#ifndef __LEVELNAMES_H__ #define __LEVELNAMES_H__ char *WizLevels[] = { NULL, "Apprentice", "Emeritus Wizard", "Wizard", "Senior Wizard", "ArchWizard", "High Arch", "DemiGod", "High Demi", "God", "Master", TABLE_END}; char *MLevels[] = { "Toad", "Novice", "Wanderer", "Sightseer", "Nomad", "Warrior", "Champion", "Squire", "Knight", "Prince", "Ruler", "Conqueror", "Magician", "Evoker", "Honorable", "Holy", "Priest", "Apprentice Wizard", TABLE_END}; char *FLevels[] = { "Toad", "Novice", "Adventuress", "Gypsy", "Nomad", "Huntress", "Gatherer", "Maiden", "Lady", "Princess", "Ruler", "Conqueror", "Magess", "Evoker", "Trustworthy", "Holy", "Priestess", "Apprentice Wizard", TABLE_END}; #endif /* Add nothing past this line... */