/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* Envy Diku Mud improvements copyright (C) 1994 by Michael Quan, David *
* Love, Guilherme 'Willie' Arnold, and Mitchell Tse. *
* *
* EnvyMud 2.0 improvements copyright (C) 1995 by Michael Quan and *
* Mitchell Tse. *
* *
* EnvyMud 2.2 improvements copyright (C) 1996, 1997 by Michael Quan. *
* *
* In order to use any part of this Envy Diku Mud, you must comply with *
* the original Diku license in 'license.doc', the Merc license in *
* 'license.txt', as well as the Envy license in 'license.nvy'. *
* In particular, you may not remove either of these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
* *
* This code was freely distributed with the The Isles 1.1 source code, *
* and has been used here for OLC - OLC would not be what it is without *
* all the previous coders who released their source code. *
***************************************************************************/
#if defined( macintosh )
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "olc.h"
/*
* Removes the tildes and carriage returns from a string.
* Used for player-entered strings that go into disk files.
*/
char *fix_string( const char *str )
{
static char strfix [4 * MAX_STRING_LENGTH];
int i;
int o;
if ( !str )
return '\0';
for ( o = i = 0; str[i + o] != '\0'; i++ )
{
if ( str[i + o] == '\r' || str[i + o] == '~' )
o++;
strfix[i] = str[i + o];
}
strfix[i] = '\0';
return strfix;
}
void save_area_list( )
{
FILE *fp;
AREA_DATA *pArea;
if ( !( fp = fopen( "AREA.LST", "w" ) ) )
{
bug( "Save_area_list: fopen", 0 );
perror( "AREA.LST" );
}
else
{
/* add any help files to be loaded at startup to this section */
fprintf( fp, "help.are\n" );
fprintf( fp, "olc.hlp\n" );
for ( pArea = area_first; pArea; pArea = pArea->next )
fprintf( fp, "%s\n", pArea->filename );
fprintf( fp, "$\n" );
fclose( fp );
}
return;
}
void save_mobiles( FILE * fp, AREA_DATA * pArea )
{
MOB_INDEX_DATA *pMobIndex;
int vnum;
fprintf( fp, "#MOBILES\n" );
for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index( vnum ) ) )
{
if ( pMobIndex->area == pArea )
{
fprintf( fp, "#%d\n", pMobIndex->vnum );
fprintf( fp, "%s~\n", pMobIndex->player_name );
fprintf( fp, "%s~\n", pMobIndex->short_descr );
fprintf( fp, "%s~\n", fix_string( pMobIndex->long_descr ) );
fprintf( fp, "%s~\n", fix_string( pMobIndex->description ) );
fprintf( fp, "%d ", pMobIndex->act );
fprintf( fp, "%d ", pMobIndex->affected_by );
fprintf( fp, "%d S\n", pMobIndex->alignment );
fprintf( fp, "%d ", pMobIndex->level );
fprintf( fp, "%d ", pMobIndex->hitroll );
fprintf( fp, "%d ", pMobIndex->ac );
fprintf( fp, "%dd%d+%d ", pMobIndex->hitnodice,
pMobIndex->hitsizedice,
pMobIndex->hitplus );
fprintf( fp, "%dd%d+%d\n", pMobIndex->damnodice,
pMobIndex->damsizedice,
pMobIndex->damplus );
fprintf( fp, "%d ", pMobIndex->gold );
fprintf( fp, "0\n0 " );
fprintf( fp, "%s~ ", race_table[pMobIndex->race].name );
fprintf( fp, "%d\n", pMobIndex->sex );
/*
* This is responsible for writing MOBprograms in_file.
* By Farix of Oz.
