/********************************************************* * ISLAND.ZONE * * Core Zone: Author Unknown * * Notes: Distribute with full DYRT distribution only * * Edited by Rex on 29 September 1996 * *********************************************************/ #include "undef.h" #include "cflags.h" #include "exits.h" %zone:island %mobiles Name = native PName = "The Native" Location = ruins2 Strength = 40 Damage = 10 Speed = 2 Description = "A native watches you warily from a safe distance." Examine = "He seems more curious than aggressive." End = native %objects Name = bone Location = IN_ROOM:beach BValue = 40 Size = 5 Weight = 5 Damage = 3 OFlags { WearOnHead Weapon } Desc[0] = "A bleached bone lies at your feet." Examine = " It's got some markings along it. Maybe you should try reading the bone." End = bone Name = sulphur Location = IN_ROOM:waste1 BValue = 20 Size = 1 Weight = 1 Desc[0] = "A small pile of sulphur lies here." End = sulphur Name = spear Location = IN_ROOM:path BValue = 10 Size = 1 Weight = 1 Damage = 6 OFlags { Weapon PitReset } Desc[0] = "A fire-hardened spear has been left here." End = spear Name = feather Location = IN_ROOM:path BValue = 100 Size = 1 Weight = 1 Desc[0] = "A multi-colored feather has been left here." End = feather %locations /* 1 */ beach e:bushes w:1@SEA; lflags { Outdoors RealTime } Sandy Beach^ You are standing on a lonely sandy beach shielded from the howling winds by two huge old lava flows to the north and south. Thick bushes cover a huge array of old decaying ruins to the east. ^ /* 2 */ bushes e:ruins2 s:ruins2 w:beach; lflags { Outdoors Realtime } Tangled Bushes^ You are clambering through a mess of thick tangled bushes and stumbling over huge blocks of stone, evidently once part of a much mightier construction. The bushes and ruins continue east and south while to the west is a beach. ^ /* 3 */ ruins1 e:slope1 s:flow w:bushes u:flow; lflags { Outdoors Realtime } Ruins^ You stand in the center of what must once have been a huge amplitheatre, with high columned arches surrounding it. Thick heavily tangled bushes grow all around the stumps of the many fallen pillars, frequently hiding them from view. The ruins extend back westwards, but to the south and east have been covered by huge lava flows. ^ /* 4 */ slope1 s:slope2 w:ruins1 u:slope2 d:ruins1; lflags { Outdoors Realtime } Lava Slope^ You are scrambling across a black barren lava slope, a vast black desolate expanse which extends away to the south and east. To the west the lava ends and gives way to the ruins of an ancient building. ^ /* 5 */ ruins2 n:bushes e:flow s:path w:1@SEA u:flow; lflags { Outdoors Realtime } Desolate Ruins^ You are standing in the desolate ruins of what was perhaps once a harbour. The sea now breaks over the low crumbling stone wall which must once have been a jetty of some sort. Thick tangled bushes extend north and east following the ruins to the edge of a huge lava flow. To the south a narrow trail leads into thick vegetation. ^ /* 6 */ flow n:ruins1 e:slope2 w:ruins2 u:slope2 d:ruins1; lflags { Outdoors Realtime } Edge Of Lava Flow^ You are standing on the edge of a huge lava flow which extends east upwards towards the crater of a huge volcano. To the east and north the lava gives way to ancient ruins. ^ /* 7 */ slope2 n:slope1 e:waste2 s:brink w:flow u:brink d:slope1; lflags { Outdoors Realtime } Lava Slope^ You are clambering across a steep lava slope. The slope is barren and bare save for a few bushes which break from cracks in the rock. Up above you to the north a narrow path zig zags to the rim of the volcano itself. ^ /* 8 */ path n:ruins2 s:cragg; lflags { Outdoors Realtime } Narrow Path^ You are following a narrow, and surprisingly, if not alarmingly, well used path. The path leads northwards towards some ruins, and south through the bushes and trees, towards a low crag. ^ /* 9 */ brink n:slope2 e:waste2 w:flow d:TOP@LABYRINTH; lflags { Outdoors Realtime } Crater's Brink^ You stand on the brink of an ancient volcanic crater. The ground around you trembles and shakes to the accompaniment of a steady rumbling from beneath your feet. A huge black slab stands on the very edge of the crater marked with many hideous symbols and shapes. A narrow staircase leads downwards beside the slab. ^ /* 10 */ cragg n:path; lflags { Outdoors Realtime } Cragg^ You are standing on the top of a high rocky cragg, which looks down upon heavy seas crashing against the rocky shoreline far far below. A single path leads north into the bushes. ^ /* 11 */ waste1 n:waste2 e:waste1 s:waste2 w:slope1 u:waste2 d:slope1; lflags { Outdoors Realtime } Lava Wasteland^ You are trudging across a black lava wasteland, broken only by a few very hardy bushes and low trees. The lava extends all around you. ^ /* 12 */ waste2 n:waste1 e:waste1 s:waste2 w:slope2 u:brink d:flow ; lflags { Outdoors Realtime } Lava Wasteland^ You are trudging across a black lava wasteland, broken only by a few very hardy bushes and low trees. The lava extends all around you. ^