#ifndef __PFLAGNAMES_H__ #define __PFLAGNAMES_H__ char *Pflags[] = { /* Protective: */ "NoExorcise", "NoSnoop", "NoHassle", "NoAlias", "NoZap", "NoSummon", "NoTrace", "NoSteal", "NoMagic", "NoForce", NULL, NULL, NULL, NULL, NULL, "Asmortal", /* Priveliges: */ "Frob", "ChScore", "ChLevel", "ChMobData", "Clone", "Load/Store", "TimeOut", "PflagEdit", "MaskEdit", "RoomEdit", "MflagEdit", "ObjectEdit", "TitleEdit", "UAFInfo", "Exorcise", "Reset", "Shutdown", "Snoop", "Heal", "AliasMob", "AliasPlayers", "Raw", "Emote", "Echo", "Crash", "Zap", "Resurrect", "ShowUsers", "Stats", "Goto", "OpenGame", "SummonObj", "Weather", "Lock", "Delete", "WreckDoors", "Peace", "Syslog", "StartInvis", "Trace", "HealAll", "EchoAll", "NameRaw", "MayCode", "Disconnect", "Socket", "GateMail", "Intermud", "Ban", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, TABLE_END }; #endif /* Add nothing past this line... */