*/
if ( pMobIndex->mobprogs )
{
MPROG_DATA *mPtr;
for ( mPtr = pMobIndex->mobprogs; mPtr; mPtr = mPtr->next )
{
fprintf( fp, ">%s ", mprog_type_to_name( mPtr->type ) );
fprintf( fp, "%s~\n", mPtr->arglist );
fprintf( fp, "%s~\n", fix_string( mPtr->comlist ) );
}
fprintf( fp, "|\n" );
}
}
}
}
fprintf( fp, "#0\n\n\n" );
return;
}
void new_save_objects( FILE * fp, AREA_DATA * pArea )
{
EXTRA_DESCR_DATA *pEd;
OBJ_INDEX_DATA *pObjIndex;
AFFECT_DATA *pAf;
int vnum;
fprintf( fp, "#NEWOBJECTS\n" );
for ( vnum = pArea->low_o_vnum; vnum <= pArea->hi_o_vnum; vnum++ )
{
if ( ( pObjIndex = get_obj_index( vnum ) ) )
{
if ( pObjIndex->area == pArea )
{
fprintf( fp, "#%d\n", pObjIndex->vnum );
fprintf( fp, "%s~\n", pObjIndex->name );
fprintf( fp, "%s~\n", pObjIndex->short_descr );
fprintf( fp, "%s~\n", fix_string( pObjIndex->description ) );
fprintf( fp, "~\n" );
fprintf( fp, "%d ", pObjIndex->item_type );
fprintf( fp, "%d ", pObjIndex->extra_flags );
fprintf( fp, "%d\n", pObjIndex->wear_flags );
switch ( pObjIndex->item_type )
{
default:
fprintf( fp, "%d~ %d~ %d~ %d~ %d~\n",
pObjIndex->value[0],
pObjIndex->value[1],
pObjIndex->value[2],
pObjIndex->value[3],
pObjIndex->value[4] );
break;
case ITEM_PILL:
case ITEM_POTION:
case ITEM_SCROLL:
fprintf( fp, "%d~ %s~ %s~ %s~ %s~\n",
pObjIndex->value[0],
pObjIndex->value[1] != -1 ?
skill_table[pObjIndex->value[1]].name : " ",
pObjIndex->value[2] != -1 ?
skill_table[pObjIndex->value[2]].name : " ",
pObjIndex->value[3] != -1 ?
skill_table[pObjIndex->value[3]].name : " ",
pObjIndex->value[4] != -1 ?
skill_table[pObjIndex->value[4]].name : " " );
break;
case ITEM_STAFF:
case ITEM_WAND:
fprintf( fp, "%d~ %d~ %d~ %s~ %d~\n",
pObjIndex->value[0],
pObjIndex->value[1],
pObjIndex->value[2],
pObjIndex->value[3] != -1 ?
skill_table[pObjIndex->value[3]].name : " ",
pObjIndex->value[4] );
break;
}
fprintf( fp, "%d ", pObjIndex->weight );
fprintf( fp, "%d 0\n", pObjIndex->cost );
for ( pAf = pObjIndex->affected; pAf; pAf = pAf->next )
fprintf( fp, "A\n%d %d %d\n",
pAf->location,
pAf->modifier,
pAf->bitvector );
for ( pEd = pObjIndex->extra_descr; pEd; pEd = pEd->next )
fprintf( fp, "E\n%s~\n%s~\n",
pEd->keyword,
fix_string( pEd->description ) );
}
}
}
fprintf( fp, "#0\n\n\n" );
return;
}
void save_rooms( FILE * fp, AREA_DATA * pArea )
{
ROOM_INDEX_DATA *pRoomIndex;
EXTRA_DESCR_DATA *pEd;
EXIT_DATA *pExit;
int vnum;
int door;
fprintf( fp, "#ROOMDATA\n" );
for ( vnum = pArea->low_r_vnum; vnum <= pArea->hi_r_vnum; vnum++ )
{
if ( ( pRoomIndex = get_room_index( vnum ) ) )
{
if ( pRoomIndex->area == pArea )
{
fprintf( fp, "#%d\n", pRoomIndex->vnum );
