switch ( pObjIndex->item_type ) { default: fprintf( fp, "%d~ %d~ %d~ %d~ %d~\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3], pObjIndex->value[4] ); break; case ITEM_PILL: case ITEM_POTION: case ITEM_SCROLL: fprintf( fp, "%d~ %s~ %s~ %s~ %s~\n", pObjIndex->value[0], pObjIndex->value[1] != -1 ? skill_table[pObjIndex->value[1]].name : " ", pObjIndex->value[2] != -1 ? skill_table[pObjIndex->value[2]].name : " ", pObjIndex->value[3] != -1 ? skill_table[pObjIndex->value[3]].name : " ", pObjIndex->value[4] != -1 ? skill_table[pObjIndex->value[4]].name : " " ); break; case ITEM_STAFF: case ITEM_WAND: fprintf( fp, "%d~ %d~ %d~ %s~ %d~\n", pObjIndex->value[0], pObjIndex->value[1], pObjIndex->value[2], pObjIndex->value[3] != -1 ? skill_table[pObjIndex->value[3]].name : " ", pObjIndex->value[4] ); break; } fprintf( fp, "%d ", pObjIndex->weight ); fprintf( fp, "%d 0\n", pObjIndex->cost ); for ( pAf = pObjIndex->affected; pAf; pAf = pAf->next ) fprintf( fp, "A\n%d %d %d\n", pAf->location, pAf->modifier, pAf->bitvector ); for ( pEd = pObjIndex->extra_descr; pEd; pEd = pEd->next ) fprintf( fp, "E\n%s~\n%s~\n", pEd->keyword, fix_string( pEd->description ) ); } } } fprintf( fp, "#0\n\n\n" ); return; } void save_rooms( FILE * fp, AREA_DATA * pArea ) { ROOM_INDEX_DATA *pRoomIndex; EXTRA_DESCR_DATA *pEd; EXIT_DATA *pExit; int vnum; int door; fprintf( fp, "#ROOMDATA\n" ); for ( vnum = pArea->low_r_vnum; vnum <= pArea->hi_r_vnum; vnum++ ) { if ( ( pRoomIndex = get_room_index( vnum ) ) ) { if ( pRoomIndex->area == pArea ) { fprintf( fp, "#%d\n", pRoomIndex->vnum ); fprintf( fp, "%s~\n", pRoomIndex->name ); fprintf( fp, "%s~\n", fix_string( pRoomIndex->description ) ); fprintf( fp, "0 " ); fprintf( fp, "%d ", pRoomIndex->orig_room_flags ); fprintf( fp, "%d\n", pRoomIndex->sector_type ); for ( pEd = pRoomIndex->extra_descr; pEd; pEd = pEd->next ) fprintf( fp, "E\n%s~\n%s~\n", pEd->keyword, fix_string( pEd->description ) ); for ( door = 0; door < MAX_DIR; door++ ) { if ( ( pExit = pRoomIndex->exit[door] ) ) { fprintf( fp, "D%d\n", door ); fprintf( fp, "%s~\n", fix_string( pExit->description ) ); fprintf( fp, "%s~\n", pExit->keyword ); fprintf( fp, "%d %d %d\n", pExit->rs_flags, pExit->key, pExit->to_room ? pExit->to_room->vnum : 0 ); } } fprintf( fp, "S\n" ); } } } fprintf( fp, "#0\n\n\n" ); return; } void save_specials( FILE * fp, AREA_DATA * pArea ) { MOB_INDEX_DATA *pMobIndex; int vnum; fprintf( fp, "#SPECIALS\n" ); for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) ) { if ( pMobIndex->area == pArea && pMobIndex->spec_fun ) { fprintf( fp, "M %d %s\n", pMobIndex->vnum, spec_string( pMobIndex->spec_fun ) ); } } } fprintf( fp, "S\n\n\n" ); return; } /* New formating thanks to Rac */ void vsave_specials( FILE * fp, AREA_DATA * pArea ) { MOB_INDEX_DATA *pMobIndex; int vnum; fprintf( fp, "#SPECIALS\n" ); for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) ) { if ( pMobIndex->area == pArea && pMobIndex->spec_fun ) { fprintf( fp, "M %5d %-30s \t* %s\n", pMobIndex->vnum, spec_string( pMobIndex->spec_fun ), pMobIndex->short_descr ); } } } fprintf( fp, "S\n\n\n" ); return; } /* Written by: Maniac */ void save_games( FILE *fp, AREA_DATA *pArea ) { MOB_INDEX_DATA *pMobIndex; GAME_DATA *pGameIndex; int vnum; fprintf( fp, "#GAMES\n" ); for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) ) { if ( pMobIndex->area == pArea && pMobIndex->pGame ) { pGameIndex = pMobIndex->pGame; fprintf( fp, "M %d %s %d %d %d\n", pGameIndex->croupier, game_string( pGameIndex->game_fun ), pGameIndex->bankroll, pGameIndex->max_wait, pGameIndex->cheat ); } } } fprintf( fp, "S\n\n\n" ); return; } /* Written by: Maniac */ void vsave_games( FILE *fp, AREA_DATA *pArea ) { MOB_INDEX_DATA *pMobIndex; GAME_DATA *pGameIndex; int vnum; fprintf( fp, "#GAMES\n" ); for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) ) { if ( pMobIndex->area == pArea && pMobIndex->pGame ) { pGameIndex = pMobIndex->pGame; fprintf( fp, "M %5d %-30s %10d %3d %1d\t* %s\n", pGameIndex->croupier, game_string( pGameIndex->game_fun ), pGameIndex->bankroll, pGameIndex->max_wait, pGameIndex->cheat, pMobIndex->short_descr ); } } } fprintf( fp, "S\n\n\n" ); return; } /* New format thanks to Rac */ void save_resets( FILE * fp, AREA_DATA * pArea ) { ROOM_INDEX_DATA *pRoomIndex; MOB_INDEX_DATA *pLastMob = NULL; OBJ_INDEX_DATA *pLastObj; RESET_DATA *pReset; char buf [ MAX_STRING_LENGTH ]; int vnum; fprintf( fp, "#RESETS\n" ); for ( vnum = pArea->low_r_vnum; vnum <= pArea->hi_r_vnum; vnum++ ) { if ( ( pRoomIndex = get_room_index( vnum ) ) ) { if ( pRoomIndex->area == pArea ) { for ( pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next ) { switch ( pReset->command ) { default: bug( "Save_resets: bad command %c.", pReset->command ); break; case 'M': pLastMob = get_mob_index( pReset->arg1 ); fprintf( fp, "M 0 %d %d %d\n", pReset->arg1, pReset->arg2, pReset->arg3 ); break; case 'O': pLastObj = get_obj_index( pReset->arg1 ); fprintf( fp, "O 0 %d 0 %d\n", pReset->arg1, pReset->arg3 ); break; case 'P': pLastObj = get_obj_index( pReset->arg1 ); fprintf( fp, "P 0 %d 0 %d\n", pReset->arg1, pReset->arg3 ); break; case 'G': fprintf( fp, "G 0 %d 0\n", pReset->arg1 ); if ( !pLastMob ) { sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename ); bug( buf, 0 ); } break; case 'E': fprintf( fp, "E 0 %d 0 %d\n", pReset->arg1, pReset->arg3 ); if ( !pLastMob ) { sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename ); bug( buf, 0 ); } break; case 'D': break; case 'R': fprintf( fp, "R 0 %d %d\n", pReset->arg1, pReset->arg2 ); break; } } } } } fprintf( fp, "S\n\n\n" ); return; } /* New format thanks to Rac */ void vsave_resets( FILE * fp, AREA_DATA * pArea ) { ROOM_INDEX_DATA *pRoomIndex; MOB_INDEX_DATA *pLastMob = NULL; OBJ_INDEX_DATA *pLastObj; RESET_DATA *pReset; char buf [ MAX_STRING_LENGTH ]; int vnum; fprintf( fp, "#RESETS\n" ); for ( vnum = pArea->low_r_vnum; vnum <= pArea->hi_r_vnum; vnum++ ) { if ( ( pRoomIndex = get_room_index( vnum ) ) ) { if ( pRoomIndex->area == pArea ) { for ( pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next ) { switch ( pReset->command ) { default: bug( "Save_resets: bad command %c.", pReset->command ); break; case 'M': pLastMob = get_mob_index( pReset->arg1 ); fprintf( fp, "M 0 %5d %2d %5d \t* %s -> %s\n", pReset->arg1, pReset->arg2, pReset->arg3, pLastMob->short_descr, pRoomIndex->name ); break; case 'O': pLastObj = get_obj_index( pReset->arg1 ); fprintf( fp, "O 0 %5d 0 %5d \t* %s -> %s\n", pReset->arg1, pReset->arg3, capitalize( pLastObj->short_descr ), pRoomIndex->name ); break; case 'P': pLastObj = get_obj_index( pReset->arg1 ); fprintf( fp, "P 0 %5d 0 %5d \t* %s inside %s\n", pReset->arg1, pReset->arg3, capitalize( get_obj_index( pReset->arg1 )->short_descr ), pLastObj ? pLastObj->short_descr : "!NO_OBJ!" ); if ( !pLastObj ) /* * Thanks Rac! */ { sprintf( buf, "Save_resets: P with !NO_OBJ! in [%s]", pArea->filename ); bug( buf, 0 ); } break; case 'G': pLastObj = get_obj_index( pReset->arg1 ); fprintf( fp, "G 0 %5d 0 \t* %s\n", pReset->arg1, capitalize( pLastObj->short_descr ) ); if ( !pLastMob ) { sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename ); bug( buf, 0 ); } break; case 'E': fprintf( fp, "E 0 %5d 0 %5d \t* %s %s\n", pReset->arg1, pReset->arg3, capitalize( get_obj_index( pReset->arg1 )->short_descr ), flag_string( wear_loc_strings, pReset->arg3 ) ); if ( !pLastMob ) { sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename ); bug( buf, 0 ); } break; case 'D': break; case 'R': fprintf( fp, "R 0 %5d %2d \t* Randomize %s\n", pReset->arg1, pReset->arg2, pRoomIndex->name ); break; } } } } } fprintf( fp, "S\n\n\n" ); return; } void save_shops( FILE * fp, AREA_DATA * pArea ) { MOB_INDEX_DATA *pMobIndex; SHOP_DATA *pShopIndex; int iTrade; int vnum; fprintf( fp, "#SHOPS\n" ); for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) ) { if ( pMobIndex->area == pArea && pMobIndex->pShop ) { pShopIndex = pMobIndex->pShop; fprintf( fp, "%d ", pShopIndex->keeper ); for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ ) { if ( pShopIndex->buy_type[iTrade] != 0 ) fprintf( fp, "%d ", pShopIndex->buy_type[iTrade] ); else fprintf( fp, "0 " ); } fprintf( fp, "%d %d ", pShopIndex->profit_buy, pShopIndex->profit_sell ); fprintf( fp, "%d %d\n", pShopIndex->open_hour, pShopIndex->close_hour ); } } } fprintf( fp, "0\n\n\n" ); return; } /* New format thanks to Rac */ void vsave_shops( FILE * fp, AREA_DATA * pArea ) { MOB_INDEX_DATA *pMobIndex; SHOP_DATA *pShopIndex; int iTrade; int vnum; fprintf( fp, "#SHOPS\n" ); for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ ) { if ( ( pMobIndex = get_mob_index( vnum ) ) ) { if ( pMobIndex->area == pArea && pMobIndex->pShop ) { pShopIndex = pMobIndex->pShop; fprintf( fp, "%d ", pShopIndex->keeper ); for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ ) { if ( pShopIndex->buy_type[iTrade] != 0 ) fprintf( fp, "%2d ", pShopIndex->buy_type[iTrade] ); else fprintf( fp, " 0 " ); } fprintf( fp, "%3d %3d ", pShopIndex->profit_buy, pShopIndex->profit_sell ); fprintf( fp, "%2d %2d ", pShopIndex->open_hour, pShopIndex->close_hour ); fprintf( fp, "\t* %s\n", get_mob_index( pShopIndex->keeper )->short_descr ); } } } fprintf( fp, "0\n\n\n" ); return; } /* Written by: Walker <nkrendel@evans.Denver.Colorado.EDU> */ void save_helps( FILE * fp, AREA_DATA * pArea ) { HELP_DATA *pHelp; bool found = FALSE; for ( pHelp = help_first; pHelp; pHelp = pHelp->next ) { if ( pHelp->area && pHelp->area == pArea ) { if ( !found ) { fprintf( fp, "#HELPS\n\n" ); found = TRUE; } fprintf( fp, "%d %s~\n%s~\n\n", pHelp->level, all_capitalize( pHelp->keyword ), fix_string( pHelp->text ) ); } } if ( found ) fprintf( fp, "0 $~\n\n" ); return; } void save_area( AREA_DATA * pArea ) { FILE *fp; fclose( fpReserve ); if ( !