dyrt/
dyrt/bin/
dyrt/data/MAIL/
dyrt/data/WIZ_ZONES/
dyrt/include/machine/
dyrt/src/misc/cpp/
#ifndef __ROOMS_H__ 
#define __ROOMS_H__ 


/* Flags for lookin(); */
#define SHOW_LONG      0x01

char	*sdesc(int room);
char	*ldesc(int room);
int	getexit(int room, int ex);
int     get_rand_exit_dir(int room);
int     get_rand_exit(int room);
int	count_players(int loc,int min_lvl,int max_lvl,int flags);
void	gotocom(Boolean tiptoe);
int	exists(int room);
void	exitcom(int check_args );
int 	roomobjin(int o);
Boolean roomdark(int room);
Boolean checklevel(int player, int room);
Boolean r_isdark(int room, int plr);
Boolean isdark(void);
void	teletrap(int newch);
Boolean trapch(int loc);
void	lookin(int loc,int showfl);
void 	setexit(int room, int dir, int dest);
char	*showname(int loc);
char	*xshowname(char *b, int loc);
char	*buildname(char *b, int loc);
int     find_loc_by_name(char *name);
int	findroomnum(char *w);
int	getroomnum(void);
int     find_loc_by_id(long int id);
Boolean reset_location(int loc);

#define COUNT_PLAYERS 0x01
#define COUNT_MOBILES 0x02
#define INVERT_LEVELS 0x04


#endif /* Add nothing past this line... */