fprintf( fp, "%s~\n", pRoomIndex->name );
fprintf( fp, "%s~\n", fix_string( pRoomIndex->description ) );
fprintf( fp, "0 " );
fprintf( fp, "%d ", pRoomIndex->orig_room_flags );
fprintf( fp, "%d\n", pRoomIndex->sector_type );
for ( pEd = pRoomIndex->extra_descr; pEd; pEd = pEd->next )
fprintf( fp, "E\n%s~\n%s~\n",
pEd->keyword,
fix_string( pEd->description ) );
for ( door = 0; door < MAX_DIR; door++ )
{
if ( ( pExit = pRoomIndex->exit[door] ) )
{
fprintf( fp, "D%d\n", door );
fprintf( fp, "%s~\n",
fix_string( pExit->description ) );
fprintf( fp, "%s~\n", pExit->keyword );
fprintf( fp, "%d %d %d\n",
pExit->rs_flags,
pExit->key,
pExit->to_room ? pExit->to_room->vnum : 0 );
}
}
fprintf( fp, "S\n" );
}
}
}
fprintf( fp, "#0\n\n\n" );
return;
}
void save_specials( FILE * fp, AREA_DATA * pArea )
{
MOB_INDEX_DATA *pMobIndex;
int vnum;
fprintf( fp, "#SPECIALS\n" );
for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index( vnum ) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->spec_fun )
{
fprintf( fp, "M %d %s\n",
pMobIndex->vnum,
spec_string( pMobIndex->spec_fun ) );
}
}
}
fprintf( fp, "S\n\n\n" );
return;
}
/* New formating thanks to Rac */
void vsave_specials( FILE * fp, AREA_DATA * pArea )
{
MOB_INDEX_DATA *pMobIndex;
int vnum;
fprintf( fp, "#SPECIALS\n" );
for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index( vnum ) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->spec_fun )
{
fprintf( fp, "M %5d %-30s \t* %s\n",
pMobIndex->vnum,
spec_string( pMobIndex->spec_fun ),
pMobIndex->short_descr );
}
}
}
fprintf( fp, "S\n\n\n" );
return;
}
/* Written by: Maniac */
void save_games( FILE *fp, AREA_DATA *pArea )
{
MOB_INDEX_DATA *pMobIndex;
GAME_DATA *pGameIndex;
int vnum;
fprintf( fp, "#GAMES\n" );
for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index( vnum ) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->pGame )
{
pGameIndex = pMobIndex->pGame;
fprintf( fp, "M %d %s %d %d %d\n",
pGameIndex->croupier,
game_string( pGameIndex->game_fun ),
pGameIndex->bankroll,
pGameIndex->max_wait,
pGameIndex->cheat );
}
}
}
fprintf( fp, "S\n\n\n" );
return;
}
/* Written by: Maniac */
void vsave_games( FILE *fp, AREA_DATA *pArea )
{
MOB_INDEX_DATA *pMobIndex;
GAME_DATA *pGameIndex;
int vnum;
fprintf( fp, "#GAMES\n" );
for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index( vnum ) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->pGame )
{
pGameIndex = pMobIndex->pGame;
fprintf( fp, "M %5d %-30s %10d %3d %1d\t* %s\n",
pGameIndex->croupier,
game_string( pGameIndex->game_fun ),
pGameIndex->bankroll,
pGameIndex->max_wait,
pGameIndex->cheat,
pMobIndex->short_descr );
}
}
}
