#ifndef __LFLAGNAMES_H__
#define __LFLAGNAMES_H__
/* Light values */
char *L_Light[] =
{
"Light",
"Dark",
"Real",
TABLE_END
};
/* Temparature values */
char *L_Temp[] =
{
"TempOrdinary",
"Hot",
"Cold",
"TempReal",
TABLE_END
};
char *Lflags[] =
{
NULL, NULL, NULL, NULL,
"Death", "CantSummon", "NoSummon", "NoQuit",
"NoSnoop", "NoMobiles", "NoMagic", "Peaceful",
"SoundProof", "OnePerson", "Party", "Private",
"OnWater", "UnderWater", "Outdoors", "TempExtreme",
"NegRegen", "RealTime", "Maze", "WizOnly",
"AwizOnly", "DGodOnly", "GodOnly", "Jail",
TABLE_END
};
#endif /* Add nothing past this line... */