( fp = fopen( pArea->filename, "w" ) ) ) { bug( "Open_area: fopen", 0 ); perror( pArea->filename ); } fprintf( fp, "#AREADATA\n" ); fprintf( fp, "Name %s~\n", pArea->name ); fprintf( fp, "Builders %s~\n", fix_string( pArea->builders ) ); fprintf( fp, "VNUMs %d %d\n", pArea->lvnum, pArea->uvnum ); fprintf( fp, "Security %d\n", pArea->security ); fprintf( fp, "Recall %d\n", pArea->recall ); fprintf( fp, "End\n\n\n" ); save_helps( fp, pArea ); save_mobiles( fp, pArea ); new_save_objects( fp, pArea ); save_rooms( fp, pArea ); if ( IS_SET( pArea->area_flags, AREA_VERBOSE ) ) { vsave_specials( fp, pArea ); vsave_games( fp, pArea ); vsave_resets( fp, pArea ); vsave_shops( fp, pArea ); } else { save_specials( fp, pArea ); save_games( fp, pArea ); save_resets( fp, pArea ); save_shops( fp, pArea ); } fprintf( fp, "#$\n" ); fclose( fp ); fpReserve = fopen( NULL_FILE, "r" ); return; } void do_asave( CHAR_DATA * ch, char *argument ) { AREA_DATA *pArea; char arg1[ MAX_INPUT_LENGTH ]; int value; if ( !ch ) { send_to_all_char( "A gentle breeze comes from the east.\n\r" ); save_area_list( ); for ( pArea = area_first; pArea; pArea = pArea->next ) { save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED ); } send_to_all_char( "After the breeze all seems calm.\n\r" ); return; } argument = one_argument( argument, arg1 ); if ( arg1[0] == '\0' ) { send_to_char( "Syntax:\n\r", ch ); send_to_char( " asave <vnum> - saves a particular area\n\r", ch ); send_to_char( " asave list - saves the AREA.LST file\n\r", ch ); send_to_char( " asave area - saves the area being edited\n\r", ch ); send_to_char( " asave changed - saves all changed zones\n\r", ch ); send_to_char( " asave world - saves the world! (db dump)\n\r", ch ); send_to_char( " asave ^ verbose - saves in verbose mode\n\r", ch ); send_to_char( "\n\r", ch ); return; } value = atoi( arg1 ); if ( !( pArea = get_area_data( value ) ) && is_number( arg1 ) ) { send_to_char( "That area does not exist.\n\r", ch ); return; } if ( is_number( arg1 ) ) { if ( !is_builder( ch, pArea ) ) { send_to_char( "You are not a builder for this area.\n\r", ch ); return; } if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_VERBOSE ); return; } if ( !str_cmp( "world", arg1 ) ) { save_area_list( ); for ( pArea = area_first; pArea; pArea = pArea->next ) { /* * Builder must be assigned this area. */ if ( !is_builder( ch, pArea ) ) continue; if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE ); } send_to_char( "You saved the world.\n\r", ch ); send_to_all_char( "Database saved.\n\r" ); return; } if ( !str_cmp( "changed", arg1 ) ) { char buf[ MAX_INPUT_LENGTH ]; send_to_char( "Saved zones:\n\r", ch ); sprintf( buf, "None.\n\r" ); for ( pArea = area_first; pArea; pArea = pArea->next ) { if ( !is_builder( ch, pArea ) ) continue; if ( IS_SET( pArea->area_flags, AREA_CHANGED ) || IS_SET( pArea->area_flags, AREA_ADDED ) ) { if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE ); sprintf( buf, "%24s - '%s'\n\r", pArea->name, pArea->filename ); send_to_char( buf, ch ); } } if ( !str_cmp( buf, "None.\n\r" ) ) send_to_char( buf, ch ); return; } if ( !str_cmp( arg1, "list" ) ) { save_area_list( ); return; } if ( !str_cmp( arg1, "area" ) ) { switch ( ch->desc->connected ) { case CON_AEDITOR: pArea = ( AREA_DATA * ) ch->desc->olc_editing; break; case CON_REDITOR: pArea = ch->in_room->area; break; case CON_OEDITOR: pArea = ( ( OBJ_INDEX_DATA * ) ch->desc->olc_editing )->area; break; case CON_MEDITOR: pArea = ( ( MOB_INDEX_DATA * ) ch->desc->olc_editing )->area; break; default: pArea = ch->in_room->area; break; } if ( !is_builder( ch, pArea ) ) { send_to_char( "You are not a builder for this area.\n\r", ch ); return; } if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE ); send_to_char( "Area saved.\n\r", ch ); return; } do_asave( ch, "" ); return; }