fprintf( fp, "S\n\n\n" );
return;
}
/* New format thanks to Rac */
void save_resets( FILE * fp, AREA_DATA * pArea )
{
ROOM_INDEX_DATA *pRoomIndex;
MOB_INDEX_DATA *pLastMob = NULL;
OBJ_INDEX_DATA *pLastObj;
RESET_DATA *pReset;
char buf [ MAX_STRING_LENGTH ];
int vnum;
fprintf( fp, "#RESETS\n" );
for ( vnum = pArea->low_r_vnum; vnum <= pArea->hi_r_vnum; vnum++ )
{
if ( ( pRoomIndex = get_room_index( vnum ) ) )
{
if ( pRoomIndex->area == pArea )
{
for ( pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next )
{
switch ( pReset->command )
{
default:
bug( "Save_resets: bad command %c.", pReset->command );
break;
case 'M':
pLastMob = get_mob_index( pReset->arg1 );
fprintf( fp, "M 0 %d %d %d\n",
pReset->arg1,
pReset->arg2,
pReset->arg3 );
break;
case 'O':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "O 0 %d 0 %d\n",
pReset->arg1,
pReset->arg3 );
break;
case 'P':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "P 0 %d 0 %d\n",
pReset->arg1,
pReset->arg3 );
break;
case 'G':
fprintf( fp, "G 0 %d 0\n", pReset->arg1 );
if ( !pLastMob )
{
sprintf( buf,
"Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'E':
fprintf( fp, "E 0 %d 0 %d\n",
pReset->arg1,
pReset->arg3 );
if ( !pLastMob )
{
sprintf( buf,
"Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'D':
break;
case 'R':
fprintf( fp, "R 0 %d %d\n",
pReset->arg1,
pReset->arg2 );
break;
}
}
}
}
}
fprintf( fp, "S\n\n\n" );
return;
}
/* New format thanks to Rac */
void vsave_resets( FILE * fp, AREA_DATA * pArea )
{
ROOM_INDEX_DATA *pRoomIndex;
MOB_INDEX_DATA *pLastMob = NULL;
OBJ_INDEX_DATA *pLastObj;
RESET_DATA *pReset;
char buf [ MAX_STRING_LENGTH ];
int vnum;
fprintf( fp, "#RESETS\n" );
for ( vnum = pArea->low_r_vnum; vnum <= pArea->hi_r_vnum; vnum++ )
{
if ( ( pRoomIndex = get_room_index( vnum ) ) )
{
if ( pRoomIndex->area == pArea )
{
for ( pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next )
{
switch ( pReset->command )
{
default:
bug( "Save_resets: bad command %c.", pReset->command );
break;
case 'M':
pLastMob = get_mob_index( pReset->arg1 );
fprintf( fp, "M 0 %5d %2d %5d \t* %s -> %s\n",
pReset->arg1,
pReset->arg2,
pReset->arg3,
pLastMob->short_descr,
pRoomIndex->name );
break;
case 'O':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "O 0 %5d 0 %5d \t* %s -> %s\n",
pReset->arg1,
pReset->arg3,
capitalize( pLastObj->short_descr ),
pRoomIndex->name );
break;
case 'P':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "P 0 %5d 0 %5d \t* %s inside %s\n",
pReset->arg1,
pReset->arg3,
capitalize( get_obj_index( pReset->arg1 )->short_descr ),
pLastObj ? pLastObj->short_descr : "!NO_OBJ!" );
if ( !pLastObj ) /*
* Thanks Rac!
