dyrt/
dyrt/bin/
dyrt/data/MAIL/
dyrt/data/WIZ_ZONES/
dyrt/include/machine/
dyrt/src/misc/cpp/
/*********************************************************
* MOUNTAIN.ZONE                                          *
* Written By: Elmo?                                      *
* Notes:     Distribute with full DYRT distribution only *
*            No code needed                              *
* Edited by Rex on 27 September 1996                     *
*********************************************************/

#include "undef.h"
#include "cflags.h"
#include "exits.h"

%zone:mountain

%mobiles

Name            = vulture
PName           = "The Vulture"
Location        = 6
Strength        = 100
Damage          = 10
Aggression      = 20
Speed           = 2
Description     = "A vulture is hovering above you, searching for prey."
Examine         = "The vulture is circling dangerously close to your head."
End             = vulture

%objects

Name            = rose
AltName         = flower
Location        = IN_ROOM:6
State           = 1
MaxState        = 1
BValue          = 80
Size            = 1
Weight          = 1
OFlags            { GetFlips }
Desc[0]         = "An extremely beautiful white desert rose has been left here."
Desc[1]         = "A beautiful white desert rose peeks out of the flower mat."
Examine         = "Your beloved would like this flower..."
End             = rose

Name            = skull
Location        = IN_ROOM:3
BValue          = 10
Size            = 2
Weight          = 1
Desc[0]         = "An old bleached ox skull is lying on the ground."
Examine         = "You should be glad it's not yours!"
End             = skull

%locations

1 n:SHADY@BLIZZARD s:2;
lflags { Outdoors RealTime NoMobiles }
Thick Bushes^
   You are strolling through thick bushes, trying to find your way out.  The
sun is climbing high up in the sky and is casting its warm rays down on you.
A narrow path is winding from north to south through the bushes.
^
2 n:1 s:3;
lflags { Outdoors Hot RealTime }
Northern Edge of the Desert^
   The sun has reached its zenith as you arrive at the edge of a desert.  Your
feet start to feel heavy as you check your water bottle.  To the south you can
see the rocky lands continuing far out of sight.  To the north the desert turns
into thick thorny bushes.
^
3 n:2 e:4 w:6;
lflags { Outdoors Hot RealTime }
Wild Ox Crossing^
   You stop for a moment to have a look around as you trudge through the 
burning heat.  The sand reflects the heat, making you wish that night would
come soon.  You find yourself desperately trying to distinguish reality from
mirage.  You think you see paths leading in every direction.  To the south
you can narrowly make out a red hill breaking the horizon.
^
4 w:3 e:5;
lflags { Outdoors Hot RealTime }
Shadow of the Cactus^
   You take a deep breath of relief as you find a nice seat in the shadow of
a tall, thorny cactus.  You kick off your shoes and let the heat dry your
sweating toes.  Weak winds from the east blow gently through your hair and
the sweat on your shirt slowly evaporates, cooling down your back.  You glance
at the eastern skyline, which seems to be broken by odd structures in the 
distance.  Paths lead east and west.
^
5 w:4 e:ANC24@ANCIENT;
lflags { Outdoors RealTime NoMobiles Hot }
Rocky Path^
   You can hardly make out a stony path winding between big rocks to the east.
The path widens as you wander further east and you can make out an old town
far away at the edge of your sight.  Back to the west, a vast desert lies in
the burning heat of the sun.
^
6 e:3;
lflags { Outdoors RealTime Peaceful }
Desert Rose^
   A shower of rain has suddenly turned the normally dry and barren desert into
a sea of small but colorful flowers.  The rain cloud is slowly moving west and
the sun casts its first rays upon this scented little paradise.  You sit down
on the ground, enjoying the peace and silence surrounding you.
^