#ifndef __PFLAGNAMES_H__
#define __PFLAGNAMES_H__
char *Pflags[] = {
/* Protective: */
"NoExorcise", "NoSnoop", "NoHassle", "NoAlias",
"NoZap", "NoSummon", "NoTrace", "NoSteal",
"NoMagic", "NoForce", NULL, NULL,
NULL, NULL, NULL, "Asmortal",
/* Priveliges: */
"Frob", "ChScore", "ChLevel", "ChMobData",
"Clone", "Load/Store", "TimeOut", "PflagEdit",
"MaskEdit", "RoomEdit", "MflagEdit", "ObjectEdit",
"TitleEdit", "UAFInfo", "Exorcise", "Reset",
"Shutdown", "Snoop", "Heal", "AliasMob",
"AliasPlayers", "Raw", "Emote", "Echo",
"Crash", "Zap", "Resurrect", "ShowUsers",
"Stats", "Goto", "OpenGame", "SummonObj",
"Weather", "Lock", "Delete", "WreckDoors",
"Peace", "Syslog", "StartInvis", "Trace",
"HealAll", "EchoAll", "NameRaw", "MayCode",
"Disconnect", "Socket", "GateMail", "Intermud",
"Ban", NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL,
TABLE_END
};
#endif /* Add nothing past this line... */