*/
{
sprintf( buf, "Save_resets: P with !NO_OBJ! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'G':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "G 0 %5d 0 \t* %s\n",
pReset->arg1,
capitalize( pLastObj->short_descr ) );
if ( !pLastMob )
{
sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'E':
fprintf( fp, "E 0 %5d 0 %5d \t* %s %s\n",
pReset->arg1,
pReset->arg3,
capitalize( get_obj_index( pReset->arg1 )->short_descr ),
flag_string( wear_loc_strings, pReset->arg3 ) );
if ( !pLastMob )
{
sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'D':
break;
case 'R':
fprintf( fp, "R 0 %5d %2d \t* Randomize %s\n",
pReset->arg1,
pReset->arg2,
pRoomIndex->name );
break;
}
}
}
}
}
fprintf( fp, "S\n\n\n" );
return;
}
void save_shops( FILE * fp, AREA_DATA * pArea )
{
MOB_INDEX_DATA *pMobIndex;
SHOP_DATA *pShopIndex;
int iTrade;
int vnum;
fprintf( fp, "#SHOPS\n" );
for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index( vnum ) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->pShop )
{
pShopIndex = pMobIndex->pShop;
fprintf( fp, "%d ", pShopIndex->keeper );
for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ )
{
if ( pShopIndex->buy_type[iTrade] != 0 )
fprintf( fp, "%d ", pShopIndex->buy_type[iTrade] );
else
fprintf( fp, "0 " );
}
fprintf( fp, "%d %d ", pShopIndex->profit_buy, pShopIndex->profit_sell );
fprintf( fp, "%d %d\n", pShopIndex->open_hour, pShopIndex->close_hour );
}
}
}
fprintf( fp, "0\n\n\n" );
return;
}
/* New format thanks to Rac */
void vsave_shops( FILE * fp, AREA_DATA * pArea )
{
MOB_INDEX_DATA *pMobIndex;
SHOP_DATA *pShopIndex;
int iTrade;
int vnum;
fprintf( fp, "#SHOPS\n" );
for ( vnum = pArea->low_m_vnum; vnum <= pArea->hi_m_vnum; vnum++ )
{
if ( ( pMobIndex = get_mob_index( vnum ) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->pShop )
{
pShopIndex = pMobIndex->pShop;
fprintf( fp, "%d ", pShopIndex->keeper );
for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ )
{
if ( pShopIndex->buy_type[iTrade] != 0 )
fprintf( fp, "%2d ", pShopIndex->buy_type[iTrade] );
else
fprintf( fp, " 0 " );
}
fprintf( fp, "%3d %3d ", pShopIndex->profit_buy, pShopIndex->profit_sell );
fprintf( fp, "%2d %2d ", pShopIndex->open_hour, pShopIndex->close_hour );
fprintf( fp, "\t* %s\n", get_mob_index( pShopIndex->keeper )->short_descr );
}
}
}
fprintf( fp, "0\n\n\n" );
return;
}
/* Written by: Walker <nkrendel@evans.Denver.Colorado.EDU> */
void save_helps( FILE * fp, AREA_DATA * pArea )
{
HELP_DATA *pHelp;
bool found = FALSE;
for ( pHelp = help_first; pHelp; pHelp = pHelp->next )
{
if ( pHelp->area && pHelp->area == pArea )
{
if ( !found )
{
fprintf( fp, "#HELPS\n\n" );
found = TRUE;
}
fprintf( fp, "%d %s~\n%s~\n\n",
pHelp->level,
all_capitalize( pHelp->keyword ),
fix_string( pHelp->text ) );
}
}
if ( found )
fprintf( fp, "0 $~\n\n" );
return;
}
void save_area( AREA_DATA * pArea )
{
FILE *fp;
fclose( fpReserve );
if ( !( fp = fopen( pArea->filename, "w" ) ) )
{
bug( "Open_area: fopen", 0 );
perror( pArea->filename );
}
fprintf( fp, "#AREADATA\n" );
fprintf( fp, "Name %s~\n", pArea->name );
fprintf( fp, "Builders %s~\n", fix_string( pArea->builders ) );
fprintf( fp, "VNUMs %d %d\n", pArea->lvnum, pArea->uvnum );
fprintf( fp, "Security %d\n", pArea->security );
fprintf( fp, "Recall %d\n", pArea->recall );
fprintf( fp, "End\n\n\n" );
save_helps( fp, pArea );
save_mobiles( fp, pArea );
new_save_objects( fp, pArea );
save_rooms( fp, pArea );
if ( IS_SET( pArea->area_flags, AREA_VERBOSE ) )
{
vsave_specials( fp, pArea );
vsave_games( fp, pArea );
vsave_resets( fp, pArea );
vsave_shops( fp, pArea );
}
else
{
save_specials( fp, pArea );
save_games( fp, pArea );
save_resets( fp, pArea );
save_shops( fp, pArea );
}
fprintf( fp, "#$\n" );
fclose( fp );
fpReserve = fopen( NULL_FILE, "r" );
return;
}
void do_asave( CHAR_DATA * ch, char *argument )
{
AREA_DATA *pArea;
char arg1[ MAX_INPUT_LENGTH ];
int value;
if ( !ch )
{
send_to_all_char( "A gentle breeze comes from the east.\n\r" );
save_area_list( );
for ( pArea = area_first; pArea; pArea = pArea->next )
{
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED );
}
send_to_all_char( "After the breeze all seems calm.\n\r" );
return;
}
argument = one_argument( argument, arg1 );
if ( arg1[0] == '\0' )
{
send_to_char( "Syntax:\n\r", ch );
send_to_char( " asave <vnum> - saves a particular area\n\r", ch );
send_to_char( " asave list - saves the AREA.LST file\n\r", ch );
send_to_char( " asave area - saves the area being edited\n\r", ch );
send_to_char( " asave changed - saves all changed zones\n\r", ch );
send_to_char( " asave world - saves the world! (db dump)\n\r", ch );
send_to_char( " asave ^ verbose - saves in verbose mode\n\r", ch );
send_to_char( "\n\r", ch );
return;
}
value = atoi( arg1 );
if ( !( pArea = get_area_data( value ) ) && is_number( arg1 ) )
{
send_to_char( "That area does not exist.\n\r", ch );
return;
}
if ( is_number( arg1 ) )
{
if ( !is_builder( ch, pArea ) )
{
send_to_char( "You are not a builder for this area.\n\r", ch );
return;
}
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_VERBOSE );
return;
}
if ( !str_cmp( "world", arg1 ) )
{
save_area_list( );
for ( pArea = area_first; pArea; pArea = pArea->next )
{
/*
* Builder must be assigned this area.
*/
if ( !is_builder( ch, pArea ) )
continue;
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE );
}
send_to_char( "You saved the world.\n\r", ch );
send_to_all_char( "Database saved.\n\r" );
return;
}
if ( !str_cmp( "changed", arg1 ) )
{
char buf[ MAX_INPUT_LENGTH ];
send_to_char( "Saved zones:\n\r", ch );
sprintf( buf, "None.\n\r" );
for ( pArea = area_first; pArea; pArea = pArea->next )
{
if ( !is_builder( ch, pArea ) )
continue;
if ( IS_SET( pArea->area_flags, AREA_CHANGED )
|| IS_SET( pArea->area_flags, AREA_ADDED ) )
{
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE );
sprintf( buf, "%24s - '%s'\n\r", pArea->name, pArea->filename );
send_to_char( buf, ch );
}
}
if ( !str_cmp( buf, "None.\n\r" ) )
send_to_char( buf, ch );
return;
}
if ( !str_cmp( arg1, "list" ) )
{
save_area_list( );
return;
}
if ( !str_cmp( arg1, "area" ) )
{
switch ( ch->desc->connected )
{
case CON_AEDITOR:
pArea = ( AREA_DATA * ) ch->desc->olc_editing;
break;
case CON_REDITOR:
pArea = ch->in_room->area;
break;
case CON_OEDITOR:
pArea = ( ( OBJ_INDEX_DATA * ) ch->desc->olc_editing )->area;
break;
case CON_MEDITOR:
pArea = ( ( MOB_INDEX_DATA * ) ch->desc->olc_editing )->area;
break;
default:
pArea = ch->in_room->area;
break;
}
if ( !is_builder( ch, pArea ) )
{
send_to_char( "You are not a builder for this area.\n\r", ch );
return;
}
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE );
send_to_char( "Area saved.\n\r", ch );
return;
}
do_asave( ch, "" );
return;
}